Example 1:
Units have HP = 40
The first unit deals 60 DMG to the second unit. The value is remembered. For the second unit, counter-attack trigger , which deals 50 DMG to the first unit. The calculation is made and both units are killed.
Example 2:
The unit has HP = 20. 35 DMG is applied over it. He has an auto potion trigger (+30 HP) and survives (20-35 + 30 = 15)
Action animation passes in turn.
Is this an ASM you're writing, then?
If I'm reading this right, you'd like Reactions to trigger before the death check?
Yes,all reaction ability roughly act like Hamedo but without canceling the enemy's attack