Wow, even for just changing some casting animations this was useful. I had a Sprite(fairy) on my party (I like the fairies), and I also added some other magic skills to her arsenal like Rasp, Astra, and Magick Matra just 'cause- I also wanted to add Scathe seeing as she can use it when viewing it in the Ability Editor but that would be too OP.
But when she casts Rasp and Astra though, she just stands there with no casting animations. The magic and animation still works though, no issues there. Magick Matra was a different story, the monster version she raises her hands like she would when casting White Wind, but the Blue Mage version she just also stands there.
But with this module, and using the Shelling Magick Matra as reference, I was able to change the Sprites(fairy) casting animation when using the spells she doesn't normally acquire, like with Rasp and Astra. I started with Astra first, the first time I copied almost everything from the Magick Matra (Shelling) one, and the animation changed to her summoning a Scion of some kind, I couldn't tell who it it was. Eventually I dialed down, and just changed the First and Until section (to 0x07 and 0x00), same as the Magick Matra (Shelling)... and it worked!
Now I don't know what happens to the Templar animations though since I added those magick skills to my Sprite(Fairy). I also don't have a Templar at the moment so I dunno. Maybe when I have one eventually I might change the animation back to its default state if there are issues but so far this has been a win and a huge help.
She now casts Astra and Rasp similar to how she casts White Wind.
But when she casts Rasp and Astra though, she just stands there with no casting animations. The magic and animation still works though, no issues there. Magick Matra was a different story, the monster version she raises her hands like she would when casting White Wind, but the Blue Mage version she just also stands there.
But with this module, and using the Shelling Magick Matra as reference, I was able to change the Sprites(fairy) casting animation when using the spells she doesn't normally acquire, like with Rasp and Astra. I started with Astra first, the first time I copied almost everything from the Magick Matra (Shelling) one, and the animation changed to her summoning a Scion of some kind, I couldn't tell who it it was. Eventually I dialed down, and just changed the First and Until section (to 0x07 and 0x00), same as the Magick Matra (Shelling)... and it worked!
Now I don't know what happens to the Templar animations though since I added those magick skills to my Sprite(Fairy). I also don't have a Templar at the moment so I dunno. Maybe when I have one eventually I might change the animation back to its default state if there are issues but so far this has been a win and a huge help.
She now casts Astra and Rasp similar to how she casts White Wind.