Final Fantasy Hacktics

Modding => Spriting => Topic started by: Oblivion on April 15, 2009, 01:16:32 pm

Title: Llednar Sprite Progress
Post by: Oblivion on April 15, 2009, 01:16:32 pm
I just finished this:

http://img518.imageshack.us/img518/9712 ... nished.png (http://img518.imageshack.us/img518/9712/llednarunfinished.png)

Here's the sprite made bigger:

http://img518.imageshack.us/img518/8170 ... hedbig.png (http://img518.imageshack.us/img518/8170/llednarunfinishedbig.png)

btw it's llednar

*UPDATE*

Llednar Sprite Progress:

http://img6.imageshack.us/img6/9206/llednarprogress.png (http://img6.imageshack.us/img6/9206/llednarprogress.png)

front view and side view now!

Llednar Sprite Progress: PROBLEM SOLVED
i had a problem but not anymore. (b^^)b
I really appreciate all the support you guys are giving me. thanks guys.
Here's wut i got now.
(http://i454.photobucket.com/albums/qq268/xehrgeizx/llednarunfinished.jpg)

PORTRAIT REQUEST
I need an FFT portrait done of Llednar, any volunteers?
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Post by: DarthPaul on April 15, 2009, 01:18:35 pm
Very nice and I'm to assume it is of course Llednar?

Anyway post the rest when you are done. The sheet as a whole is the real sprite after all.
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Post by: Zozma on April 15, 2009, 01:23:27 pm
just remember to use arms that already exist as a template! they are a pain to do from scratch
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Post by: DarthPaul on April 15, 2009, 01:27:53 pm
Does Smash do his arms from scratch?
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Post by: Zozma on April 15, 2009, 01:30:16 pm
probably but hes at expert level, better than i am
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Post by: DarthPaul on April 15, 2009, 01:31:44 pm
Yea he is good I just didn't know he was that good.
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Post by: Zozma on April 15, 2009, 01:32:11 pm
yep sho iz
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Post by: Cheetah on April 15, 2009, 01:36:40 pm
Looks good for a start. Definitely take Zozma's advice on the arms.
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Post by: Oblivion on April 15, 2009, 01:48:25 pm
i didn't make custom arms.
ramza's heretic sprite is the base.
i just recolored it.

oh and yes it is Llednar.
thanks for the suppport, guys
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Post by: FFaddic on April 15, 2009, 03:53:11 pm
Wow dude, that looks really good. Quite impressive.
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Post by: LastingDawn on April 15, 2009, 03:53:36 pm
Indeed, this is quite well done!
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Post by: Oblivion on April 15, 2009, 04:41:32 pm
thanks guys!

 :D

*goes back to working on the rest of the sprite sheet*
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Post by: Zalge on April 15, 2009, 06:22:25 pm
Yeah, man, Wouldn't be nice to see someone remake FFTA on FFT? Haha I would enjoy that (although, you wouldn't be able to use different races, and you'd have to cut out the law system... so Ezel would be gone, and I dont know how you would work in Babus. Eh, oh well, its an idea)
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Post by: MagiTek on April 15, 2009, 06:32:14 pm
That is nicely done. I hope to see more spriting from you.
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Post by: dwib on April 15, 2009, 09:10:01 pm
not bad for a first attempt! obviously needs improvements like all spriting
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Post by: Oblivion on April 15, 2009, 10:43:35 pm
oi... i need help on the side view for llednar. anyone willing to help?
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Post by: jimmyjw88 on April 15, 2009, 10:46:21 pm
This is quite amazing.
A job well done.
Keep it up ^^
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Post by: Oblivion on April 15, 2009, 11:22:33 pm
Quote from: "jimmyjw88"This is quite amazing.
A job well done.
Keep it up ^^

thanks. i will
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Post by: Oblivion on April 15, 2009, 11:34:58 pm
Quote from: "I"oi... i need help on the side view for llednar. anyone willing to help?

lol im quoting myself.

anyways i got everything straightened out.
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Post by: Kaijyuu on April 16, 2009, 01:26:04 am
If you need help, post what you're working on and point out what you think needs fixing. We'll give suggestions.
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Post by: jimmyjw88 on April 16, 2009, 01:44:09 am
I have a suggestion after looking at Llednar picture and your sprite.

(http://i623.photobucket.com/albums/tt312/jimmyjw88/LlednarEdit-1.png)
I think you should add abit of details on the shoulder, like maybe a shoulder pad or something.
Also, i think you should move a few pixels to the left for that white color thingy; as it is facing side.

Just like this picture

(http://i623.photobucket.com/albums/tt312/jimmyjw88/ffta-llednaredit.jpg)
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Post by: Smash on April 16, 2009, 01:44:15 am
Nice.


I was expecting shit after I saw your other 'artwork'.

But yes, this is nice indeed. Continue it.
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Post by: jimmyjw88 on April 16, 2009, 02:16:52 am
Maybe something like this.

(http://i623.photobucket.com/albums/tt312/jimmyjw88/LlednarTweak.jpg)

Sorry. I not good at spriting, so it doesn't look good but that's my suggestion ^^
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Post by: Oblivion on April 16, 2009, 06:35:44 am
Quote from: "Smash"Nice.


I was expecting shit after I saw your other 'artwork'.

But yes, this is nice indeed. Continue it.
thanks i am
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Post by: Oblivion on April 16, 2009, 06:37:39 am
Quote from: "jimmyjw88"Maybe something like this.

(http://i623.photobucket.com/albums/tt312/jimmyjw88/LlednarTweak.jpg)

Sorry. I not good at spriting, so it doesn't look good but that's my suggestion ^^

that's pretty good jim.
the sprite was based off his artwork, i just never realized the shoulder pads.  as for his white thingy i found that pretty hard to do...
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Post by: LastingDawn on April 16, 2009, 09:37:45 am
Wow, he has glass shoulderpads, eh? That's actually pretty cool, If only there were a way to put that.
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Post by: Legionofdrake on April 16, 2009, 03:17:51 pm
yeah dude he was always an awesome character in FFTA bringing him to FFT would be awesome im no good at spriting but this looks good
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Post by: jimmyjw88 on April 16, 2009, 10:11:22 pm
For his white thingy, I moved a few pixels to the left but I'm not sure if it looks ok to you.
Anyway, it's just my suggestion ^^
Keep it up. The sprite is looking good.
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Post by: Oblivion on April 17, 2009, 11:28:00 am
Quote from: "jimmyjw88"For his white thingy, I moved a few pixels to the left but I'm not sure if it looks ok to you.
Anyway, it's just my suggestion ^^
Keep it up. The sprite is looking good.

it's cool. i was hoping someone would point that out and i did change it according to your changes.

Here's the link:

http://img23.imageshack.us/img23/9206/l ... ogress.png (http://img23.imageshack.us/img23/9206/llednarprogress.png)
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Post by: jimmyjw88 on April 17, 2009, 10:58:15 pm
I moved a few more pixels to the left for the white thingy ^^
See if this looks ok.

(http://i623.photobucket.com/albums/tt312/jimmyjw88/llednarprogressedit2.png)
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Post by: Oblivion on April 18, 2009, 01:29:52 am
Quote from: "jimmyjw88"I moved a few more pixels to the left for the white thingy ^^
See if this looks ok.

(http://i623.photobucket.com/albums/tt312/jimmyjw88/llednarprogressedit2.png)

yeah. that's better than what i had!
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Post by: jimmyjw88 on April 18, 2009, 06:43:26 am
Well, you'll have to drop off 2 colors.
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Post by: Zozma on April 18, 2009, 06:47:53 am
but do you have the patience to edit every arm frame to match?
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Post by: Oblivion on April 18, 2009, 06:51:55 am
Quote from: "jimmyjw88"Well, you'll have to drop off 2 colors.

which colors do i drop?
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Post by: Oblivion on April 18, 2009, 06:52:11 am
Quote from: "Zozma"but do you have the patience to edit every arm frame to match?

yes
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Post by: Zozma on April 18, 2009, 06:56:22 am
thats great, cause the sprite looks really good so far
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Post by: Oblivion on April 18, 2009, 07:03:16 am
Quote from: "ehrgeiz20"PROBLEM
I cant finish llednar because sprites are only allowed to have 16 colors... he has 18... if anyone knows how to solve this problem lemme know asap

hey zozma, i have to eliminate 3 colors not 2 cuz one is suppose to be left black.
anyways which colors should i drop from llednar?
i'm using gimp.
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Post by: Zozma on April 18, 2009, 07:08:35 am
really? you see how his shoes and that thing around his waist are both white? and the feather in his hat too but the lightest shades of white on the shoes is a different white, in fact the next shade on the shoes is a different greyishwhite then the feather/thing white part of the legs

if you make the shoes color the same as the feathers white then you can eliminate at least 3 un needed colors
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Post by: Oblivion on April 18, 2009, 07:23:45 am
Quote from: "Zozma"really? you see how his shoes and that thing around his waist are both white? and the feather in his hat too but the lightest shades of white on the shoes is a different white, in fact the next shade on the shoes is a different greyishwhite then the feather/thing white part of the legs

if you make the shoes color the same as the feathers white then you can eliminate at least 3 un needed colors

okay, i did it. but the three purples are still there and the color still exceeds 16. i noticed the darker color for his skin isnt needed... at least i think so. also the darkest yellow in his hair is almost identical to the darkest brown on his gloves an belt
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Post by: Oblivion on April 18, 2009, 07:37:42 am
oh shit! i got it!
tell me what you think zozma:

(http://i454.photobucket.com/albums/qq268/xehrgeizx/llednarunfinished.jpg)

can you even tell that certain colors are missing?
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Post by: Zozma on April 18, 2009, 08:36:08 am
lookin good so far
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Post by: SilvasRuin on April 18, 2009, 09:58:16 am
I like it.  Keep this up and it should be an interesting sprite when all is said and done.  I'm not sure what it would be used for other than Llednar himself, but I imagine that's the point in the first place.
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Post by: Oblivion on April 18, 2009, 10:15:22 am
Quote from: "SilvasRuin"I like it.  Keep this up and it should be an interesting sprite when all is said and done.  I'm not sure what it would be used for other than Llednar himself, but I imagine that's the point in the first place.

yep.
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Post by: jimmyjw88 on April 18, 2009, 12:28:34 pm
So, are the colors 16 now?
And, yea. Like Zozma said, the shoes, that white thingy, and that white feather (I think) of his hat can use same palettes ^^
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Post by: jimmyjw88 on April 19, 2009, 04:12:31 am
Llednar mug

(http://i623.photobucket.com/albums/tt312/jimmyjw88/Llednarmug.png)

What do you think?

EDIT: Sorry. I'm suck at mug, unfortunately =.=
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Post by: Smash on April 19, 2009, 04:31:50 am
Quote from: "jimmyjw88"Llednar mug

(http://i623.photobucket.com/albums/tt312/jimmyjw88/Llednarmug.png)

What do you think?

EDIT: Sorry. I'm suck at mug, unfortunately =.=
Holy shit, an attempted mug from scratch  :shock:


So far it looks like it could shape up to be great, just stretch the face a bit down, with the empty space being where the nose is supposed to be. Don't forget the thin neck and pointy chin, and use alot of other mugs as references.

Once the lines are complete, proceed to shade the face, then keep shading around and leave the hair for last, as this one's the hardest part.


This has potencial, don't quit it man. If you need even more specific help, just ask.
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Post by: jimmyjw88 on April 19, 2009, 10:41:55 am
I was actually just giving it a try only ^^
Didn't actually plan to continue it as I feared it will turn out ugly.
But now with your helps, info, tips and guidance, I may continue this mug.

Thanks a lot for the info, tips and guidance, Smash ^^
It will definitely help me a lot for this mug.
Hope I'm able to finish this mug and hope that it doesn't turn out ugly if I finish this mug.
Lol.
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Post by: Smash on April 19, 2009, 02:23:43 pm
This is the path of win.
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Post by: jimmyjw88 on April 20, 2009, 02:21:30 am
Llednar mug update*

(http://i623.photobucket.com/albums/tt312/jimmyjw88/Llednarmugprogress.png)

What do you think?
Is it ok? ^^
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Post by: gojoe on April 20, 2009, 01:08:27 pm
it kinda looks like a mirror of smash's face
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Post by: Smash on April 20, 2009, 04:44:34 pm
The face still looks a bit wide, and chin has to look pointy.
Move the ear a bit to the left.
Use other mug's eyes as ref.
Maybe im wrong, but shoudn't the hat be bigger? It should exceed the mug height, and look something like ehrgeiz avi.

All these will be fixed when starting to shade the face, I'd wager.
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Post by: Oblivion on April 20, 2009, 07:41:18 pm
Quote from: "jimmyjw88"Llednar mug update*

(http://i623.photobucket.com/albums/tt312/jimmyjw88/Llednarmugprogress.png)

What do you think?
Is it ok? ^^

yeah that's good jimmy and there are 16 colors now. i had to make some minor/major edits in order for it to work. but continue on the mug pleaz.
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Post by: Archael on April 20, 2009, 09:10:24 pm
(http://i454.photobucket.com/albums/qq268/xehrgeizx/llednarunfinished.jpg)

would it look better if the red was brighter?

such faded colors don't look that great there iMO
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Post by: Oblivion on April 20, 2009, 11:03:47 pm
it is brighter than it appears. photobucket doesnt load sprites for some reason
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Post by: jimmyjw88 on April 20, 2009, 11:15:53 pm
Quote from: "gojoe"it kinda looks like a mirror of smash's face

Lol. Sorry. I'm not good at mug =.=
I use other mugs as reference and without me even notice, it does look kinda like a mirror of smash's face.

Sorry Smash. I'll try to change the face abit.
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Post by: SilvasRuin on April 20, 2009, 11:48:09 pm
He just needs a more cruel expression is all.  If it wasn't intentional, I don't see the problem.  Even if it had been, asking Smash for permission wouldn't be so hard, and I expect he'd grant it.
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Post by: jimmyjw88 on April 21, 2009, 12:12:14 am
Llednar mug update*

(http://i623.photobucket.com/albums/tt312/jimmyjw88/Llednarmugprogresstweaks.png)

What do you think?
Is the hat bigger?
Is the chin pointy?
Does it still look like a mirror of Smash's face?
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Post by: Oblivion on April 21, 2009, 12:15:10 am
i think it looks fine. it just needs color
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Post by: jimmyjw88 on April 21, 2009, 12:16:48 am
Well, I wanna be sure that it looks ok, like fix the above suggestions.
Again, sorry Smash cause it looks like your mug face =p
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Post by: Oblivion on April 21, 2009, 12:19:05 am
understandable
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Post by: jimmyjw88 on April 21, 2009, 12:34:24 am
So you think it looks ok?
If its ok, then perhaps I can continue towards shading ^^
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Post by: Smash on April 21, 2009, 12:35:49 am
Quote from: "jimmyjw88"Llednar mug update*

(http://i623.photobucket.com/albums/tt312/jimmyjw88/Llednarmugprogresstweaks.png)

What do you think?
Is the hat bigger?
Is the chin pointy?
Does it still look like a mirror of Smash's face?
Wait, I never complained. :p


Start shading the face now, the lines look good.
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Post by: Oblivion on April 21, 2009, 12:39:40 am
Quote from: "jimmyjw88"So you think it looks ok?
If its ok, then perhaps I can continue towards shading ^^

yeah i think it looks awesome. use my avi for color references if you want
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Post by: jimmyjw88 on April 21, 2009, 12:40:05 am
I didn't mean that, Smash.
Its just that gojoe mentioned it, I take a look and it does looks like a mirror of your mug face.
I mean, you have given me tips, suggestions and guidance.
So its not nice if I copy your mug when you've given me tips and guidance. ^^
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Post by: jimmyjw88 on April 21, 2009, 03:27:41 am
Err...Need some help on shading =.=
Anyone can help or give some tips?
The truth is I'm suck at coloring =.=
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Post by: Oblivion on April 21, 2009, 03:34:06 am
lets see what you got so far
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Post by: jimmyjw88 on April 21, 2009, 03:39:16 am
Its really.......=.=
TOTALLY OUT!!!!! MESSES OF COLORS =.=
Hope you won't laugh. I'm trying to fix it by referring to others but I just can't get it right =.=
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Post by: SilvasRuin on April 21, 2009, 03:48:32 am
Darker red for the clothing.  The skin tone you used for the neck looks like it would be better for the face than what you currently have for it, but you might want to make it less orange.  If you have enough colors for it, the feather and color should be more white.  The hair could stand to be darker.  Your actual shading looks good to me.  I just think you need to keep tweaking the palette.
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Post by: Oblivion on April 21, 2009, 03:52:14 am
Quote from: "jimmyjw88"Its really.......=.=
TOTALLY OUT!!!!! MESSES OF COLORS =.=
Hope you won't laugh. I'm trying to fix it by referring to others but I just can't get it right =.=
from my pov i say just use the colors from his neck and the rest of his face that is already colored. but thats just my pov. i'd mess around with it if i wasnt on my psp...
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Post by: jimmyjw88 on April 21, 2009, 03:53:17 am
Ok. I'll try to fix it. Thanks, both of you.
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Post by: Oblivion on April 21, 2009, 03:55:26 am
i think jimmy got the colors from llednar's ffta portrait so the red should be fine. it is actually darker than llednar's clothes in my avi
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Post by: jimmyjw88 on April 21, 2009, 03:59:46 am
Yea. I used Llednar's FFTA mug. That's why it looks funny =.=

UPDATE*
Recolor. Starting from face.
Is it ok?
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Post by: Oblivion on April 21, 2009, 04:02:59 am
Quote from: "jimmyjw88"Yea. I used Llednar's FFTA mug. That's why it looks funny =.=

UPDATE*
Recolor. Starting from face.
Is it ok?

perfect.
lol. it's like a coloring book. XD
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Post by: Oblivion on April 21, 2009, 04:06:22 am
if i could make a suggestion about his facial expression.... notice how he's always got that menacing smile in other pics
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Post by: jimmyjw88 on April 21, 2009, 04:07:41 am
Ah..smile. K. I'll work on that ^^
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Post by: Oblivion on April 21, 2009, 04:12:05 am
an evil smile!
your name is goin first on the credits when everything is done
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Post by: jimmyjw88 on April 21, 2009, 04:43:51 am
Lol. Evil smile...
But that ain't an evil smile right? 0.o

And,
Thanks ehrgeiz...IF I able to finish the mug, that is =.=
Anyway, I wouldn't able to make this far without Smash help.
Thank you so much for all the tips and helps, Smash ^^
You should give credits to Smash too. Without his help, its not that mug you will be seeing.
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Post by: Oblivion on April 21, 2009, 04:48:43 am
yeah thanks smash and everyone else for helpin us with the mug and the sprite
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Post by: SilvasRuin on April 21, 2009, 12:18:29 pm
Smash should be credited with anything and everything because he's awesome like that.

Like the face so far.  Eager to see more work on it.
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Post by: Cheetah on April 21, 2009, 02:11:02 pm
Very impressive Jimmy, keep it up.
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Post by: Smash on April 21, 2009, 02:49:58 pm
Quote from: "jimmyjw88"Yea. I used Llednar's FFTA mug. That's why it looks funny =.=

UPDATE*
Recolor. Starting from face.
Is it ok?
I'll get my comments up in a while.

You're missing some of the basic details of fft mugs; I'll make a guide about this soon.
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Post by: Zalge on April 21, 2009, 03:12:23 pm
Nice work Jimmy. Now on to the hardest part... HAIR.
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Post by: Smash on April 21, 2009, 07:01:26 pm
The above statement is true.


And jimmyjw, you missed most of the shading that goes under the hair, neck area, ears.

Here's a sample

(http://i97.photobucket.com/albums/l208/xavier2000/PhotobucketUpld-160.png)


I did a few changes in the shading, small eye fix and smile; everything else was fine.
Go ahead and take what you like from it.
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Post by: SilvasRuin on April 21, 2009, 07:21:46 pm
QuoteGo ahead and take what you like from it.
Whenever you make that statement, 90% or more of us will always take everything from whatever it is.
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Post by: jimmyjw88 on April 21, 2009, 10:48:18 pm
Holy shit....That's like.....ten times or hundred times better than what I have =D
Man...your awesome Smash.
Thanks a ton ^^
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Post by: jimmyjw88 on April 21, 2009, 10:51:23 pm
By the way, should I limit the colors to 16 or wait till everything is done and then compress it to 16 palettes?
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Post by: Smash on April 21, 2009, 11:24:56 pm
Quote from: "jimmyjw88"By the way, should I limit the colors to 16 or wait till everything is done and then compress it to 16 palettes?
Have them colors limited already.

And actually, to your mug I only added shadows, fixed eyes and right eyebrow, and brought back the smile. These are just small details, but the most important, as they generally define how the mug will look.
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Post by: Kaijyuu on April 21, 2009, 11:36:04 pm
Quote from: "jimmyjw88"By the way, should I limit the colors to 16 or wait till everything is done and then compress it to 16 palettes?
Unless you're drawing something by hand, always impose the limits from the start.
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Post by: jimmyjw88 on April 22, 2009, 12:12:40 am
I see.
Well, the small details that you changed makes a huge difference between what you have and what I have.
Lol

UPDATE*
Llednar mug
Thanks a lot Smash, for letting me use what you've changed ^^

Colored the hat but exceeded colors limits (22)
By the way, which red is better? Or both out?
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Post by: SilvasRuin on April 22, 2009, 12:26:32 am
QuoteWell, the small details that you changed makes a huge difference between what you have and what I have.
That's pretty much what I said when he fixed up my Ike sprite a bit.  (I'm going to finish that eventually, but I'm approaching finals and classes are getting hectic.)

I vote second.  First is glaring.  Second matches the sprite sheet's red and looks like it would fit FFT style better.  Already got that many colors though?  Ouch.
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Post by: dwib on April 22, 2009, 12:27:15 am
definitely not the top red
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Post by: jimmyjw88 on April 22, 2009, 12:32:05 am
Yea, unfortunately.
And there's still colors need for hair.
So probably will go to around 26 or 28 colors which is....zzzz
Damn =.=
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Post by: Cheetah on April 22, 2009, 12:32:15 am
The bottom red is much better, but it still needs a little work. Reds are really hard to find for portraits that work well. I also think you should make the hat a little bit bigger as a whole.
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Post by: Smash on April 22, 2009, 12:35:39 am
What the hell? You exceeded already?

O_o


Use this. ((http://i97.photobucket.com/albums/l208/xavier2000/PhotobucketUpld-165.png))

It should have everything you'll ever need;
-8 skin colors, every sprite has them.
-3 orange colors, for the hair. Used with brightest skin color and some dark skin browns, makes like 6 for  you to use.
-Has your mug#2 reds, compacted into 3 shades.
-White for eyes and when used with bg color, suffices for the white neckband.

There
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Post by: Kaijyuu on April 22, 2009, 12:36:14 am
Bottom red for color. Pixels themselves need work.
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Post by: jimmyjw88 on April 22, 2009, 03:06:10 am
Thanks Smash. Really having trouble picking up colors.

UPDATE*
Llednar mug

How is it? Ok? Or still need alot of adjustments?
And is the hat bigger?
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Post by: Smash on April 22, 2009, 03:26:31 am
The hat should be wider, like the reference. And something's wrong with it's shading..

Crit time

The darkest red wasn't dark enough.. Make it a tad darker, and then use one of the browns or blacks to add them as extra shades for the hat, and I'd also suggest observing the male summoner's hat/hornband for you to grasp the shading style correctly, or maybe the female time mage's hat. On the neckband thing, the left side should look as good as the right one.
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Post by: Oblivion on April 22, 2009, 05:14:17 am
lookin good jimmy
continue to listen to smash
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Post by: jimmyjw88 on April 22, 2009, 10:08:56 am
Here is what I've done
Sorry. I tried to make the hair looks more realistic but it turns out....
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Post by: Asmo X on April 22, 2009, 11:08:43 am
Try and soften those outlines a bit. Also, don't try and do so much with the hair
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Post by: DarthPaul on April 22, 2009, 11:10:06 am
Is it me or is the eye placement just a little awkward?
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Post by: Smash on April 22, 2009, 12:21:01 pm
Those solid outlines on the hair and hat are killing the mug.


Observe the other mug's heads/hair, and especially, how they blend.. Also, don't forget to REMOVE that black line inside the hat.

And as for fixing the shading.. How to explain.

Look at this.

(http://i97.photobucket.com/albums/l208/xavier2000/PhotobucketUpld-166.png)

1 and 2 are linearts for the example, 1 is the first lineart once finished, and 2 is that lineart removed of edgy pixels and smoothened; you missed this step back then.

Now, onto the shading.

3 is what you seem to be doing. By using the lines as 'base' for placing the shadows underneath, it takes this feel like if the lines were some sort of ripples sticking out, and as the lines are black, it looks ugly overall.

4, 5 and then 6 is an example of how it should be looking. The lightest color at the center, and darkest to the sides, and most importantly the lack of lines. 6 is the final product.

It shoudn't look exactly like this example, but have that FFT feel, something like the summoner's hat. This are just the basics.
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Post by: Cheetah on April 22, 2009, 01:31:27 pm
Very awesome example Smash.
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Post by: Asmo X on April 22, 2009, 01:52:32 pm
Yeah thats great man
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Post by: jimmyjw88 on April 23, 2009, 12:16:56 am
Thank you so much, Smash.
Sorry cause kept asking for your help.
I will try my best to learn.
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Post by: jimmyjw88 on April 23, 2009, 03:21:40 am
Sorry. I tried to blend in the hair but this is what I've done
I'd looked on all the mugs (perhaps most of them)'s hair and see how they blend in under the hat, the lines, shades but I still can't make the hair look right.
Sorry ehrgeiz. Took so long and still can't make it right.
And sorry Smash. Kept posting suck mug and you helped corrected it and letting me take it, which is very generous of you. Sorry cause I didn't make much progress myself. I tried but just not good.
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Post by: Asmo X on April 23, 2009, 04:15:35 am
It's making progress though. You should keep learning. Portrait artists are in high demand around here
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Post by: Oblivion on April 23, 2009, 04:20:52 am
Quote from: "jimmyjw88"Sorry. I tried to blend in the hair but this is what I've done
I'd looked on all the mugs (perhaps most of them)'s hair and see how they blend in under the hat, the lines, shades but I still can't make the hair look right.
Sorry ehrgeiz. Took so long and still can't make it right.
And sorry Smash. Kept posting suck mug and you helped corrected it and letting me take it, which is very generous of you. Sorry cause I didn't make much progress myself. I tried but just not good.

hey no need to beat yourself up. it's awesome.
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Post by: Oblivion on April 23, 2009, 04:49:15 am
hey guys i havent made a lot of progress on llednar...sorry. finals are coming up and i get less cpu time.
anyways i need help/opinions on the sprite.... take a look please.

http://img21.imageshack.us/img21/7573/llednartwem.png (http://img21.imageshack.us/img21/7573/llednartwem.png)

i had to remove some colors from the original palette in order to make everything work out.
please help or give suggestions about it.

i also need help in making the colors match jimmy's portrait.
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Post by: Cheetah on April 23, 2009, 09:26:21 pm
It actually looks really really good. A few adjustments and it will look perfect.
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Post by: jimmyjw88 on April 24, 2009, 10:22:34 am
ehrgeiz...I look over your sprite and I did some changes for its movements (the white thingy especially)
(http://i623.photobucket.com/albums/tt312/jimmyjw88/Llednarmovementedit.gif)

What do you think?
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Post by: Cheetah on April 24, 2009, 12:18:43 pm
It looks very good. Except that you have some random pixels showing up in some animations. Like the left side of the head, under his arm on the rights, and under his white flap on the right.
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Post by: Zozma on April 24, 2009, 05:48:14 pm
the hair on the left moves a little in one frame but not as if its moving in the wind from walking, more like it seems to just dissapear in one frame.

but its looking good
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Post by: jimmyjw88 on April 24, 2009, 11:31:40 pm
Lol. I didn't notice that. Sorry.
I'll fix that.

UPDATE*
Llednar mug
Still having trouble with the hair.
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Post by: Asmo X on April 24, 2009, 11:48:15 pm
Can you post a bigger version of the portrait too?
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Post by: jimmyjw88 on April 24, 2009, 11:53:40 pm
Sorry
Here*
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Post by: Zozma on April 24, 2009, 11:55:19 pm
good but, make the eyes blend a little better toward the bottom
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Post by: jimmyjw88 on April 25, 2009, 12:03:47 am
Ok. I update it when I'm back from class.
Also
UPDATE*
Llednar animation
Fixed those few pixels that Zozma and Cheetah pointed out
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Post by: Cheetah on April 25, 2009, 12:07:24 am
In generally I'm really like the texture on the hair. Tips though:
1) The shirt looks garbled with all those colors in there and the white on the far right for no apparent reason. Try just sticking with red.
2) The whole right side looks rather unfinished with white pixels in odd places. Am I missing something?
3) With the hair flowing back. Top bit looks good but I don't think the top part of it should be dark, likely lighter. The lower whisps look rather unfinished and stick out like a soar thumb. Basically it leaves a lot to wonder about what the hair is actually doing there.
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Post by: Cheetah on April 25, 2009, 12:08:44 am
Ack you posted faster than I did. The torso is still looking a little odd at times with the shading in his armpit varying.
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Post by: jimmyjw88 on April 25, 2009, 12:33:26 am
Yea. I'll try to fix up some pixels on it. The arm still ramza's arm.
And for the mug, the white is extra cause I made the hat wider.
So I just push it to the side, which is why there's white.
The mug is bigger, or better still, wider due to the changes of the hat.
I will crop it when everything is done.
And for the bottom hair...I was thinking since its behind, so it should go from dark to light. But I don't know how to blend in nicely.

As for the shirt, its actually a pattern I followed from Llednar's picture.
Here is the picture and notice the red circle.
(http://i623.photobucket.com/albums/tt312/jimmyjw88/ffta-llednaredit.jpg)
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Post by: Cheetah on April 25, 2009, 12:57:18 am
Hmm well the patterning is an interesting idea, but I would definitely suggest trying a just red version and see how that turns out. Right now it is just too small of a cut of anything to tell what is going on. Plus that pattern is on the shoulder and I don't think you would actually be seeing any of the shoulder in that portrait.
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Post by: Smash on April 25, 2009, 01:11:36 am
The hair on the mug needs some of the dark browns, mostly on the back sides.

Those browns are usually multi-purpose shades that work perfectly as shadows or dark shades for colors. Almost every mug has them.

Take the female priest as example.
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Post by: jimmyjw88 on April 25, 2009, 09:49:36 am
UPDATE*
Llednar mug

Is the dark shades for the hair looks alright?
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Post by: Asmo X on April 25, 2009, 10:04:30 am
Can't you make the hairstyle a little less crazy? Why is a bunch of it flying out of the frame like that? He looks like he's standing in a wind tunnel.
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Post by: jimmyjw88 on April 25, 2009, 10:09:13 am
Sorry Asmo but I don't really get what you mean.
Is it because the hair is flowing ---->?
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Post by: Asmo X on April 25, 2009, 10:12:19 am
It's not just flowing, it looks like he's standing in a high wind. Just make it hang normally. It will probably make it easier for you too
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Post by: jimmyjw88 on April 25, 2009, 10:15:46 am
Oh...I see.
Well, I'm referring to FFTA Llednar's mug. That's why his hair is like what you said.
I'll try to change it.
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Post by: Asmo X on April 25, 2009, 10:18:31 am
wow. That FFTA mug is absolutely horrible. Game artists come up with the stupidest hair styles. My suggestion to you would be to keep those bangs but not the craziness at the back of the head.

Just my opinion of course.
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Post by: DarthPaul on April 25, 2009, 11:23:49 am
I second the motion to make the hair hang normally. Otherwise it just does not seem to fit the FFT style.
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Post by: jimmyjw88 on April 25, 2009, 11:38:14 am
Ok. I'll try to change it.
Thanks Asmo
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Post by: Oblivion on April 25, 2009, 08:02:00 pm
Quote from: "jimmyjw88"Ok. I update it when I'm back from class.
Also
UPDATE*
Llednar animation
Fixed those few pixels that Zozma and Cheetah pointed out

thanks that helps jimmy
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Post by: Oblivion on April 25, 2009, 08:19:29 pm
Quote from: "Cheetah"Ack you posted faster than I did. The torso is still looking a little odd at times with the shading in his armpit varying.

that'd be my fault.
i had to kill 2 important colors that weren't so very important (in my opinion).

hey jimmy can you post the file with your updates please?
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Post by: jimmyjw88 on April 26, 2009, 12:02:16 am
You're welcome ehrgeiz ^^
UPDATE*
Llednar animation
Does it still looking odd for the torso?
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Post by: Kuraudo Sutoraifu on April 26, 2009, 12:20:58 am
No, but I think the dangly bit behind his head moves just a little too much.
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Post by: jimmyjw88 on April 26, 2009, 12:32:07 am
Ok.
UPDATE*
Is it still dangly too much?
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Post by: Smash on April 26, 2009, 12:53:19 am
Something's flashing under the arm, black lines look ugly all over, body looks flat, brightest shade of red should be brighter, white feather thing on the hat needs a few fixes, white cloth thingie on the legs flashes right on the frame where the left foot extends most, and the left arm looks a bit weird.
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Post by: jimmyjw88 on April 26, 2009, 12:59:23 am
Wow...a lot need to fix =D

Also
UPDATE*
Llednar mug
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Post by: SilvasRuin on April 26, 2009, 03:55:05 am
You're getting there.  The mug is recognizable, and the sprite is looking pretty good.  Hopefully you can get all the fixes Smash suggested.  You might want to darken his mouth a little, though.  It's hard to see on the smaller size.
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Post by: jimmyjw88 on April 26, 2009, 04:08:14 am
Ok.
UPDATE*
Above two mugs.
Which is better?
Notice there's some shadings different.
Or still need alot of work? ^^
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Post by: Smash on April 26, 2009, 04:12:35 am
His main problem with the mug is the shading placement.



And I think I know the cause- that FFTA mug. It looks like he's been using it as a direct reference for shading and overall mug style.

Get rid of the dammed thing, and only use fft mugs as references to fix the shading errors from now on. You won't need any more Llednar refs anyway, as your concept looks good already.
I strongly recommend to use the 3 Ramza mugs as refs, as well as both priests; the male priest has a hairstyle similar to Llednar's.
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Post by: jimmyjw88 on April 26, 2009, 05:36:24 am
Ok.
So means I should start all over for its hair shading?
And I didn't use Llednar's mug from FFTA as referrence for quite awhile.
I mean, start from the point where fixing the hair and shading, I use FFT's mugs as referrence, like what you suggested.
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Post by: jimmyjw88 on April 26, 2009, 06:36:21 am
Is this ok?
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Post by: Vanya on April 26, 2009, 03:11:06 pm
Not bad at all. I'd shave column of pixels off his left cheek, though. Also, get rid of some of those dark outlines.
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Post by: Oblivion on April 26, 2009, 08:43:59 pm
Quote from: "Smash"Something's flashing under the arm, black lines look ugly all over, body looks flat, brightest shade of red should be brighter, white feather thing on the hat needs a few fixes, white cloth thingie on the legs flashes right on the frame where the left foot extends most, and the left arm looks a bit weird.

i'll try to fix.
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Post by: jimmyjw88 on April 27, 2009, 12:15:46 am
Quote from: "Vanya"Not bad at all. I'd shave column of pixels off his left cheek, though. Also, get rid of some of those dark outlines.

You mean around his face outlines?
Or overall mug?
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Post by: Vanya on April 27, 2009, 12:55:50 am
Everywhere except behind the ear and the deep folds of the hat. Those 2 places are fine, but the dark outline around the shoulders, collar, etc. are too harsh.
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Post by: jimmyjw88 on April 27, 2009, 05:12:44 am
Oh...ok.
I'll try to fix that.
Thanks Vanya
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Post by: Vanya on April 27, 2009, 07:53:49 pm
No problem. You're doing great. I'm betting the finished product will look awesome. ^_^
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Post by: Oblivion on May 04, 2009, 11:46:59 pm
hey guys listen up.
i am approaching my exams/end of the year and now have to bust my ass in order to pass.
i'll get llednar done... eventually... i just do not have a the time to do so.
so i'll be gone for a few days. this is my last post for a while.
the next time i'm online i'll post a finished sprite. i promise.
later!
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Post by: jimmyjw88 on May 05, 2009, 12:10:59 am
Good luck ^^
Kaze is suspended too. Lol
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Post by: Oblivion on May 05, 2009, 12:44:41 pm
i lied... read my sig
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Post by: jimmyjw88 on May 05, 2009, 11:12:55 pm
Lol =.=
Well, I'm not lying. My exam is really soon.
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Post by: Oblivion on May 06, 2009, 03:40:35 pm
Quote from: "jimmyjw88"Lol =.=
Well, I'm not lying. My exam is really soon.
i meant i lied about the next time i post i'm gonna have a finished sprite.
i have exams coming at the end of the month.
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Post by: jimmyjw88 on May 08, 2009, 12:35:39 am
Lol. Sorry. Misunderstood.
Well, all the best to both of us ^^
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Post by: Oblivion on May 16, 2009, 04:14:07 pm
I working on Llednar again expect him done sometime in June.

EDIT

Llednar may not be done in June, because I have misplaced my flash drive with all my data since August... this includes the sprite... Sorry guys...
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Post by: jimmyjw88 on May 29, 2009, 10:55:54 pm
I tried my best but this is what I able to do...
I fixed those dark outlines that Vanya suggested to remove.
I'm sorry but I just not good at portraits. =.=
Anymore critiques that may help make this mug look better? ^^
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Post by: Cheetah on May 30, 2009, 12:36:22 am
Frankly I think you are rather good at portraits and I think this has turned out well. Though I'm wondering what is happening at the top right of his hat/turban. Why are there orange pixels?
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Post by: jimmyjw88 on May 30, 2009, 08:33:58 am
O.o
Oopss....Didn't notice that.
Sorry. Used wrong color...I will fix that.
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Post by: beawulfx on May 30, 2009, 11:25:35 am
Well, from someone who knows only what his eye can tell him about a portrait I think that looks really very well done man. I love it. You did a great job of taking the advice given and slowly improving it. Probably some other small things that could be fixed ala Cheetah's suggestion but good job IMO.
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Post by: jimmyjw88 on May 30, 2009, 09:12:46 pm
Thanks guys. Still needs some great advice to make it perfect.
Sorry Cheetah, but I don't see any orange pixels...
I do see a light red pixel at the top.

EDIT: I removed the dark outlines around his cheek and removed that light red pixel at the top.
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Post by: Smash on May 30, 2009, 10:19:43 pm
It looks decent as it is, yet you wish to perfect it.

I never run out of harsh C&C. :)


There is a black mess at the backside of the hat, and the hair on the back looks weird, looks like it has some weird dithering on it with the random orange pixels.. Hell, all the hair overall looks meh, the front bang has the lightest orange on the edge, which is not FFT and it's done incorrectly anyway. Also, the transition between it and the face is ugly as hell. See similar transitions in other mugs to do it correctly, and learn the proper way to do bangs. See time mage F, Miluda, or Reis..ect.

Another thing that bothers me, the white collar thing. On the right side, the dark gray mug bg color has a horrible transition with the skin color, a shadow like outline, or even the white alone could do better. Also, fix the roundness of it on the right end.
Now for the left side, my only crit would be to turn pixel (x11,y46) into white, and pixel (x10,y42) into the bg color.

There's more, but I need to go now. Perhaps I could continue later.

And also, I favor the return of the dark outlines for the reds on the body.
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Post by: jimmyjw88 on May 31, 2009, 04:05:13 am
Smash, thanks alot for the critiques and advices.

Before that...

X11, Y46
(http://i623.photobucket.com/albums/tt312/jimmyjw88/Sample1.png)

X10, Y42
(http://i623.photobucket.com/albums/tt312/jimmyjw88/Sample.png)

EDIT: Smash, you crit about the left side of the white colar of changing (x11, y46) to white and (x10, y42) to bg color, right?
Well, I took a look and (x11, y46)'s color is white, while (x10, y42)'s color is also white but if change to bg color, it becomes like the above...

EDIT: Sorry. I totally forgotten the white colour. Lol.

This is what I managed to come up after taking your advice.

(http://i623.photobucket.com/albums/tt312/jimmyjw88/Llednarmugprogress5.png)

What do you think? ^^

EDIT: I know the backhair still look like hell...I'll get on to that. I haven't fix the hair is because I'm in hurry and this is what I managed to do. So I just post it to get more critques from you ^^


EDIT: I did the hair but it looks likes hell of mess =.=
Haha. Sorry but any more critiques? ^^
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Post by: Smash on May 31, 2009, 09:27:26 pm
I'll get to this in a while.
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Post by: jimmyjw88 on June 01, 2009, 09:19:58 am
I tried to fix the hair but it still looks a hell of mess.
Haha. Am I missing some basic shading concept for this mug's hair shading? ^^
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Post by: DarthPaul on June 01, 2009, 11:16:41 am
To me he cheek seems to be overly large for some reason.
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Post by: Xifanie on June 01, 2009, 12:25:28 pm
it's not just you
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Post by: jimmyjw88 on June 01, 2009, 12:53:08 pm
Ok.
Is the cheek smaller now?
Of course still needs some shadings but I just fixed the cheek to see if it's still large.
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Post by: Smash on June 01, 2009, 04:04:29 pm
I tried looking for tutorials that resembled FFT shading and how to do it.. Found shit.
http://www.pixeljoint.com/pixels/tutorials.asp (http://www.pixeljoint.com/pixels/tutorials.asp)

Perhaps I should make one here for the site.
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Post by: Ryu on June 01, 2009, 04:13:35 pm
It would be awesome if you made a tutorial :)
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Post by: jimmyjw88 on June 02, 2009, 10:20:56 am
Bah...This is the best I can do =.=
And it still look like shit....
I'm not sure besides the hair if there's still major fix needed but the hair makes the overall mug look ugly =.=
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Post by: SilvasRuin on June 02, 2009, 01:20:51 pm
My only complaint is that the collar looks a little funny at the dark outlines.  Too thick or something.  Other than that, I think the lower image looks just fine.
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Post by: jimmyjw88 on June 06, 2009, 06:32:09 am
I fixed the dark outlines Silvas pointed out and try again for the hair.
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Post by: MiKeMiTchi on September 09, 2009, 09:57:57 pm
Not bad at all.
I'll try reviving this thread, for a change. :P


The clothes and the face are excellent, imo.
You should work on the shadings on Llednar's hat, and hair.
the Shading on the HAT is awkward with the light source, imo.

and, I think, the 2nd one is the better one.
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Post by: Luiakyn on September 09, 2009, 10:04:12 pm
Amazing
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Post by: mav on September 09, 2009, 10:04:52 pm
Hmmm...With the whites on the collar and the hat thing, you gotta make sure you don't outline. That's what it looks like right now. In fact, the shoulders have a bit of outlining on 'em too. You have a lot of dark reds here; use 'em! Speaking of reds, the hat doesn't blend smoothly enough--the darker shades are too dark in comparison with the lightest shade. Once that's balanced out, it'll look great.

You did this from scratch, right?
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Post by: jimmyjw88 on September 09, 2009, 10:38:37 pm
Yup. From scratch. But if take a look back at page 5, you can see that what I have from scratch and what Smash changed, it is far better than what I did (as usual). Haha.
Yeah. I know the shadings overall are off. I tried numerous times with all the references from existing portraits but still can't make it right =.=
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Post by: Luiakyn on September 09, 2009, 10:49:36 pm
I enjoy it. Sorry if I'm seeming the wuss or as if blind, but I can't find a proper problem.

The top one of the second to last post of yours is my favorite.\

Edit: one problem: The left side of the hat does seem a little bit weird with light.
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Post by: mav on September 09, 2009, 10:56:44 pm
Shading is so damn tough. And having to operate within the low color confine makes things even harder...This thing can be fixed though. I'll take an in-depth look at it to figure out how.
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Post by: jimmyjw88 on September 09, 2009, 11:09:46 pm
Yeah. I think the left side of the hat need some dark shadings right?
Right at the middle where there's a little fold on the hat.
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Post by: Asmo X on September 09, 2009, 11:11:00 pm
I think one of the problems with this is the line thickness. Especially around the hair. They're a bit too chunky.
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Post by: jimmyjw88 on September 09, 2009, 11:15:42 pm
Yeah. The hair is horrible. I just can't make it look natural, like all the other existing portraits. Either too odd or too funny, like the previous one where Asmo mentioned "it looks like he is standing under a wind tunnel"
Haha.
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Post by: MiKeMiTchi on September 10, 2009, 02:47:33 am
QuoteYeah. I think the left side of the hat need some dark shadings right?
Right at the middle where there's a little fold on the hat.

No, it's the opposite, imo.
Make less dark shades for the left *side, add more to the right side. Then see what happens.
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Post by: jimmyjw88 on September 10, 2009, 03:14:03 am
Oh..I see. Hmm...Alright. I'll try it again. Thanks Mike.
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Post by: MiKeMiTchi on September 10, 2009, 04:25:21 am
What about the Llednar sprite, jimmy?
Is it finished?
Title:
Post by: jimmyjw88 on September 11, 2009, 04:17:59 am
Unfortunately, no. I think the progress stopped at walking animation.

Sorry, Mike. Didn't notice this post until now.
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Post by: mav on September 11, 2009, 07:36:45 am
Yeah, with the hat all you need to do is spread out the shading a little more evenly and then adjust the palette so it blends more. Right now there's too much of the light color and then it suddenly becomes dark. Make it more gradual and you'll be fine. The hair doesn't actually look bad, in my opinion, it just doesn't look perfect yet. Take into consideration that there are a few "unnatural" looking portraits that made it into FFT--with heads at strange angles and hair doing all kinds of wacky things.
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Post by: jimmyjw88 on September 11, 2009, 08:14:34 am
Yeah. The shadings are....Uhhhh....=.=
Anyway, I'll take a look again with reference from the existing portraits, try to make it look more natural.
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Post by: Zozma on September 12, 2009, 07:46:29 pm
if your not going to finish this soon you should submit it on the "site submission" section with the  % completed next to it. maybe someone will grab it and try to finish. these can always be updated later

http://www.ffhacktics.com/forum/viewtop ... sc&start=0 (http://www.ffhacktics.com/forum/viewtopic.php?t=405&postdays=0&postorder=asc&start=0)
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Post by: jimmyjw88 on September 12, 2009, 09:11:17 pm
But Llednar's sprite isn't with me. I mean, I'm not sure the latest of it but the last stop was in walking animation, I think.
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Post by: Zozma on September 12, 2009, 09:12:26 pm
ah i see.
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Post by: jimmyjw88 on September 12, 2009, 09:17:19 pm
But I think i can submit because if I didn't remember wrongly, I have the sheet for walking animation. However, any changes after that, is not with me because I helped ehrgeiz20 in walking and I post the sheet to him and after that, did he make any changes or not, I'm not sure.
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Post by: Zozma on September 12, 2009, 09:18:10 pm
just note how much of it is done, maybe someone will help work on it
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Post by: jimmyjw88 on September 12, 2009, 09:21:29 pm
Alright Zozma. I'll submit it then.

EDIT: I'll try fix the portrait before submit it.
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Post by: jimmyjw88 on October 13, 2009, 02:50:08 am
Alright, its been quite long since my last update on Llednar's portrait and I've been scratching my hair off to make it look right but this is the best I can do. My opinion, I think only hat looks better. I fixed a bit its front hair, colar, and shoulder. The back hair, I don't know exactly how to crack it.
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Post by: mav on October 13, 2009, 07:29:35 am
Right now the gray space between the flowing hair makes it look very awkward. His hair doesn't need to flow at all, really, so let it drop behind his head and that'll be taken care of. One of your major problems is the fact that the shading on the shirt and hat goes from dark to light too quickly: use more of the darkest shade and make the middle shade more intermediary and it may balance out.
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Post by: jimmyjw88 on October 13, 2009, 11:47:19 pm
Ah, shouldn't try to flow the hair too hard, eh? ^^
Alright. Thanks mav. As for the shirt and hat, meaning use more darkest shade and middle shade to cover up those light areas?
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Post by: mav on October 14, 2009, 08:15:22 am
Right--use the dark red shade more (right now it acts as a small barrier between the middle shade and the black edges) and then spread out the middle shade a bit more. Consider where the light his hitting him, and then place the shades accordingly. It's tough, but not impossible.
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Post by: Sen on October 15, 2009, 09:34:21 am
smiling portraits? that's $@^&%!!
lol kidding

try making his facial expression FFTserious
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Post by: mav on October 15, 2009, 04:12:49 pm
Meh, giving this particular portrait anything but a smile will make him look way too serious. I say keep it...
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Post by: Fein on October 15, 2009, 07:50:13 pm
Wasn't Llednar supposed to be a killing machine anyways?
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Post by: Vanya on October 15, 2009, 07:51:08 pm
Yes, but a cocky, overconfident one.
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Post by: SilvasRuin on October 15, 2009, 10:46:44 pm
Exactly.  Llednar rarely ever felt like he shouldn't be smiling.  He needs to keep a smirk to be true to character.
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Post by: Luminar on October 16, 2009, 02:38:48 am
dont know why, but llednar scared the shit out of me, lol.
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Post by: jimmyjw88 on October 16, 2009, 09:30:15 am
Well, I never play FFTA before, so I don't know what Llednar's character is like. Haha. Anyway, I'll work on the portrait again.
Thanks mav ^^
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Post by: Seushiro on November 29, 2009, 07:40:52 pm
*Uses Phoenix down on thread* well just for future reference. . . will soon take a whack on the sprite. . . Jimmy hope you finish the port. . .

*(i looked everywhere for this thread and it was in the first page of the spriting index after all. shit!)
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Post by: jimmyjw88 on November 29, 2009, 10:35:18 pm
Haha. Well, the sprite is dead, until front walking frames. Yeah, I try finish the port.
Well, this was once revived by Mike when I posted the link for guidance on mug by Smash. That's why its at the first page.
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Post by: ffta707 on December 05, 2009, 06:37:52 pm
Very nice! This will be great for me and jumza's patch.