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April 30, 2024, 10:43:18 pm

Frame size

Started by Curu, September 14, 2009, 11:37:01 pm

Curu

September 14, 2009, 11:37:01 pm Last Edit: December 31, 1969, 07:00:00 pm by Curu
I'm pretty sure I have the frame size for humanoid units laying around somewhere but I know for a fact I don't have the frame layout for monsters like Queklain anywhere. Hard to work when I don't know how the sprite fits into the frame.

 If anyone would feel like dropping that on me then that'd just be super swell.

Tersius

September 15, 2009, 12:01:05 am #1 Last Edit: December 31, 1969, 07:00:00 pm by Tersius
In case you can't find the frame for humanoids, here is one I did for type 2 quite a while ago.  I've since updated it to match the new layout for sprites.  To add it to a sprite open it in Gimp using the "Open as layers" option.

I think there are several versions of the monster sprites.  I know for sure that at least the Chocobo layout is different from the rest.

Edit:  Forgot to mention that the colors don't mean anything except for on the arms section.  Tan = unused, Red = sprite's back/right hand, Blue = sprite's front/left hand.  By back and front, I mean drawn "behind" and "in front of" the sprite.

Luiakyn

September 15, 2009, 12:37:05 am #2 Last Edit: December 31, 1969, 07:00:00 pm by Luiakyn
I'll have to get home to get mine :(

Cheetah

September 15, 2009, 03:49:56 am #3 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
Don't forget about the preview and animate options for sprites in ShiShiSpriteEditor that is packaged with FFTPatcher on the frontpage for download Curu. It is a huge time saver for sprite testing on the fly.
Current Projects:

Curu

September 15, 2009, 04:34:35 am #4 Last Edit: December 31, 1969, 07:00:00 pm by Curu
Shishi doesn't seem to be able to preview monsters from what I saw.

jimmyjw88

September 15, 2009, 04:50:58 am #5 Last Edit: December 31, 1969, 07:00:00 pm by jimmyjw88
Monster can't be preview by using Shishi right?
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

MiKeMiTchi

September 15, 2009, 06:59:06 am #6 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
Quote from: "jimmyjw88"Monster can't be preview by using Shishi right?

yeah..
Jot5 GFX Designer :: Spriter :: Mitchi

melonhead

September 15, 2009, 10:29:44 am #7 Last Edit: December 31, 1969, 07:00:00 pm by melonhead
This is the complete list of the sizes of all tiles used by sprites: 8,  8      32, 16
16,  8      32, 24
16, 16      32, 32
16, 24      32, 40
24,  8      48, 16
24, 16      40, 32
24, 24      48, 48
32,  8      56, 56


I think that all big monsters (everything that uses the MON SHP) use 48x48 for "walking" frames and 56x56 for "attacking" frames.

Curu

September 15, 2009, 02:54:04 pm #8 Last Edit: December 31, 1969, 07:00:00 pm by Curu
Thank you kindly, Melonhead.