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May 17, 2024, 04:37:03 am

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Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


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Messages - alkarl

1
Celdia's Complete Patch / Re: CCP - Battle Logs
March 14, 2016, 08:53:31 am
Reks back in action, it'll be good to keep up with your videos to help with my own pacing.

Lol you should be worried for my team. I must have just had good compat with whoever casted it(and most of my team had fairly low max HP at the time). Didn't OHKO anyone but I definitely didn't want to fight that uphill battle! I've been toying around with a couple classes in the interim and I'm starting to really get into the swing of things. I've really been enjoying it so far though! It being so easy to unlock the first two tiers of classes though really made me backpedal and lose focus though, that is my issue.


Also Fovoham Plains was a complete bloodbath. It only took one attempt and I was doing well throughout most of the match. I took out two of the mooks real quick like and had my Hawknight going toe to toe with Wiegraf. That revolutionary wannabe knew he was in a losing battle so he took a detour to try and smack Ramza around. He crush punched me real quick, only taking out Ramza's MP. This really hurt the poor fellow though, losing all that MP gave him a heart attack and he fell right there.

At that point they started reviving their friends while taking out Delita and one of my mages. If it weren't for Aim and a well placed Blast(killing Zidane and Wiegraf at the same time) that would've been an easy reset.

I've been able to breeze through most random encounters with the odd one every now and then where I survive as the last person standing.




Bonus

Just finished Fort Zeakden! I had two previous deaths here when I was writing up my last post. After a roster switchup and a weapon sniping Zidane sitting at the top I systematically broke down Algus' posse. I probably could've gone without weapon break because those fools still hit hard with their fists.  Between Skullcrack and Soulbane I was able to stop most spells from going off, but those knights with Alchemy took a while to beat down. I had Algus in his skivvies halfway through the fight but I didn't want to risk focusing him and having that 33% chance to heal back up to his 71 hp.


I'm debating making a video when I hit Lucavi or maybe even the famous Battle on the Bridge. We'll see though
2
Celdia's Complete Patch / Re: CCP - Battle Logs
March 11, 2016, 10:23:34 pm
That's great news! Classic mistake with the memory cards, I know that has happened to me multiple times.



Anyhows as far as my battles go..

Thieves Fort
First try, I move to rally my boys and immediately someone dropped a mortar on me, pretty much decimating my team. I went outside for a little bit and reset.

Second try! Much better this time, I eat all the mp out of the mages and start killing the rest ignoring Miluda for the most part. The one mage with alchemy though ran away and came back just in time to start some chain reviving that ultimately put me in checkmate.

Round three! Immediately kill the mage with alchemy. Proceed to mop up the rest. At this point I did a random battle to actually get another skill on my 2 Red mages(Palom, Porom), my Ramza Demagogue, and a Hawknight (Zidane).

The battle was all around pretty challenging but I think I can attribute the second failure to me not checking out all the AI's skillsets. That mortar shook me up.

Lenalia Plateau

So I run into battle, get force armor casting away on Delita and I decide to check out what I can do with Zealotry. Turns out I clicked it twice cause I was speeding right through and cast it on 4 of us. Luckily in two casts it only actually hit Delita and Ramza, who proceeded to die immediately and one shot a knight respectively.

At that point I decided my only chance was to go after Miluda without having to spend thousands of gil on new phoenix downs. With Aim and Chill/Blast, I downed her in about 2 more turns. All in all an easy fight even though I spooked myself real quick.


Fovoham Plains...will have to be  the start of the next post, as I have received a call. Enjoy!
3
Celdia's Complete Patch / Re: CCP - Battle Logs
March 10, 2016, 02:36:01 pm
Reks has been doing God's work here but it looks like somebody has to take up the mantle and be the Batman.

First Impressions

I'm treating this as a whole new patch since it has been a long time since I played the original, or any FFT lately(sorry Elric, only had enough motivation to get around level 50 in Jot5!). Honestly watching that l i t t l e m o n e y fly right by makes everything that much more enjoyable, basically adding skippable cutscenes. Also either I am extremely rusty or the difficulty is slightly more noticeable. It is also possible I just haven't adapted to this patch yet after playing so many different ones.

Also I am only currently at Thieve's Den with a bunch of level 3s, but I already remembered why I loved CCP when I got looking at the items. I almost always forget to really look at items aside from quick stats so early in the game but seeing Gilgame Heart and Move Jp Up proc out of nowhere just feelsgoodman.


I'll be back to type up a battle log soon, I started playing a few days ago and just picking it up for the second time right about now so gotta get it while it's fresh. The battles have been smooth and fun up til now though, controlling guests is a blessing.
4
https://youtu.be/KxGRhd_iWuE

That's how I felt when I saw you had another version up! Celdia you rockstar, your patch is what got me lurking here. You bet your bones I'll be playing this as far as it goes and letting you know all about it. Here is to a new run in about 5 minutes!
5
Journey of the Five Ch.1 / Re: Suggestions
December 08, 2015, 02:37:28 am
Quote from: Toshiko on December 07, 2015, 03:44:08 pm
And hey, the original game didn't have any hints! Of course, the original game had a purchasable player's guide with all the secrets revealed, but that wasn't exactly free, now, was it? :p
(There was an unofficial wiki being kept up with new info as it was discovered by fans, including bits of officially confirmed data, but it'll need a fair bit of updating once the re-release is out...)


You better believe that it'll get updated right quick. I really enjoyed playing the death out of Ch 1 to help fill it out, not to mention excuses to play the game even more.
6
Quote from: Elric on October 02, 2015, 10:25:32 pm
I've no idea how to even read this thing lol. However, if someone from the team can vouch for it's validity, then I'll have Lijj post our job lung.


It looked pretty confusing at first, but it aligned nicely with all the work that was done over on the wikia. Looking at all this stuff makes me want to load up my old save file and poke around some more. I think I got to level 40~ or somewhere around there... Welp until after work.
7
If I didn't know any better...that is FFT's very own Golden Saucer.


CHOO CHOO ALL ABOARD THE HYPE TRAIN!(?)
8
Celdia, I will never let that l i t t l e m o n e y move any faster than it wants to. I know you've been gone(a whole month apparently!...after a couple years) so you won't see this personally but I made my whole account just to throw bugs and text issues at your facehole. I didn't even have the courtesy to reply right back at you...I think? That goodbye post made me watch that stupid MASH ending, and with your sad story and everyone being all sad I got really sad like watching some sort of...bad romantic drama. I liked the way you typed(actually a few people in this forum specific wrote very vividly and it feels real authentic) so I bet you were pretty cool. Your work made me start posting, and it'll probably have my last post too.

A toast to this great mod you made that a stranger like me could enjoy it. Time to pick up the liquor, this beta, and my notepad. Gotta find those bugs after all...  :c
9
Journey of the Five Ch.1 / Re: Bug Reports
June 08, 2013, 06:59:32 pm
There is nothing really pressing but I figured I might as well throw in some things I noticed.

1. On the Learn Ability screen for Summoner, Fairy and Sylph both list 16 MP. Descriptions show 28 and 34 respectively.

2. Geomancer's description for Demon's Fire has "Effec:t2"

3. When Paralyzed or Oil'd (as far as I've seen) Move HP Up doesn't work. I don't know if this is intentional or not, just thought I'd ask.

Also I don't know if this is a bug or not but... I fought a lone Beastmaster and it absolutely would not attack me when I was riding a chocobo.
10
Journey of the Five Ch.1 / Re: Jot5 Wikia is up
June 04, 2013, 11:19:40 pm
Quote from: Elric on May 29, 2013, 02:20:53 am
Thank you for adding it :P

Quote from: brittmarv on May 29, 2013, 10:38:01 am
Yes Al, thank you very much. My save is stuck at the end credits for chapter 1 so I haven't been able to continue adding things such as jobs. It's very nice to see someone jumping in and picking up the slack :)


I accidentally beat it as well so I started up an old save and am slowly working my way through all the classes. Battles get a little rough when you're level 60 and still learning new jobs! Thank you both, and I love to help.

Added Geomancer and Dragoon. Geomancer sure was a novel, haha.
11
Journey of the Five Ch.1 / Re: Jot5 Wikia is up
May 29, 2013, 12:40:12 am
Added Summoner and Animist pages. Had me worried for a bit what with the beefing up of the job level requirements.
12
Journey of the Five Ch.1 / Re: Bug Reports
May 28, 2013, 11:02:10 pm
Quote from: RavenOfRazgriz on May 28, 2013, 10:23:58 pm
Yeah we found the problem, you can all go yell at FFMaster for not checking both HP bytes on the %HP is Min(CurHP,999) ASM.

Also fixed the crashes regarding the bow damage display but we're fixing a few other things before releasing 1.951.  It should be set to go by tonight or tomorrow at worst.

Sorry for going off topic but...

You(and the team) are amazing. I just felt like this needed to be said again.
13
Journey of the Five Ch.1 / Re: Bug Reports
May 28, 2013, 06:19:45 pm
Quote from: RavenOfRazgriz on May 28, 2013, 05:04:30 pm
I tried multiple %damage moves (in particular, all 3 contained in Blue Magic) on Dante (who The Damned reported as being bugged), Dante with Blind, and Dante with Blind and Regen, and I still can't replicate this problem.  If you or The Damned can replicate this and give me some screenshots (not a video, The Damned :v) I can try and recreate it on my end and see what's going on, but nothing I can think of to do that would coincide with the circumstances you and The Damned are describing can make this error happen on my end.


Hm, that's odd. Here's the most information I can provide, screenshots and all. At first I thought Zodiac compat but...just no. Full Life only worked for a percentage of HP on everyone except Snake, and I didn't try Ramza since he is the one casting it. Since it was more of an afterthought, I just took a picture of Snake's setup since it was after battle. He only had Blind on.

If there is anything more I can provide for you I'll do my best.
14
Journey of the Five Ch.1 / Re: Bug Reports
May 27, 2013, 09:38:28 pm
I can confirm some of the problems with %HP that TheDamned is having, I'll keep an eye out on it though. My personal issue was using Full Life on Cloud while he was afflicted with Blind and Regen. I'll play with it a little bit, otherwise thanks for keeping an eye on this!
15
Just for reference, I beat the chapter at level 24, with not too much grinding.

With Sephiroth you have to remember that landing any hit is more important than trying to land high damage hits. Magic will be invaluable due to it's high hit rate, as well as Dante with Trickster as those attacks are 100%. Since he hits extremely hard and has a very wide hit range, make sure to spread out even in the least bit and keep reraise on as opposed to healing. Sandbagging and placement of your party were the two most important things in my playthrough.
16
Journey of the Five Ch.1 / Re: Bug Reports
May 16, 2013, 10:05:01 pm
Back again with a couple of things. I know this isn't the place but I just finished it and my overall feeling/experience... is freaking excellent. I loved it, great script, story, events, sprites, the ASM work is superb and...ahem.

Anyhow, just a couple of typos I'll throw in the spoiler here


Sephiroth @ Zigolis Swamp "I suppose I should thank those monsters for weaking you..."

Snake @ Goug First Visit "I'm also glad it worked. Congradulations, Link."  (Not sure if this one is correct or just a difference in native languages or...you get the idea. Preference, really.)

Agrias @ Thieves Den   "Let's heaad for Lionel and get some rest."

Cloud @ Lionel Castle  "I've defeated him more that once before... and yet..."


Also a couple more things, the Female Priest @ Mandalia Plains East encounter is flagged as male.

MA Save states in the description PA +1.

Sorry if any of those have been brought up already. I'll be doing more playthroughs/grinding/exploring/etc so I'll be around!
17
Journey of the Five Ch.1 / Re: Bug Reports
May 12, 2013, 12:22:32 pm
I haven't actually dug too deep into the descriptions or noticed any big bugs other than the no damage shown for crossbows or damage shown twice, but I just threw together a few mistypes as I went through. Only up to Sweegy Woods so not too much... anywho.

At the event with Tesnya at Dorter, Agrias says this after intervening, "With some digging, I quickly learned that then 'Duke of Lionel' was here, and... Should be "the"

In the same scene she says "Never would I abandon a friend whose in need."  I think it's supposed to be who's. Could also be who is, if that flows better.

In Dorter and Barius Valley(possibly)  Tesnya got switched around to Tesyna.

Delita's conversation with Romar after Tesnya got axe'd, he says Tesnya shouldn't have been chasing down "rouge agents." Should be rogue.


Again nothing major, and I'm thoroughly enjoying the patch. Excellent work!

-Edit-

When using the Knight skill Invigorate, it doesn't follow it's target. I don't know if this is intended or not, but thought I'd ask anyway.
18
The Lounge / Re: I no longer have an excuse
September 19, 2011, 11:46:48 pm
I have to say this is just... awe inspiring. It's actually a very inspirational thing, these days. The things we take for granted...
19
Celdia's Complete Patch / Re: CCP - Bug Reports
September 17, 2011, 01:00:47 pm
Ah, I do believe they both have Flashy Costumes on. Innate: Enhance is what it says is on it, so I note my confusion to that. I'll try to be more resourceful once I re-introduce myself to FFTPatcher.

For some text issues, Red Mage(possibly Mime) still says Cook instead of Butler.

Alchemist skills have some wrong information, the item you use however, has it right.
-Number 9 needs Poison added to the description
-Phantom Vial needs Float
-Faerie Dust needs Poison

Not sure about the higher up items, not that far.

I also just unlocked Chef's Knife. I don't plan on using it, but I'm assuming Magic: Dice is an old Cook skill. I'm going to test it right now to see if I can get it to proc to make sure what skill it's using, in case Dice isn't in the game anymore (will edit after I test.) It procs Charm. Nifty, I wasn't playing when Cook was in the game so no comment.
20
Celdia's Complete Patch / Re: CCP - Bug Reports
September 16, 2011, 07:19:34 pm
I've been noticing in Chapter 3, my people have been reacting with Faith Up for no particular reason. Just got healed? Get some faith. At first I thought it was certain jobs, but Alchemist, Gunslinger, Torero, even enemies. I've been through my items and no explanation.