• Welcome to Final Fantasy Hacktics. Please login or sign up.
 
April 19, 2024, 11:10:22 pm

News:

Don't be hasty to start your own mod; all our FFT modding projects are greatly understaffed! Find out how you can help in the Recruitment section or our Discord!


Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Sundaybrawl

1
FFTA/FFTA2 Hacking / Re: Leonarth's FFTA Randomizer
August 03, 2019, 12:45:32 pm
I know it's been a while, but has there any more progress for the randomizer? As in, adding more craziness and general nonsense?

I'd love to learn how to mod the game like this but have no idea where to start. Do you have any resources I could use to learn?
2
FFTA/FFTA2 Hacking / Re: Leonarth's FFTA Randomizer
February 08, 2019, 01:52:18 am
I've come across an issue, not sure if it's the base patch or something else but when I fight in the first mission, when a monster goes to attack my unit, it stops and just stands there, putting the game into a soft-lock. Not sure what's causing it, maybe an animation issue? I've tested it on 3 different randoms and even tried applying the patch to a clean file again. Wasn't happening in the previous version.
3
FFTA/FFTA2 Hacking / Re: Leonarth's FFTA Randomizer
February 06, 2019, 10:10:23 pm
I'm loving this randomizer so much. It's been my dream to have one for this game since I got into randomizers, and all of these ideas look really promising.

I had an idea since the animations seem to work properly with everyone (as far as I've seen at least), since you can now purchase abilities rather than being forced to learn through weapons, would it be possible to randomize which class can equip which type of weapon? Be interesting to see the combos on that.

The unique appearances would be a cool idea. Perhaps at some we could even see custom sprites?
4
Hey, been looking for a good FFT hack for a while. Just tried this one out and so far it's great! Although, I am having an incredibly hard time playing through it. Had to redo a lot of the very first fights and am actually stuck on the first beastmaster fight. Just curious, but is there something specific I should be doing in this fight or is it meant to be really difficult? I'm enjoying it a lot but I'm afraid I might stop if I can't beat this fight haha..

Excellent work on it btw. The sprites look great and curious to try out all the combinations with jobs and units.