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Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


Feedback on Mercenaries

Started by LastingDawn, April 12, 2009, 05:18:42 pm

LastingDawn

April 12, 2009, 05:18:42 pm Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
You've now experienced it for the first time, all of the months of preparation and planning! Now please tell me what you think of it, an honest critique is always for the best.

Was there an overpowered skill or class?

The weapons too weak, too strong?

Armor not changed enough?

Too many useless skills?

Broken game mechanics?

Please, any thoughts would be fantastic and can only help to improve the project!
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

ffzman

April 12, 2009, 07:05:04 pm #1 Last Edit: December 31, 1969, 07:00:00 pm by ffzman
Wish was WAAAAAAY OP. >___>

LastingDawn

April 12, 2009, 07:10:56 pm #2 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Haha! Wish is a Debugging Tool! Please don't use it unless you find yourself without any other way to find a battle! (A programming error for instance)
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

Smitson

April 12, 2009, 11:02:42 pm #3 Last Edit: December 31, 1969, 07:00:00 pm by Smitson
Lol ownage with Wish

- Ramza has fucked up stats
- In the first battle Rad used Ramzas sprite, in the second Lavians
- Gaffy glitches while talking to the cadets

boomkick

April 12, 2009, 11:38:02 pm #4 Last Edit: December 31, 1969, 07:00:00 pm by boomkick
I dont know but i see some Japanese characters in the names. Like instead of Mettle it would be Mett(Jap character).

And the damage is all messed up. Mythril sword on Delita with 7 PA does 2 damage. (Mythril sword has 1 WP?)

LastingDawn

April 12, 2009, 11:43:33 pm #5 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Not quite... the description reads 7 WP, but it has in fact been lowered to 1 WP (which I should look at, since that's not large damage anyway you look at it) maybe I took the nerfing of weapons too far...

Also the story of the patch is Relatively unplayable! Please keep that in mind, if you have a file past Dorter 1, please use that!
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

tithin

April 13, 2009, 12:46:50 am #6 Last Edit: December 31, 1969, 07:00:00 pm by tithin
The damage on many attacks is bizarre, Gafgarions night sword doing 8 damage? What?
14:45  @SilentB         ò "Hey, Cosgrove, how come you never married?"
14:45  @SilentB         ò "Because I eat too much meat."
14:46  @Celdia          ò Heresy. No such thing as 'too much meat'
14:47  @Celdia          ò One night with tithin would teach you that.

ffzman

April 13, 2009, 12:50:14 am #7 Last Edit: December 31, 1969, 07:00:00 pm by ffzman
Quote from: "Smitson"- In the first battle Rad used Ramzas sprite, in the second Lavians

In the formation screen he's Mustadio.

Smitson

April 13, 2009, 01:33:51 am #8 Last Edit: December 31, 1969, 07:00:00 pm by Smitson
Ill breeze past dorter 1 on vanilla 8).

boomkick

April 13, 2009, 02:59:03 am #9 Last Edit: December 31, 1969, 07:00:00 pm by boomkick
I think you should keep the attack damage on the weapons a little les than their vanilla versions or whatever you had before (that you nerfed). Seeing a knight do 60 damage with a skill and 10 damage with an attack is really really bad.

LastingDawn

April 13, 2009, 10:35:35 am #10 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Heh, the weapons are pretty bizarre, I need to rebalance those accordingly with skills or lower the power of the skills, all together.

Though I found the cause of the glitches with all of my storyline events, I apologize for the inconvenience with that, once they are all 100% fixed, I will release again.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

boomkick

April 13, 2009, 08:14:53 pm #11 Last Edit: December 31, 1969, 07:00:00 pm by boomkick
First battle needs to give Delita and Ramza much better weapons. They do so little damage and get raped by Abraxas/Invoker stuff.

LastingDawn

April 13, 2009, 08:19:07 pm #12 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Delita has an Earth Saber, right? That's 6 WP, Ramza has an Enhancer, which is a rare weapon that increases PA by 1. Abraxas's power has fallen a bit from the previous iterations, but... the Traitor's Bow, does that make it too difficult? The goal is merely to take out Algus as fast as possible.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

boomkick

April 13, 2009, 08:21:32 pm #13 Last Edit: December 31, 1969, 07:00:00 pm by boomkick
i applied your patch from the first post, seriously. Still having Delita hold the mythril sword.

Algus still has nightkiller

EDIT: o yes, now the cantor has Time Magic primary.

LastingDawn

April 13, 2009, 08:35:39 pm #14 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
O...kay? That... must be my mistake.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

LastingDawn

April 13, 2009, 08:40:33 pm #15 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
File reupload, your patience is probably being tested by this point... my apologies.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

boomkick

April 14, 2009, 01:41:36 am #16 Last Edit: December 31, 1969, 07:00:00 pm by boomkick
Magic is reeeeeally strong in the beginning (invoker that is). Rod is a very interesting twist LD. Esperblade (Earth Splitter) from the first Mandalia planes battle (from the Scryer). Many items are very high leveled compared to the shops.

CT5Holy

April 14, 2009, 02:43:12 am #17 Last Edit: December 31, 1969, 07:00:00 pm by CT5Holy
Quote from: "boomkick"i applied your patch from the first post, seriously. Still having Delita hold the mythril sword.

Algus still has nightkiller

EDIT: o yes, now the cantor has Time Magic primary.

This is happening to me too =x
Winner of the 1st FFT 1.3 AI Tourney

Verdeni

April 14, 2009, 03:32:17 am #18 Last Edit: December 31, 1969, 07:00:00 pm by Verdeni
Boomkick, the reason the item's are so strong is because the whole first chapter is "skipped"... technically.
  • Modding version: PSX
  • Discord username: V3rdeni

boomkick

April 14, 2009, 10:28:39 am #19 Last Edit: December 31, 1969, 07:00:00 pm by boomkick
Yeah i know, but I think there at least needs some kind of balance. IMHO i would have rather had Ramza and co. start at level 1. But then the abilities would be strong and etc. Or have the buyable items in the store at level 10 :).