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Please use .png instead of .bmp when uploading unfinished sprites to the forum!


fftacext help

Started by archon706, October 23, 2009, 05:54:31 pm

archon706

October 23, 2009, 05:54:31 pm Last Edit: December 31, 1969, 07:00:00 pm by archon706
yea im new to game modding i havent had any problem changing sprites or skill sets. i've tried using fftactex and go to quick edit and change the job names but when i try to patch the iso it says boot.bin somethin iso has not been moddified can any1 help with this ? also i've to find a english download of graphicsgale to sprite editin but only found the japanese version any 1 know were to get it?

p.s srry 4 being a pain but im tryin ta learn atleast :)

MiKeMiTchi

October 24, 2009, 01:57:01 am #1 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
Save your work as a .ffttext file, then Open that .fftext file, then finally patch the ISO.
Hope that works.
Jot5 GFX Designer :: Spriter :: Mitchi

archon706

October 24, 2009, 09:48:31 am #2 Last Edit: December 31, 1969, 07:00:00 pm by archon706
thx 4 the reply, found out it was my version was old just downloaded a newer 1 and it worked,  1 more question how do you make a portrait u copied and pasted on to a sprite sheet colored so ot shows up correct in game( the look were it looks negative but has the colors used it the 9th row in color pallete and it shows up in game the correct colors)?


srry for the confusing way i typed diidnt now exactly wat to call it

MiKeMiTchi

October 24, 2009, 09:52:33 am #3 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
This is the easy way~

Import the sprite to ShiShi, then...
Use PRINT SCREEN. :)
That way, you'll get the correct color palette.

Then read mav's tutorial on the tutorials page on the main site.
Jot5 GFX Designer :: Spriter :: Mitchi