• Welcome to Final Fantasy Hacktics. Please login or sign up.
 

Alternative Monster Palettes/Sprites

Started by Vanya, June 11, 2008, 01:12:34 am

Vanya

June 11, 2008, 01:12:34 am Last Edit: July 15, 2008, 02:55:59 pm by Vanya
In this thread I'll be releasing some recolored and revised monster sprites to liven things up. I'll be making updates from time to time as I redesign the monster sprites and come up with ideas for new abilities.

Classics Chocobos (for my personal hack)  final


Ideas:

Common Chocobo - Attack; Choco Cure; [Choco Ball]
     Innate: Move in Water; Any Ground; Counter.

Green Chocobo - Attack; Choco Cure; Choco Esuna; [Choco Ball]
     Innate: Move in Water; Ignore Height; Counter.

Black Chocobo - Attack; Choco Ball; Float; [Choco Meteor]
     Innate: Move in Water; Any Ground; Fly; Counter.


Basic Chocobos  final


These are just different shades, and hues of yellow chocobos. They could all have the same skills, but different stats and growths. Or they can all have a variety of skills, whatever.

They came about as I was researching the different kinds of Chocobos. I noticed that 6 different games have only yellow chocobos. So here are a nice group of wild chocobos. I'll be adding another one called 'old school' that has colors sampled from the actual games they're from[/b]

Loner Chocobos  


FF2-DoS - Basically the same as a river chicobo.
FF3DS - Just a basic chocobo as far as I know.
FF6 - See above.
FF8 - Same as river type.
FFX & X-2 - Very good jumper's but I wouldn't equate them to a Mountain chocobo. They are also able to open chests and search for hidden treasures, therefore I'd give them 'Move - Find Item'.

FF4 Chocobos  final


The colors are based on a combination of the SNES and GBA versions. There's a red chocobo that is from the Lunar Ruins.

Ideas:

Common Chocobo - River type.
White Chocobo - Has a special MP recovery skill.
Black Chocobo - The very first chocobos that could fly.
Red Chocobo - They only appear in a side quest on the Moon. The only thing that I can definitely say is that they are kept by a breeder.

FF7 Chocobos  


Common Chocobo - This version can't cross rivers.
Mountain Chocobo - Can climb mountains.
River Chocobo - Can cross any shallow waters.
Black Chocobo - Mountain X River.
Golden Chocobo - Can basically can go anywhere and walk on water.
  • Modding version: Other/Unknown
¯\(°_0)/¯

Vanya

June 11, 2008, 01:18:05 am #1 Last Edit: June 11, 2008, 01:36:49 am by Vanya
Bomb - Grenade - Pyrobolos
(add pics later)


Ideas:
Bomb - ?
Explosive - ?
Pyrobolos - ?
  • Modding version: Other/Unknown
¯\(°_0)/¯

Vanya

June 11, 2008, 01:23:05 am #2 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
Coeurl - Coeurl Regina - Grimalkin
(add pics later)


Ideas:
Coeurl - ?
Coeurl Regina - ?
Grimalkin - ?
  • Modding version: Other/Unknown
¯\(°_0)/¯

Asmo X

June 11, 2008, 01:49:05 am #3 Last Edit: December 31, 1969, 07:00:00 pm by Asmo X
This is cool. I was just thinking how a lot of the early monster palettes look sort of unremarkable. Cuars in particular. Vampire looks awesome but the other 2 dont do much for me. I like these new palettes.

Austin

June 11, 2008, 03:52:09 am #4 Last Edit: December 31, 1969, 07:00:00 pm by Austin
Nice, how about a bright pink malboro next?  :P
  • Modding version: PSX

Vanya

June 11, 2008, 10:05:06 am #5 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
Quote from: "Austin"Nice, how about a bright pink malboro next?  :P

LOL! Sorta like a Vivian from FF12? I'll get to it.

Actually, If I really get into this I'll do a bunch of sets from various games. There ARE like 4 empty palettes I can work with. Right now I'm doing the ones that are going to be in my personal hack. I'll add others as I go along.

Say, what do you guys think if I did an SPR for each FF title the monster type appeared in?
  • Modding version: Other/Unknown
¯\(°_0)/¯

Asmo X

June 11, 2008, 10:20:14 am #6 Last Edit: December 31, 1969, 07:00:00 pm by Asmo X
If you're willing to go to the trouble, could you please do something like this for the first 2 squid classes? They're just very bland at the moment. I dont mind if the colours are still muted (not everything good has to be vibrant), but the scheme just doesnt work on either of them at the moment.


Hmm. So many of them aren't very good palettes. Flotiball, Tree Classes (except for that one that actually looks like a tree, which is cool), bird classes, Bull Demon, Minotaurus.

Also, rad. Pink Malboro. I could get behind that

Vanya

June 11, 2008, 10:23:15 am #7 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
I think I can do something for the calamari folk.
  • Modding version: Other/Unknown
¯\(°_0)/¯

Vanya

June 11, 2008, 11:32:01 pm #8 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
New chocobo sprite: New Basic Chocobos added to the first post. Check it out.
  • Modding version: Other/Unknown
¯\(°_0)/¯

LastingDawn

June 11, 2008, 11:35:50 pm #9 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Hmm, looks quite classy. Even small changes like these are nice to see.
OT: What do you use to change sprites? Now that my time trial with tehe Corel Paint is up, I need to find another alternative.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

Vanya

June 11, 2008, 11:56:59 pm #10 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
I use a program called NeoPaint. It's easy to find, but it isn't free. There are ways around that, though.
  • Modding version: Other/Unknown
¯\(°_0)/¯

Asmo X

June 12, 2008, 12:32:09 am #11 Last Edit: December 31, 1969, 07:00:00 pm by Asmo X
heh. The green one looks cool. Though I will probably leave chocobos the way they are.

Zozma

June 12, 2008, 02:45:32 am #12 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
the green looks cool but i say do a little more shading to it... right now it looks like a poison chocobo lol. but i had considered making a blue, green and white one (like the ones ff7 has) a river chocobo, forest chocobo, and holy choco.

(there are two unused green bomb palettes that might be perfect for the green one take a look at them, also in find that the blue bombs colors are perfect for a blue chocobo)

well you can make up to 8 different colored chocobos with the same sprite as well.. and also if you use the doppelganger idea i mentioned, u can get those other palettes without screwing up the original 3.
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Asmo X

June 12, 2008, 04:07:55 am #13 Last Edit: December 31, 1969, 07:00:00 pm by Asmo X
If anyone remembers Trickster from FF12, that would be a good use for a white chocobo palette. Only thing is that one of Trickster's trademarks was invisibility and currently that doesn't work very well for the AI in Tactics.

Also, there was a guest Bangaa for that fight I think, so....maybe a guest Goblin or something? I think that would be a cool special fight to have early in the game. Currently a lot of the special battles are in chapters 3 and 4.

Vanya

June 12, 2008, 10:01:44 am #14 Last Edit: June 12, 2008, 08:55:25 pm by Vanya
I researched every chocobo in the entire series and I'm planning on doing a sprite for every major grouping of them. I'm doing one for FF4/FF5 next, which will include a yellow, white, and black chocobo. One each for FF7, FF9, FF11, and FF12.

Oh! I forgot to mention, I already revised the New Chocobos sprite, but I haven't uploaded it yet.
  • Modding version: Other/Unknown
¯\(°_0)/¯

Vanya

June 12, 2008, 08:54:45 pm #15 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
New Chocobo added from FF4 & 5. I'd like to know what you guys think of the beaks. I tried to make them more like the ones in pretty much every other FF. I may update the other 2 chocobo sets with the new beaks depending on the feed back I get.
  • Modding version: Other/Unknown
¯\(°_0)/¯

Grandy

June 12, 2008, 09:10:26 pm #16 Last Edit: December 31, 1969, 07:00:00 pm by Grandy
The beaks look nice, just not too FFT-ish IMO. I'd stick with the original ones.

Cheetah

June 12, 2008, 09:16:00 pm #17 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
I'm loving the white Chocobo/Trickster idea, and the sprite looks great.

Are you going to post preview pics of your other palette swaps?

I'm kind of ambigioius on the beak change.
Current Projects:

Vanya

June 12, 2008, 10:16:08 pm #18 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
I am indeed posting previews of all monsters here in this thread.

I have an idea about the beaks. I'm using them from now on, and I'll retrofit the first 2 sprites with them. If anyone wants the no beak look they can rip the palette from my sprites and apply them to a plain chocobo sprite. They'd have to make adjustments to the portrait palettes.
  • Modding version: Other/Unknown
¯\(°_0)/¯

trickstardude7

June 13, 2008, 06:39:58 am #19 Last Edit: December 31, 1969, 07:00:00 pm by trickstardude7
AWESOME!! I LOVE THE WHITE CHOCOBO!! any chance on a gold chocobo?