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Jobs and Etc. Ideas Proposal Thread

Started by RavenOfRazgriz, September 17, 2012, 06:05:03 pm

Aeros

Is there somewhere in the forum where I can view completed ideas for  jobs for inspiration?

BTW. Love everyone else's jobs in the Jobs proposal thread
  • Modding version: PSX

Aeros


More FF 7 job classes.

Soldier 2nd class
2nd Tech.
Prerequisites: 3rd Class Soldier lvl. 3
Description: This Soldier class specializes in training soldiers to fight with all weapons, including their fists.

Replace Monk with Soldier 2nd Class.

Stat Growth: 
High HP
Low MP
High Attack
Low Magick
Medium Speed

Job Stats.
Moderate HP
Low MP
High Attack
Low Magick
Moderate Speed
High Bravery
Low Faith
Moderate Physical Defense
Moderate Magickal Defense

Equipment
Weapons: All item can be equipped, but fists work best
Head: Helms
Body: Clothing

Attack Set:

Cyclone, Pummel, Aurablast, Shockwave

Solar Plexus: Causes Stop.
Description: Aim for the enemy's stomach, stunning him or her with a gut punch
Range: Weapon   Radius:  1  JP Cost: 250   Time: Now    Effect: Stop

Comet Punch: Reduces opponent's HP by half. Not a great chance of hitting.
Description: Smack an opponent with great power, lowering their HP by half
  Range: Weapon   Radius:  1  JP Cost: 350 Time: Now

Sucker Punch: Sets opponent's CT to 0.
Description: Knock the opponent in the stomach, leaving him or her gasping for air.
 Range: Weapon   Radius:  1  JP Cost: 400  Time: Now    Effect:  CT 0

Acu-Punchure: (Pun intended). Heals your buddies and removes nasty status effects.
Description: Apply a certain amount of pressure in a jab, healing wounded allies.
  Range: Weapon   Radius:  1  JP Cost: 300 Time: Now    Removes: Poison, Vampire, Charm, Silence, Disable, Immobilize, Stop

Status Set:
Equip all Wea. : Lets you equip any kind of weapon. Not sure if this will work though.

Brawler



Reaction Set

First Strike, Counter



Move Set
Warm Up: Similar to Life Front, which heals a small amount of HP every time the unit moves. Also innately halves damage from Ice Element attacks.

  • Modding version: PSX

Aeros


Gardener
Ability: Nature's Way
Prerequisites: Monk lvl. 5, Onion knight lvl. 3

To replace the Geomancer. The Gardener job is basically a spinoff of the Samurai job with Geomancer and Dragoner/ Dragonskin skills.

Stat Growth
HP: Moderate
MP: Moderate
Attack: Low
Magick: High
Speed: Moderate

Job Stats.
HP: Moderate
MP: Moderate
Attack: Moderate
Magic: Moderate
Speed: Moderate
Bravery: High
Faith: High
Physical Defense: Low
Magickal Defense: Low

Equipment.
Daggers, Axes, Crossbows, Handbags (Females Only)
Additionally, it would be cool to see shovels added into the game. Simply take the pole sprites and stick the metal spade part on them, and bam! You have a shovel. I just want  to propose to change the Pole art in the games, not the poles themselves.

Attack Set
All Geomancy

Toadstool
Does Damage. Has a moderate chance of affecting the enemy with poison and a small chance with Toad.
Description: Draw out a poisonous mushroom from handbag, causing the air to be filled with diabolical spores.
Radius: Self   Range: 3  Vert:  3   JP Cost: 250   MP Cost: 10   Effect:  Poison, Toad     Enemies

Mosfungus/ Mossfungus: Not like the one in the CCP Patch (BTW. Just checked that one out yesterday. It's AMAZING. My regards to Celdia and FFH). Does damage. Has a moderate chance of effecting the enemy with slow and a small chance with Doom.
Description: Draw out a deadly mushroom from handbag, causing the air to be filled with sinister spores.
Radius: Self   Range: 3  Vert:  3   JP Cost: 250   MP Cost: 10   Effect:  Slow, Doom. Enemies

White Rose: Heals Allies
Description: (FF2 reference) Pull out a magickal flower from handbag, healing allies who look upon it.
  Radius: Self   Range: 3  Vert:  3   JP Cost: 150 MP Cost: 7 Allies

Onion: Gives Haste and Berserk to allies. Has a very small chance of causing blind as  well. While this might seem like a useless attack (Giving Haste AND Berserk to allies), it can be helpful if your party is comprised of Onion Knights, hence the attack Onion.
Description: Draw out a raw onion from hanbag, causing allies to tear up and rage.
  Radius: Self   Range: 3  Vert:  3   JP Cost: 150 MP Cost: 4 Effect: Haste, Berserk, Blind. Allies

Yggdrasil Mistletoe: Gives Reraise and Regen
Description: Draw out a parsitic shrub, its leaves having the power to give eternal youth.
  Radius: Self   Range: 3  Vert:  3   JP Cost: 400 MP Cost: 14 Effect: Reraise, Regen.  Target: Allies

Bam! Boo: Does damage
Description: Draw out a bamboo sprout, its ability to grow swiftly overwhelms the opponent.
  Radius: 4-dir   Range: 8  Vert:  3   JP Cost: 500 MP Cost: 16

Venus Flytrap: Does damage. Cause Don't Move/ Immobilize and has a small chance of causing Charm.
Description: Draw out a giant flytrap out of handbag, causing enemies to be trapped in its roots.
  Radius: Self   Range: 3  Vert:  3   JP Cost: 400 MP Cost: 10.  Effect: Don't Move/ Immobilize, Charm.    Target: Enemies
Nymph's Charm: Just like Reis' Dragon's Charm, but works only on Nymph monsters. Charms Nymphs with 100% accuracy.
Description: Speak the ancient language of Wood-tongue (What was I thinking), persuading  Nymph to become an ally
Range: 2. Vert:  2.  Radius: 1. Target: Enemy Nymph. Effect: Traitor.

Nymph's Gift: Just like Reis' Dragon's Gift, but works only on Nymphs. Heals Nymphs while curing negative status effects with 100% accuracy. The unit will lose a bit of HP though.
Description: Lend the life force of the unit to restore that of a Nymph's.
Range: 2. Vert:  2.  Radius: 1. Target: Ally Nymph.  Cancels: Blind, Confuse, Silence, Oil, Berserk, Toad, Poison, Stop, Sleep, Immobilize, Disable, Vampire

Nymph's Might: Just like Reis' Dragon's Might, but works only on Nymphs. Gives +2 Speed, +5 Bravery Points, +1 Physical power and +1 Magickal power
Description: Encourage an ally Nymph in the language of Wood-tongue, boosting their speed, bravery, physical and magickal attack power.
Range: 2. Vert:  2.  Radius: 1. Target: Ally Nymph.  +2 Speed, +5 Bravery Points, +1 Physical power and +1 Magickal power

Nymph's Speed: Just like Reis' Dragon's Speed, but works only on Nymphs. Gives CT 100 to an ally Nymph, but immediately ends the unit's turn.
Description: Hurry an ally to do battle by giving it a pep talk in Wood- tongue. This act tire out the unit.
boosting their speed, bravery, physical and magickal attack power.
Range: 2. Vert:  2.  Radius: 1. Target: Ally Nymph.  Sets Nymph CT to 100

Reaction set
Nature's Wrath
Onion Breath: Causes Blind to opponents. Trigger: Melee attack


Status Set
Attack Boost, Ignore Terrain

Move Set
Lifefront, Manafront

Hope you guys like this idea. Critcism is wanted here. (I'm looking at you Nyzer!)
  • Modding version: PSX

Snowmeow

I don't know if somebody have already proposed it...

Skillset: Soul Orb
Disclaimer: Summon orbs made from energy (Like arcane power, souls, etc...) to attack the enemy.

Skill: Throw Spirit (02 MP, standard range, physical damage only, 50 JP)
Attack by striking with a mass of arcane power.

Skill: Thunder Soul (05 MP, standard range, lightning damage, 100 JP)
Attack by unleashing a lightning spirit.

Skill: Aqua Soul (05 MP, standard range, water damage, 100 JP)
Attack by unleashing a water spirit.

Skill: Ice Soul (05 MP, standard range, ice damage, 100 JP)
Attack by unleashing an ice spirit.

Skill: Wind Soul (05 MP, standard range, wind damage, 100 JP)
Attack by unleashing a wind spirit.

Skill: Blaster (12 MP, standard range, status, 250 JP)
Attack by releasing luminous energy.
Effect: Petrify, Stop

Skill: Lifebreak (20 MP, standard range, dark damage, 500 JP)
Attack with a wave of lost life force. The lower the user's HP, the greater damage inflicted.
Quote: "Here's my hatred and charm... Lifebreak!"
  • Modding version: Other/Unknown