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Elemental strengthening costs up to 65 max HP (i.e., Brigandine→elemental robe) or the accessory slot (i.e., anything→108 Gems). The damage is roughly the same as current spellguns, but the books have shorter range, can miss, and can be equipped by only slow, squishy Priests and Summoners. All in all, spellbooks should be much less potent than spellguns.
For the record, I would have to code the spell guns to miss. The magic gun formula doesn't account for evasion. My understanding of it is that it would be just like a 3 range spell gun that doesn't have to worry about projectile guard.I still like this though because of the shorter range and like you said, summoners and priests. Though also I'm a little nervous about the extra high-faith synergy this could resukt with on priests