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fft PPX are unused and unnamed abilities usable in game?

Started by Talcall, February 04, 2020, 04:55:55 am

Talcall

there are a set of about 10 abilities that seem coded to be direct action abilities, indexes 165 to 16E (information gained from the FFTPatcher), assuming these were to be given names, effects, descriptions, etc, would these be usable in game, or are they hardcoded to not be usable? maybe they simply can't be referenced in game?
while they don't have any AI checks and all have identical hit-checks, they seem to have unique formulas, which implies they do exist in the game's code. If someone could clarify before i accidentally crash or corrupt my save file by some miracle, that would be greatly appreciated!
  • Modding version: PSX & WotL
""The only thing more hardcoded than FFT, is more FFT."
    - A wise man"
       - Talcall
  • Discord username: Talcall

Xifanie

No, they're good. They're actually used in WotL for the new characters.

But's what's a PPX?
  • Modding version: PSX
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Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
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Talcall

Oh God, I feel so dumb, I meant PSX XD
Thanks for your help!
  • Modding version: PSX & WotL
""The only thing more hardcoded than FFT, is more FFT."
    - A wise man"
       - Talcall
  • Discord username: Talcall