+-----------------------------------------------+ | Final Fantasy Tactics | | Proposition Success | | and Rewards | | Guide | | | | Version 1.1 | | 06 Oct 2009 | | | | by melonhead | | | | joedavidson at gmail | +-----------------------------------------------+ ========================================================================== TABLE OF CONTENTS ========================================================================== 0 INTRODUCTION 0.1 Version history 1 CLASSIFICATION OF PROPOSITIONS 2 DETERMINING SUCCESS 2.1 Proposition Type Job Bonuses 2.2 Preferred Stat Job Bonuses 2.3 Preferred Stat Brave Bonuses 2.4 Preferred Stat Faith Bonuses 2.5 Preferred Stat Level Bonuses 2.6 Random Success Jobs 2.7 Example 3 DETERMINING REWARDS 3.1 Base Rewards 3.2 JP Rewards 3.2.1 Formula 3.2.2 Additional Reward JP 3.2.3 JP Multiplier 3.2.4 Example 3.3 Gil Rewards 3.3.1 Formulas 3.3.2 Gil Multiplier 3.3.3 Additional Reward Gil 3.3.4 Example 4 DISASSEMBLY 5 THE END ========================================================================== 0 INTRODUCTION ========================================================================== I wrote this guide only to document how proposition success and rewards are calculated. This guide does not contain any information about how much each proposition costs. This guide does not contain any information about when certain propositions are unlocked or at what town you can start a particular proposition. This guide does not contain any analysis about which jobs are best for which propositions (although using the information in this guide it should be easy to figure out). -------------------------------------------------------------------------- 0.1 Version history -------------------------------------------------------------------------- Version 1.1 - Updated 06 Oct 2009 - Fixed the table for ADDITIONAL REWARD GIL for TREASURE and UNEXPLORED LAND reward types. Thanks to Fritz Fraundorf for noticing the error ========================================================================== 1 CLASSIFICATION OF PROPOSITIONS ========================================================================== Each proposition is categorized in 2 ways: 1) The PROPOSITION TYPE: - Salvage - Mining - Exploration - Combat - Investigation - Investigation 2 - Odd Jobs - Contests 2) The PREFERRED STAT of the proposition: - Brave - Faith - Neutral +-----------------------------------+--------------------+-----------+ | PROPOSITION | PROPOSITION | PREFERRED | | NAME | TYPE | STAT | +-----------------------------------+--------------------+-----------+ | Adventurer Ramzen | Exploration | Neutral | | Adventurer Wanted! | Exploration | Neutral | | Attractive Workplace | Salvage | Brave | | Challenge of Zero | Combat | Brave | | Chocobo Restaurant | Odd jobs | Brave | | Concerns of a Merchant | Exploration | Neutral | | Death Canyon | Mining | Neutral | | Deep in Sweegy Woods | Exploration | Neutral | | Defeat Behemoth! | Combat | Brave | | Defeat Golden Gotsko! | Combat | Neutral | | Defeat Whirlwind Karz! | Combat | Brave | | Destiny of the Company | Salvage | Faith | | Devil in the Dark | Investigation 2 | Neutral | | Discovery Race | Exploration | Neutral | | Discovery Race 2 | Exploration | Neutral | | Discovery Race 3 | Exploration | Neutral | | Discovery Tour | Exploration | Neutral | | Dream child | Investigation | Neutral | | Dream of a Miner | Mining | Neutral | | Emissary of Lionel | Salvage | Neutral | | Envoy ship, Falcon | Salvage | Brave | | Fiar's Request | Combat | Neutral | | Girl at Gulg Volcano | Mining | Brave | | Good Workplace and Job! | Salvage | Neutral | | Hard Lecture | Odd jobs | Faith | | Heir of Mesa | Salvage | Neutral | | Hidden Trap at the Maze | Mining | Neutral | | Himka Cliffs | Mining | Neutral | | How much is Life worth? | Investigation 2 | Neutral | | I saw it! I swear! | Exploration | Neutral | | I saw it. | Exploration | Neutral | | If wishes come true | Investigation | Neutral | | Larner Channel Waves | Salvage | Faith | | Legendary Monster | Combat | Faith | | Legendary Traces | Exploration | Neutral | | Letter to my Love | Odd jobs | Neutral | | Machinist Contest | Odd jobs | Neutral | | Master Math! | Odd jobs | Faith | | Meister Contest | Contest | Neutral | | Memories | Odd jobs | Neutral | | Mine Excavation Tour | Mining | Neutral | | Miner's Tour | Mining | Neutral | | Miner's Tour 2 | Mining | Neutral | | Miners Wanted! | Mining | Brave | | Miners Wanted! 2 | Mining | Brave | | Minimum's Melancholy (1) | Odd jobs | Brave | | Minimum's Melancholy (2) | Odd jobs | Brave | | Minimum's Melancholy (3) | Combat | Neutral | | Mother | Investigation 2 | Neutral | | Mountain of Rain | Exploration | Brave | | My Little Carrot | Investigation | Neutral | | My treasure | Investigation 2 | Neutral | | Ominous Dungeon | Exploration | Neutral | | One Activity | Mining | Brave | | Orders of Coast Guard | Investigation 2 | Neutral | | Phantom Thief Zero! | Combat | Brave | | Poeskas Lake Bottom | Exploration | Brave | | Protect the Little Life | Investigation | Neutral | | Ringing of the Bell | Odd jobs | Faith | | Road of Beasts | Odd jobs | Faith | | Rolade Ore Company | Mining | Brave | | Ruins at Bed Desert | Exploration | Neutral | | Sad Traveling Artist | Odd jobs | Faith | | Sailor Tour | Salvage | Brave | | Salvage the Trade Ship! (Goug) | Salvage | Brave | | Salvage the Trade Ship! (Zaland) | Salvage | Faith | | Sea of Gredia Island | Salvage | Faith | | Secret Door | Investigation 2 | Neutral | | Secret Society | Investigation 2 | Brave | | Shy Katedona | Odd jobs | Faith | | Son, Pappal! | Combat | Brave | | Stolen Ancient Writings | Salvage | Neutral | | Storm of Zigolis! | Exploration | Faith | | Stranded Trade Ship | Salvage | Faith | | Sullen Experiment | Combat | Neutral | | Sunken Salvage Tour | Salvage | Neutral | | Terror of Assault Cave | Combat | Faith | | Testimony of Ex-miner | Mining | Neutral | | The Greatest Plan | Investigation 2 | Neutral | | The Lord's Ore | Mining | Neutral | | Thief Zero Reborn! | Combat | Brave | | Thief Zero Returns! | Combat | Brave | | Thief Zero's Last Stand | Combat | Brave | | Trade Ship Douing | Salvage | Neutral | | Trap of the Bandits | Combat | Faith | | Traveling Artist Mameko | Odd jobs | Neutral | | True Romance | Odd jobs | Neutral | | Vacancy! | Mining | Neutral | | Wandering Gambler (Warjilis) | Odd jobs | Neutral | | Wandering Gambler (Limberry) | Odd jobs | Neutral | | Will of Elder Topa | Mining | Brave | | Win the Magic Contest! | Contest | Faith | | Win the Yardow Fight! | Contest | Brave | | Win the Zaland Fight! | Contest | Brave | | Within the Darkness | Combat | Faith | | Zaland Embassy | Salvage | Neutral | +-----------------------------------+--------------------+-----------+ ========================================================================== 2 DETERMINING SUCCESS ========================================================================== Success of a proposition is determined by the following factors: - The PROPOSITION TYPE in conjunction with each character's job - The PREFERRED STAT in conjunction with each character's job - The PREFERRED STAT in conjunction with each character's Brave - The PREFERRED STAT in conjunction with each character's Faith - The PREFERRED STAT in conjunction with each character's Level A Character Success Value is calculated for each character on the proposition: +---------------------------------+ | Formula 1 | +---------------------------------+ | Character Success Value (CSV) = | | PROPOSITION TYPE Job bonus + | | PREFERRED STAT Job bonus + | | PREFERRED STAT Brave bonus + | | PREFERRED STAT Faith bonus + | | PREFERRED STAT Level bonus | +---------------------------------+ The CSVs are added together to get the Total Success Value: +-----------------------------+ | Formula 2 | +-----------------------------+ | Total Success Value (TSV) = | | Sum of all CSVs | +-----------------------------+ If TSV < 59, the job is a FAILURE If 59 <= TSV < 99, the job is MEDIOCRE If TSV >= 99, the job is a SUCCESS -------------------------------------------------------------------------- 2.1 PROPOSITION TYPE Job Bonuses -------------------------------------------------------------------------- +-----------------------------------------------------------+ | PROPOSITION TYPE | +----------++-----+-------+-------+-------+-----+-----+---------+-------+ | Job ||Salv.|Mining |Explor.|Combat |Inv. |Inv.2|Odd Jobs |Contest| +----------++-----+-------+-------+-------+-----+-----+---------+-------+ |Squire || 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | |Chemist || 10 | 10 | 5 | 5 | 5 | 5 | 15 | 5 | |Knight || 10 | 5 | 10 | 15 | 2 | 2 | 2 | 15 | |Archer || 2 | 2 | 15 | 5 | 5 | 5 | 5 | 5 | |Monk || 10 | 10 | 5 | 15 | 2 | 2 | 2 | 15 | |Priest || 5 | 10 | 5 | 5 | 5 | 15 | 5 | 5 | |Wizard || 5 | 5 | 15 | 5 | 2 | 2 | 5 | 5 | |Time Mage || 15 | 5 | 5 | 5 | 2 | 8 | 5 | 10 | |Summoner || 5 | 5 | 5 | 10 | 5 | 5 | 5 | 5 | |Thief || 8 | 8 | 5 | 8 | 10 | 5 | 15 | 5 | |Mediator || 0 | 0 | 0 | 0 | 15 | 15 | 15 | 5 | |Oracle || 5 | 10 | 10 | 2 | 10 | 5 | 2 | 5 | |Geomancer || 15 | 15 | 15 | 0 | 0 | 10 | 0 | 0 | |Lancer || 2 | 2 | 10 | 15 | 5 | 5 | 2 | 15 | |Samurai || 5 | 10 | 2 | 15 | 5 | 5 | 2 | 15 | |Ninja || 5 | 5 | 5 | 20 | 5 | 5 | 5 | 15 | |Calculator|| 15 | 5 | 10 | 5 | 5 | 10 | 5 | 5 | |Bard || 0 | 0 | 0 | 5 | 10 | 5 | 10 | 5 | |Dancer || 0 | 0 | 5 | 5 | 10 | 5 | 10 | 0 | |Mime || 10 | 10 | 0 | 0 | 0 | 0 | 10 | 10 | |Specials || 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |Monsters || 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | +----------++-----+-------+-------+-------+-----+-----+---------+-------+ Special characters and monsters can't usually participate in propositions. If you somehow manage to send one on a proposition, the values in the last two rows of this table will be used. -------------------------------------------------------------------------- 2.2 PREFERRED STAT Job Bonuses -------------------------------------------------------------------------- +-----------------------------+ | PREFERRED STAT | +----------++---------+---------+---------+ | Job || Brave | Faith | Neutral | +----------++---------+---------+---------+ |Squire || 10 | 10 | 10 | |Chemist || 0 | 10 | 5 | |Knight || 10 | 0 | 5 | |Archer || 5 | 0 | 10 | |Monk || 10 | 0 | 5 | |Priest || 0 | 10 | 5 | |Wizard || 0 | 10 | 5 | |Time Mage || 0 | 10 | 5 | |Summoner || 0 | 10 | 5 | |Thief || 5 | 0 | 10 | |Mediator || 0 | 5 | 10 | |Oracle || 0 | 10 | 5 | |Geomancer || 0 | 10 | 5 | |Lancer || 10 | 0 | 5 | |Samurai || 5 | 10 | 0 | |Ninja || 10 | 5 | 5 | |Calculator|| 0 | 10 | 5 | |Bard || 5 | 5 | 10 | |Dancer || 5 | 5 | 10 | |Mime || 0 | 0 | 20 | |Specials || 10 | 5 | 5 | |Monsters || 5 | 5 | 10 | +----------++---------+---------+---------+ Special characters and monsters can't usually participate in propositions. If you somehow manage to send one on a proposition, the values in the last two rows of this table will be used. -------------------------------------------------------------------------- 2.3 PREFERRED STAT Brave Bonuses -------------------------------------------------------------------------- +-----------------------------+ | PREFERRED STAT | +--------++---------+---------+---------+ | Brave || Brave | Faith | Neutral | +--------++---------+---------+---------+ | 1-20 || 5 | 20 | 10 | | 21-40 || 8 | 15 | 10 | | 41-60 || 10 | 10 | 10 | | 61-80 || 15 | 8 | 10 | | 81-100 || 20 | 5 | 10 | +--------++---------+---------+---------+ -------------------------------------------------------------------------- 2.4 PREFERRED STAT Faith Bonuses -------------------------------------------------------------------------- +-----------------------------+ | PREFERRED STAT | +--------++---------+---------+---------+ | Faith || Brave | Faith | Neutral | +--------++---------+---------+---------+ | 1-20 || 20 | 5 | 10 | | 21-40 || 15 | 8 | 10 | | 41-60 || 10 | 10 | 10 | | 61-80 || 8 | 15 | 10 | | 81-100 || 5 | 20 | 10 | +--------++---------+---------+---------+ -------------------------------------------------------------------------- 2.5 PREFERRED STAT Level Bonuses -------------------------------------------------------------------------- +-----------------------------+ | PREFERRED STAT | +--------++---------+---------+---------+ | Level || Brave | Faith | Neutral | +--------++---------+---------+---------+ | 1-10 || 5 | 10 | 5 | | 11-20 || 8 | 10 | 5 | | 21-30 || 10 | 10 | 8 | | 31-40 || 15 | 10 | 10 | | 41-50 || 20 | 10 | 15 | | 51-60 || 20 | 0 | 20 | | 61-70 || 15 | 20 | 10 | | 71-80 || 10 | 15 | 10 | | 81-90 || 8 | 10 | 10 | | 91-100 || 5 | 8 | 10 | +--------++---------+---------+---------+ -------------------------------------------------------------------------- 2.6 Random Success Jobs -------------------------------------------------------------------------- Some propositions have a RANDOM SUCCESS JOB. If one or more characters with this job is on the proposition, then you have a random chance of succeeding even if the TSV wasn't high enough: 1 character with Random Success Job: 61% chance of success 2 characters with Random Success Job: 76.21% chance of success 3 characters with Random Success Job: 97.02% chance of success +----------------------------------+-------------+ | | RANDOM | | PROPOSITION | SUCCESS JOB | +----------------------------------+-------------+ | Adventurer Ramzen | None | | Adventurer Wanted! | None | | Attractive Workplace | Archer | | Challenge of Zero | Chemist | | Chocobo Restaurant | Archer | | Concerns of a Merchant | None | | Death Canyon | None | | Deep in Sweegy Woods | None | | Defeat Behemoth! | Chemist | | Defeat Golden Gotsko! | Summoner | | Defeat Whirlwind Karz! | Chemist | | Destiny of the Company | Oracle | | Devil in the Dark | None | | Discovery Race | None | | Discovery Race 2 | None | | Discovery Race 3 | None | | Discovery Tour | None | | Dream child | None | | Dream of a Miner | None | | Emissary of Lionel | None | | Envoy ship, Falcon | Archer | | Fiar's Request | None | | Girl at Gulg Volcano | Chemist | | Good Workplace and Job! | None | | Hard Lecture | Priest | | Heir of Mesa | None | | Hidden Trap at the Maze | None | | Himka Cliffs | None | | How much is Life worth? | Squire | | I saw it! I swear! | None | | I saw it. | None | | If wishes come true | None | | Larner Channel Waves | Wizard | | Legendary Monster | Monk | | Legendary Traces | Knight | | Letter to my Love | None | | Machinist Contest | Squire | | Master Math! | Ninja | | Meister Contest | Squire | | Memories | None | | Mine Excavation Tour | None | | Miner's Tour | None | | Miner's Tour 2 | None | | Miners Wanted! | Archer | | Miners Wanted! 2 | Archer | | Minimum's Melancholy (1) | None | | Minimum's Melancholy (2) | Summoner | | Minimum's Melancholy (3) | Summoner | | Mother | None | | Mountain of Rain | Samurai | | My Little Carrot | None | | My Treasure | None | | Ominous Dungeon | None | | One Activity | Geomancer | | Orders of Coast Guard | None | | Phantom Thief Zero! | Chemist | | Poeskas Lake Bottom | Samurai | | Protect the Little Life | None | | Ringing of the Bell | Priest | | Road of Beasts | Oracle | | Rolade Ore Company | Lancer | | Ruins at Bed Desert | None | | Sad Traveling Artist | Thief | | Sailor Tour | Archer | | Salvage the Trade Ship! (Zaland) | Oracle | | Salvage the Trade Ship! (Goug) | Chemist | | Sea of Gredia Island | Oracle | | Secret Door | None | | Secret Society | Samurai | | Shy Katedona | Thief | | Son, Pappal! | Geomancer | | Stolen Ancient Writings | None | | Storm of Zigolis! | Thief | | Stranded Trade Ship | Oracle | | Sullen Experiment | None | | Sunken Salvage Tour | None | | Terror of Assault Cave | Priest | | Testimony of Ex-miner | None | | The Greatest Plan | None | | The Lord's Ore | None | | Thief Zero Reborn! | Chemist | | Thief Zero Returns! | Chemist | | Thief Zero's Last Stand | Chemist | | Trade Ship Douing | Bard | | Trap of the Bandits | Time Mage | | Traveling Artist Mameko | Calculator | | True Romance | None | | Vacancy! | None | | Wandering Gambler (Limberry) | Dancer | | Wandering Gambler (Warjilis) | Dancer | | Will of Elder Topa | Chemist | | Win the Magic Contest! | Time Mage | | Win the Yardow Fight! | Chemist | | Win the Zaland Fight! | Archer | | Within the Darkness | Monk | | Zaland Embassy | None | +----------------------------------+-------------+ -------------------------------------------------------------------------- 2.7 Example -------------------------------------------------------------------------- Suppose 3 characters go on the "Chocobo Restaurant" proposition. PROPOSITION TYPE: Odd jobs PREFERRED STAT: Brave Chemist, Level 13, Brave 50, Faith 80 Lancer, Level 21, Brave 77, Faith 45 Knight, Level 34, Brave 81, Faith 21 Using Formula 1, we come up with these CSVs: Chemist CSV = 15 + 0 + 10 + 8 + 8 = 41 Lancer CSV = 2 + 10 + 15 + 10 + 10 = 47 Knight CSV = 2 + 10 + 20 + 15 + 15 = 62 Apply Formula 2 to get the TSV: TSV = 41 + 47 + 62 = 150 150 is >= 99, so the proposition is a SUCCESS ========================================================================== 3 DETERMINING REWARDS ========================================================================== -------------------------------------------------------------------------- 3.1 Base Rewards -------------------------------------------------------------------------- Each proposition has a base amount of JP and Gil awarded upon completion. The amounts are reduced if the result is MEDIOCRE or FAILURE: SUCCESS -> Full Base JP amount, Full Base Gil amount, additional reward MEDICORE -> 1/10 Base JP amount, 1/5 Base Gil amount, no additional reward FAILURE -> 1/20 Base JP amount, 1/20 Base Gil amount, no additional reward If the proposition is a SUCCESS, the party might receive one of the following additional rewards, depending on the proposition: 1) A new Unexplored Land 2) A new Treasure 3) Gil +----------------------------------+-------+--------+----------+ | | Base | Base |Additional| | PROPOSITION | JP | Gil | reward | +----------------------------------+-------+--------+----------+ | Adventurer Ramzen | 40 | 4500 | Land | | Adventurer Wanted! | 80 | 3500 | Land | | Attractive Workplace | 20 | 2000 | Gil | | Challenge of Zero | 80 | 3500 | Treasure | | Chocobo Restaurant | 80 | 2000 | Treasure | | Concerns of a Merchant | 50 | 150 | Land | | Death Canyon | 40 | 150 | Gil | | Deep in Sweegy Woods | 50 | 150 | Land | | Defeat Behemoth! | 100 | 400 | Gil | | Defeat Golden Gotsko! | 100 | 5500 | Gil | | Defeat Whirlwind Karz! | 120 | 5500 | Gil | | Destiny of the Company | 40 | 3500 | Gil | | Devil in the Dark | 40 | 3500 | Gil | | Discovery Race | 100 | 5500 | Land | | Discovery Race 2 | 100 | 5500 | Land | | Discovery Race 3 | 100 | 5500 | Land | | Discovery Tour | 10 | 150 | Land | | Dream child | 40 | 3500 | Gil | | Dream of a Miner | 30 | 600 | Gil | | Emissary of Lionel | 30 | 150 | Treasure | | Envoy ship, Falcon | 40 | 600 | Treasure | | Fiar's Request | 100 | 150 | | | Girl at Gulg Volcano | 30 | 150 | Treasure | | Good Workplace and Job! | 20 | 4500 | Gil | | Hard Lecture | 100 | 3500 | Gil | | Heir of Mesa | 20 | 150 | | | Hidden Trap at the Maze | 20 | 150 | Treasure | | Himka Cliffs | 30 | 150 | Treasure | | How much is Life worth? | 30 | 3500 | Treasure | | I saw it! I swear! | 30 | 150 | Land | | I saw it. | 30 | 150 | Land | | If wishes come true | 50 | 5500 | Gil | | Larner Channel Waves | 40 | 400 | Treasure | | Legendary Monster | 80 | 2000 | | | Legendary Traces | 100 | 3500 | Land | | Letter to my Love | 20 | 150 | Treasure | | Machinist Contest | 30 | 600 | Treasure | | Master Math! | 20 | 150 | | | Meister Contest | 120 | 5500 | Gil | | Memories | 40 | 150 | Gil | | Mine Excavation Tour | 10 | 150 | Treasure | | Miner's Tour | 10 | 150 | Gil | | Miner's Tour 2 | 10 | 150 | Treasure | | Miners Wanted! | 50 | 2000 | Gil | | Miners Wanted! 2 | 50 | 3500 | Treasure | | Minimum's Melancholy (1) | 50 | 5500 | Treasure | | Minimum's Melancholy (2) | 50 | 5500 | Treasure | | Minimum's Melancholy (3) | 50 | 5500 | | | Mother | 40 | 3500 | Gil | | Mountain of Rain | 40 | 150 | Land | | My Little Carrot | 20 | 4500 | Gil | | My Treasure | 40 | 3500 | Gil | | Ominous Dungeon | 100 | 4500 | Land | | One Activity | 80 | 150 | Treasure | | Orders of Coast Guard | 40 | 3500 | Gil | | Phantom Thief Zero! | 80 | 3500 | Treasure | | Poeskas Lake Bottom | 50 | 150 | Land | | Protect the Little Life | 100 | 5500 | Treasure | | Ringing of the Bell | 80 | 4500 | Treasure | | Road of Beasts | 80 | 2000 | Gil | | Rolade Ore Company | 40 | 150 | Gil | | Ruins at Bed Desert | 50 | 150 | Land | | Sad Traveling Artist | 40 | 150 | Gil | | Sailor Tour | 10 | 150 | Gil | | Salvage the Trade Ship! (Zaland) | 40 | 4500 | Gil | | Salvage the Trade Ship! (Goug) | 40 | 5500 | Treasure | | Sea of Gredia Island | 30 | 150 | Treasure | | Secret Door | 40 | 3500 | Gil | | Secret Society | 10 | 2000 | | | Shy Katedona | 20 | 1500 | Gil | | Son, Pappal! | 120 | 600 | Gil | | Stolen Ancient Writings | 50 | 150 | Gil | | Storm of Zigolis! | 30 | 150 | Land | | Stranded Trade Ship | 50 | 3500 | Gil | | Sullen Experiment | 50 | 2000 | | | Sunken Salvage Tour | 10 | 150 | Treasure | | Terror of Assault Cave | 80 | 4500 | Gil | | Testimony of Ex-miner | 50 | 150 | Gil | | The Greatest Plan | 40 | 3500 | Treasure | | The Lord's Ore | 40 | 150 | Treasure | | Thief Zero Reborn! | 80 | 3500 | Treasure | | Thief Zero Returns! | 80 | 3500 | Treasure | | Thief Zero's Last Stand | 120 | 3500 | | | Trade Ship Douing | 40 | 4500 | Gil | | Trap of the Bandits | 80 | 4500 | Gil | | Traveling Artist Mameko | 50 | 1500 | Gil | | True Romance | 40 | 150 | Treasure | | Vacancy! | 40 | 5500 | Gil | | Wandering Gambler (Limberry) | 20 | 5500 | | | Wandering Gambler (Warjilis) | 20 | 5500 | | | Will of Elder Topa | 50 | 400 | Gil | | Win the Magic Contest! | 120 | 5500 | Treasure | | Win the Yardow Fight! | 120 | 5500 | Treasure | | Win the Zaland Fight! | 120 | 5500 | Gil | | Within the Darkness | 100 | 4500 | Gil | | Zaland Embassy | 30 | 150 | Treasure | +----------------------------------+-------+--------+----------+ -------------------------------------------------------------------------- 3.2 JP Rewards -------------------------------------------------------------------------- 3.2.1 Formula ------------- Each character earns an amount of JP based on his CSV, Proposition Base JP, Reward JP, and JP Multiplier: +-------------------------+ | Formula 3 | +-------------------------+ | Character JP (CJP) = | | (CSV + | | Proposition Base JP + | | Additional Reward JP) | | * JP Multiplier | +-------------------------+ 3.2.2 Additional Reward JP -------------------------- If the proposition was successful and the proposition's reward is TREASURE or UNEXPLORED LAND, the Additional Reward JP can be determined by the following table: +------------------+----+ | PROPOSITION TYPE | JP | +------------------+----+ | Salvage | 40 | | Mining | 40 | | Exploration | 20 | | Combat | 30 | | Investigation | 30 | | Investigation 2 | 30 | | Odd Jobs | 30 | | Contests | 10 | +------------------+----+ If the proposition was successful and the proposition's reward is GIL, the Additional Reward JP is selected randomly based on the following table: +--------------------+ | Chance to earn JP | +------------------++------+------+------+ | PROPOSITION TYPE || 50% | 40% | 10% | +------------------++------+------+------+ | Salvage || 10 | 30 | 40 | | Mining || 10 | 30 | 40 | | Exploration || 0 | 0 | 0 | | Combat || 10 | 30 | 40 | | Investigation || 10 | 30 | 40 | | Investigation 2 || 10 | 30 | 40 | | Odd Jobs || 10 | 30 | 40 | | Contests || 80 | 100 | 120 | +------------------++------+------+------+ If the proposition was not successful or if there is no additional reward, the Additional Reward JP is 0. 3.2.3 JP Multiplier ------------------- The JP Multiplier is based on how many days in excess of the minimum that you chose for the proposition: +----------------------+---------------+ | Number of extra days | JP Multiplier | +----------------------+---------------+ | 0 | 1.00 | | 1 | 1.00 | | 2 | 1.02 | | 3 | 1.04 | | 4 | 1.08 | | 5 | 1.10 | | 6 | 1.15 | | 7 | 1.15 | | 8 | 1.20 | | 9 | 1.20 | +----------------------+---------------+ After applying the JP Multiplier, the calculated value is rounded down to the nearest integer. 3.2.4 Example ------------- Using the same characters from 2.7, assume they went on the proposition for 4 days (that's 2 extra days). The Base JP reward for the Chocobo Restaurant proposition is 80 JP. This proposition has a TREASURE reward and it is of type ODD JOBS, so the Additional Reward JP is 30 JP. The proposition took 2 extra days, so the final result is multiplied by 1.02. Using formula 3: Chemist CJP = (41 + 80 + 30) * 1.02 = 154 JP Lancer CJP = (47 + 80 + 30) * 1.02 = 160 JP Knight CJP = (62 + 80 + 30) * 1.02 = 175 JP -------------------------------------------------------------------------- 3.3 Gil Rewards -------------------------------------------------------------------------- 3.3.1 Formulas -------------- Each character earns an amount of Gil based on his CSV, the Base Gil reward for the proposition, and the Gil Multiplier: +------------------------+ | Formula 4 | +------------------------+ | Character Gil (CGil) = | | (CSV + | | Proposition Gil) | | * Gil Multiplier | +------------------------+ All CGil values are added to the Reward Gil to determine the total amount of gil awarded: +-------------------------+ | Formula 5 | +-------------------------+ | Total Gil (TGil) = | | CGil Total + | | Additional Reward Gil | +-------------------------+ 3.3.2 Gil Multiplier -------------------- The Gil multiplier is based on how many days in excess of the minimum you chose for the proposition: +----------------------+----------------+ | Number of extra days | Gil Multiplier | +----------------------+----------------+ | 0 | 1.00 | | 1 | 1.00 | | 2 | 1.01 | | 3 | 1.05 | | 4 | 1.05 | | 5 | 1.10 | | 6 | 1.20 | | 7 | 1.30 | | 8 | 1.40 | | 9 | 1.50 | +----------------------+----------------+ After applying the Gil Multiplier, the calculated value is rounded down to the nearest integer. 3.3.3 Additional Reward Gil --------------------------- If the proposition was successful and the proposition reward is TREASURE or UNEXPLORED LAND, the Additional Reward Gil can be determined from the following table: +------------------+------+ | PROPOSITION TYPE | Gil | +------------------+------+ | Salvage | 400 | | Mining | 2000 | | Exploration | 4500 | | Combat | 400 | | Investigation | 3500 | | Investigation 2 | 400 | | Odd Jobs | 3500 | | Contests | 5500 | +------------------+------+ If the proposition reward is GIL and the proposition was successful, the Additional Reward Gil is selected randomly based on the following table: +--------------------+ | Chance to earn gil | +------------------++------+------+------+ | PROPOSITION TYPE || 50% | 40% | 10% | +------------------++------+------+------+ | Salvage || 400 | 2000 | 4500 | | Mining || 400 | 3500 | 5500 | | Exploration || 0 | 0 | 0 | | Combat || 150 | 600 | 3500 | | Investigation || 400 | 1500 | 3500 | | Investigation 2 || 150 | 600 | 2000 | | Odd Jobs || 400 | 600 | 2000 | | Contests || 3500 | 4500 | 5500 | +------------------++------+------+------+ If the proposition was not successful or has no additional reward, the Additional Reward Gil is 0. 3.3.4 Example ------------- Using the same characters from above, assume they went on the proposition for 4 days (that's 2 extra days). The Base Gil Reward for the Chocobo Restaurant proposition is 2000 Gil. The proposition took 2 extra days, so the final result is multiplied by 1.01. Apply Formula 4: Chemist CGil = (41 + 2000) * 1.01 = 2061 Gil Lancer CGil = (47 + 2000) * 1.01 = 2067 Gil Knight CGil = (62 + 2000) * 1.01 = 2082 Gil Our example job was of type ODD JOBS and had a TREASURE reward, so we can apply Formula 5: TGil = Chemist CGil + Lancer CGil + Knight CGil + Reward Gil = 2061 + 2067 + 2082 + 3500 = 9710 Gil ========================================================================== 4 DISASSEMBLY ========================================================================== This guide was written based on a disassembly I performed on the game's code. The routines for calculating success and rewards are stored in WLDCORE.BIN on the game's CD. The routines are loaded into memory at the following locations: Success determination: 0x80079844 Character JP and Gil calculation: 0x80079C6C Job JP and Gil calculation: 0x80079E14 Extra days multiplier: 0x8007A148 ========================================================================== 5 THE END ========================================================================== If you find that one of my formulas or tables are wrong, please let me know. If you can, tell me the stats of all characters you sent on a proposition, which proposition it was, and how many days you chose. EOF