• Welcome to Final Fantasy Hacktics. Please login or sign up.
 
March 28, 2024, 05:20:27 am

News:

Don't be hasty to start your own mod; all our FFT modding projects are greatly understaffed! Find out how you can help in the Recruitment section or our Discord!


[PSX] Laggy Fantasy Tactics (Final)

Started by Xifanie, May 16, 2011, 06:54:24 pm

Laggy

Laggy Fantasy Tactics
  • Rebalance/Overhaul
  • Quality of Life Tweaks
  • Fun-Oriented

LFT has three main goals:
1. To improve the usability and balance in all aspects of gameplay, without removing options or impeding on personal preference whenever possible. (classes, items, etc.)
2. To reduce the necessity of grind and other tedious aspects of the game. (faster JP gain, easier class unlocks, better poaches, etc.)
3. To streamline the game's difficulty so that it remained challenging to a player who previously played FFT, without forcing optimization or any extraneous leveling. (Special care has been taken to make sure that SCCs are, as a general rule of thumb, still possible.) To elaborate, m.c. and I playtested with basically no random encounters, no poaching, no beelining for any classic broken setup, etc. These routes are options for players to choose and use as their playstyle sees fit.