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Messages - 3lric

3341
The Lounge / Re: ST4R's summer Movie Stream
June 20, 2012, 11:22:27 pm
Dazed & Confused
3342
New Project Ideas / Re: Pokemon: Tactics version
June 20, 2012, 07:43:03 pm
No, I was referring to forcing Transparent on them :P
Non-targetable would be the most preferred method
3343
FFT+ / Re: I'll re-make FFT Plus from scratch
June 20, 2012, 07:05:50 pm
Quote from: Dome on June 20, 2012, 06:59:01 pm
And I HATE it to death


This ^ x 1,000,000
3344
New Project Ideas / Re: Pokemon: Tactics version
June 20, 2012, 07:04:34 pm
Quote from: The Damned on June 20, 2012, 06:24:54 pm
(Of course I remember something only after falling asleep and then hitting enter on that. Also, heh, Elric posts right after I start to type, meaning he wouldn't have had to double post.)

On second thought, the Pokemon that got later evolution probably should be included, if only because that gives you the opportunity to use Pokemon beyond Generation 2 without having to go very "deep". It also lets you keep several popular Pokemon like Electabuzz and Rhydon. Most importantly, it means not cutting Misdreavus just because of Mismagius, which is rather important given that Misdreavus is the only other Ghost type besides the Gastly clan in Generation 2.


We do have atleast 2 or 3 pokemon families picked out for each type, really, we are mainly limited by the sprites that are available thru spriters resource, I've already converted quite a few to FFT sheets, but this is not always an easy thing to do since they don't always have proper walking frames. But I do see your point and we are trying to pick the best/most memorable/most useful Pokemon trees for each type. Alot of what you have mentioned above are things Pride and I have discussed as well :P


QuoteYes, I gathered as much in general given my workings with Embargo, especially given that would be the most intuitive to simulate the 1v1 Gym Leader battles in the first place.

However, unless I'm missing something here, that does not to really solve the simultaneous issue, assuming that Pride meant 6v6 and not just 2v2 or even 3v3. All it does is get rid of "fainted" bodies.


This is true, but when the time comes for this to be addressed, we will find a way to make it work and look good at the same time  ;) so don't worry /too/ much :D

Also, I'm very happy to see so many people interested in this as well, Pride and I had discussed a lot of how the mod should work for a while now and it's nice to finally be able to share some of the ideas with everyone.

Keep the comments coming people!  :mrgreen:
3345
FFT+ / Re: I'll re-make FFT Plus from scratch
June 20, 2012, 06:15:43 pm
Correct, tho this is the absolute simplest form of event editing. Unless you wanted to add new lines or remove old lines, it would be extremely easy.
Some people actually like the WotL translation? O.o Whoa.  haha
3346
New Project Ideas / Re: Pokemon: Tactics version
June 20, 2012, 06:13:49 pm
Quote from: Lydyn on June 20, 2012, 12:27:12 pm
Um ... can't you just.. put Always: Transparent & Wall? I mean, that won't stop the player from attacking the enemy trainer (I could be wrong, since I haven't tested the transparent status out much), but if that's the case - the player is not the sharpest tool in the shed for trying to attack an immortal enemy. I mean, did I miss something here or is there just an off-chance no one has thought of that yet?


It /could/ be done that way, but we are trying to avoid the "jury-rigged" look on things. For best results and appearance we want it to be look proper, not like we had to find a way around doing it a certain way, if that makes any sense

Also sorry for double post, I was at work for the last one and my phone is horrible to type with
3347
New Project Ideas / Re: Pokemon: Tactics version
June 20, 2012, 03:25:21 pm
Sprite limit has work arounds in planned battles by using event conditions + addunit after a unit is no longer on the field
3348
New Project Ideas / Re: Pokemon: Tactics version
June 18, 2012, 06:13:51 pm
Desocupado.

Pokemon are Monsters, monsters do not have a job wheel
3349
FFT+ / Re: I'll re-make FFT Plus from scratch
June 18, 2012, 05:30:09 pm
What event help would you like Dome? (besides the EVTCHR stuff that i already said I would do)
You know you can always ask me for help lol.
3350
New Project Ideas / Re: Pokemon: Tactics version
June 17, 2012, 09:25:27 pm
We are already aware of Pokemon Conquest and it has nothing to do with this mod..
3351
The Lounge / Re: Event Editing Competition
June 17, 2012, 02:49:30 pm
lol, well the idea was to make an entirely new event from scratch for the competition :P

If we could use old events I would just enter Dantes Intro lol
3353
The Lounge / Event Editing Competition
June 16, 2012, 09:17:52 pm
This is something I've wanted to do for a while, but have been hesitant due the fact that we simply
don't have that many event editors on this site. AFAIK there is Kokojo, Pride, Xifanie, Sammy and myself.

So I the questions I have are this:

If we have a event editing competition, who would participate?

What if any should the guidelines/limitations be?

Should they all follow a general theme?


If enough people are interested I would be very glad to do this, not only to get some new people
interested in making events, but also since it seems like it could be fun to do.
3354
I cant answer that due to spoilers, but i will say you will be pleasantly surprised,
also. The release of Chapter 1 is estimated within the next 3 weeks. Everything is being
pretty much finished/wrapped up at this point and we are waiting on very few remaining things.
3355
No problem, if you have any other questions, dont hesitate to ask
3356
New Project Ideas / Re: Pokemon: Tactics version
June 12, 2012, 08:54:11 pm
Quote from: MiKeMiTchi on June 12, 2012, 08:37:09 pm
Unique trainer innate skill
Every trainer has a skill, like in Advance wars. For example, a Ninja trainer will have his own skill that hits all his pokemon and give them haste status. Once per battle only.

This is a interesting thought, tho it really wouldn't be much different then things like Accuracy X or other items like that, tho I'm not sur eif those will be used or not,
so this might be something to look into. Just remember tho, there is a limited amount of Job classes to work with and most of those will be dedicated to Pokemon :P
Quote
Bar propositions
Propositions could work as trade requests and day care requests. Since there are number of days completion, our pokemon could be sent to a day care center for a number of days. As for the trade center, there could be a follow-up event. Other possibilities: tournaments and contests.


I dunno how Trades would work with it, but the Daycare is actually kinda a sound idea, being that when you go onto props you gain EXP and whatnot, much like you would in daycare
3357
New Project Ideas / Re: Pokemon: Tactics version
June 12, 2012, 08:01:16 pm
Thank you for clearing that up for me lol. I only know Gen up to Gen 2 Pokemon (I'll be even more embarrassed if that is from Gen 2)

And the issue with doing an escape from battle that way is not really possible do what what you mentioned, Story battles. This also seems like
a easy way out and might look a bit off to actually make it kill everyone lol.
3358
The Lounge / Re: Street of rage Remake
June 12, 2012, 07:43:58 pm
Sounds great, thanx for bringing this to my attention, gonna check it out right now
3359
New Project Ideas / Re: Pokemon: Tactics version
June 12, 2012, 07:39:50 pm
Quote from: MiKeMiTchi on June 12, 2012, 02:00:08 pm
-evolution in-battle!


Evolution is going to be done thru Nelveska Temple at the Breeder. Evolution in battle would not only require most likely alot of ASM work, it would also liekly require every single battle to be a scripted event and have preplaced allies/enemies, and even then it would be very complicated, tho I wouldn't say impossible, tho Pride has already setup the evolution to work out very well the way it is currently setup.

Quote-unique trainer innate skill


What do you mean?

Quote-allow trainer movement (for throwing pokeballs\items)


This is AFAIK still up for discussion, the original idea was to have them the trainers not move, and make it so that Pokeballs could be used from any distance,
I'm not sure what Pride has ultimately decided on as of yet tho.

Quote-withdraw from encounter?


Now THIS is a very interesting idea, I've always liked the thought of being able to escape from battle in FFT. Dunno if it's possible tho,
so I'll leave that one for Pride to answer

Quote-Bar: Trade center; Act as day care center as well


Can you elaborate more on your idea with this?

Quote-Have Exploud


??
3360
Spam / Re: OH MY GOD...
June 12, 2012, 07:07:30 pm
Quote from: Kagebunji on June 12, 2012, 02:24:53 pm
He is my favourite cause of his character, obviously. Grow up, Koko. As a punishment, no EVTCHRs for you anymore. Hope you enjoyed that last comment of yours.

<3


Ohhhhhh, that's gotta hurt.