• Welcome to Final Fantasy Hacktics. Please login or sign up.
 

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Avalanche

41
FFT Arena / Re: Arena battle videos and discussion
January 20, 2013, 07:16:28 am
Quote from: Dokurider on January 20, 2013, 06:10:55 am
What happens when Quickening is taken to it's logical conclusion?


actually i think this Match revails an even greater Problem. The Immortility of a tanky Team with 2x Phöenix blade and 2 Undead Units
42
The Lounge / Re: Now Playing
January 19, 2013, 11:26:14 am
I was playing Goldeneye on my n64 last days.
43
Quote from: Barren on January 11, 2013, 05:09:15 pm
FFT Arena SCC AI Tournament Round 3 Block C - AeroGP vs Pride

FFT Arena SCC AI Tournament Round 3 Block C - Avalanche vs TrueLight

FFT Arena SCC AI Tournament Round 3 Block C - Dol vs Angelus


i knew exactly what happens before even Watch it. GG Magic Guns


M-Ev and Kagesugi won the first Match. Than after no Elemental status procs Geos got more lucky on round 3


oh 34. min again xD. But totaly worth watching, espeacialy Map 3 was very exciting

44
Quote from: Barren on January 08, 2013, 07:48:22 pm
FFT Arena SCC AI Tournament Round 3 Block B - Eternal vs The Damned

FFT Arena SCC AI Tournament Round 3 Block B - Reks vs reinoe

FFT Arena SCC AI Tournament Round 3 Block B - Toshiko vs Dokurider


Well two units with 1000 Range, 100% accuracy, one-hitting every enemy unit/full Hp-restore of friendly units.- Nothing more to say.


Nice use of the status spells


i like watching those Ninjas. Nice to see that they are even capable of winning battles



45
very equal Teams. The dmg. of the 2 crossbow wielding samurais was a bit low, i think crossbows dont benefit from the inate two hands of the samurais do they? Other than that Samurais did very well


46
FFT Arena / Re: FFT Arena: Balance Discussion Thread
January 05, 2013, 05:30:37 pm
- I dont like the idea of casters with shields.
- If you want to boost Time Mage give it Speed 10. It makes sense since its the units controlling time.
- I Agree the idea to make Magic Guns subjects to M-Ev
47
Quote from: Barren on January 01, 2013, 09:42:01 pm
FFT Arena SCC AI Tournament Round 2 Block C - Dol vs Avalanche

FFT Arena SCC AI Tournament Round 2 Block C - Pride vs TrueLight

FFT Arena SCC AI Tournament Round 2 Block C - Angelus vs AeroGP


The first map could have been different when "Ma" or "Pa" launched just one offensive move


Not much to say other than Magic Guns are way to strong in my opinion
48
I didnt expect the Wizards to win so easy. In contrary i thought Monks will win that. Seems like i underestimated the Power of Magic


Here my first guess was that lancers should win that easy, especialy with Jump which is a goos way to evade spellls like holy, but after all that was not easy


Since i tested my own Geomancer Team against this archer-team i know that it is very, very hard to win against them. So no suprise there
49
Quote from: Barren on December 26, 2012, 12:41:22 pm
FFT Arena SCC AI Tournament Round 1 Block C - AeroGP vs Dol

FFT Arena SCC AI Tournament Round 1 Block C - Avalanche vs Pride

FFT Arena SCC AI Tournament Round 1 Block C - TrueLight vs Angelus


Wow incredible long yet not boring Match both good Teams i suppose. but on paper the Samurai Team  looks like a hardcounter to this Gunwielding Chemist.


Well after this 50 min. Match i think this was refreshing


I am a bit afraid of this Scholar Team i think they could be able to beat even my Geomancer Team

50
The Lounge / Re: Christmas Music Thread
December 24, 2012, 12:06:13 pm
51
Quote from: Barren on December 23, 2012, 07:13:57 pm
FFT Arena SCC AI Tournament Round 1 Block B - reinoe vs Dokurider

FFT Arena SCC AI Tournament Round 1 Block B - Reks vs The Damned

FFT Arena SCC AI Tournament Round 1 Block B - Toshiko vs Eternal


In my opionion Thief are one of the strongest clases out there. Everyone of the Thiefes in this Team is a good unit but i think they dont harmonize so great. Still a great Team.


Seems like i underestimated the Power of Time


both great Team. this was fun to watch. But i dont know why but i dont like that those elemental Guns are so damn strong.



52
Spam / Re: WE ARE ALIVE
December 22, 2012, 09:34:44 am
Im disapointed, i  hoped something exciting is gonna happen : (
53
QuoteBarren is awesome

Thats right doing it all by yourself seems a lot of work. Thanks for that!

QuoteI forgot to say that I don't envy you when it comes time to trying to pronounce the name of Avalanche's units.)


Ja sorry for that. Just call them unit 1, 2, 3 and 4 if you like.
54
I think Fate saw that there is a Tournament going on on FFH and decided to not destroy humanity. Wich is a shame if you ask  me.
55

Good Luck everyone.

Quote from: Malroth on December 21, 2012, 12:58:31 am
I wonder If I'm a cause or victim?


definitely the cause, you Archer team is strong as hell, i could´t design a Team that could beat it. My favourite of the Tournament
56
FFT Arena / Re: Banned maps for up coming tourney
December 18, 2012, 04:45:26 am
I am against a random map as a tiebreaker. I think there are certain Teams who only can win if they can reach the other team in first turn melee-range. Plus some Teams with +1 Speed on their units might have a great advantage because they can cause havoc at first turn, forcing the other Team to heal up and be defensive.

I think a Team who cannot win matches at Melee/large maps is not well designed. Whereas even well designed teams can lose to not so well designed team on a small map.

So I would prefer
large/medium/small
Or if we can't find consent for this; large/small/medium


Two General Statements about the selection of maps:
1.   Good status procs of elemental magic should not be a reason to ban a map!
2.   We should accept, that some Units and abilities grant an advantage on certain maps, if not what reason would there be to use abilities like Jump, Teleport, Float, ignore high, etc. So I think we should only ban maps if they mess with the ai, give a Team a general advantage due to the starting position or if the advantages of certain abilities are unproportional big.

57
FFT Arena / Re: A.I. Q&A
December 17, 2012, 03:57:58 am
Thanks Doku that was enlightening, i was puzzled how the Ai uses quickening and i thought that some jobs simply refuse to use it.

I wonder why it seems not possible to Change the Ai in a patch? or is it possible?
58
FFT Arena / Re: Anyone up for a mono tournament?
December 05, 2012, 03:40:23 am
I made an Archer Team myself. Because i thought i had Archers.

Edit: just letting everyone know that im not using a archer team. Instead i make a Geomancer Team
59
FFT Arena / Re: Anyone up for a mono tournament?
December 02, 2012, 04:05:16 pm
Alright i take Archer. I never realy used them before so its good.
60
FFT Arena / Re: Anyone up for a mono tournament?
December 02, 2012, 01:56:37 pm
So whats Jobs are free i think Archers? so i take whatever is left over : )