• Welcome to Final Fantasy Hacktics. Please login or sign up.
 
May 19, 2024, 04:27:25 am

News:

Don't be hasty to start your own mod; all our FFT modding projects are greatly understaffed! Find out how you can help in the Recruitment section or our Discord!


Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Tea

181
Spriting /
October 09, 2008, 03:32:01 pm
More poses.
182
Spriting /
October 09, 2008, 11:46:27 am
Female Geomancer sideboob ready. 13 colours.

What sprites have naked arms? ;o
183
Spriting /
October 08, 2008, 09:50:11 pm
alchemist, monk and geomancer got some concept art where I will base the sprites on now, ill try explaining.

Alchemist is like a merchant, except less fat, smaller bags, no cap and one bag less even. Looks skinnier too than chemist.
Monk wears a robe now, with a skirt underneath. One arm is naked, the other is covered by the robe. No boots, small shoes.
Female Geo wears a one piece still, but with a belt. Also naked arms, no boots. Currently naked feet, but maybe shoes. Long hair with a hairband. Also trying for the skinnier look.

Got a few ideas for the others.

update: got them all. weeeee.
184
Spriting /
October 08, 2008, 08:56:54 pm
I'm wanting to do some serious respriting for my patch, but im afraid its taking a looong while. Any ideas as to how they should look is appriciated:
Male alchemist
Female Monk
Female geomancer
Advanced Magic class Mystic
Vagabond class
Dragoon class (as in a heavily armed troop)
Scholar
Paladin

So yeah, im starting from scratch, which is the fun part.
185
Spriting /
October 08, 2008, 07:27:46 pm
ah, found it. Silly me. Screwing around with that for experience also will solve these questions. Thanks for redirecting me. Much appriciated.
186
Spriting /
October 08, 2008, 06:33:29 pm
It does indeed show very, very very neatly what the sprite looks like, so its a great help after starting and seeing what needs to be done still, to see what looks off. But it doesn't answer what part of the sheet is used where, which seems quite vital for my sprite ideas.
187
The Lounge /
October 08, 2008, 06:06:21 pm
Got it back in 2000 or something. When I was on vacation in Alaska (I'm from Europe btw), we went to some Super Store on like the first day there. We saw lots of videogames, Chrono Cross, Final Fantasy Tactics, Final Fantasy VII, the sort of games I couldn't buy here because they weren't released or just never in stock. So I bought FFVII, and with my bro I bought FFT. "Oh, a final fantasy. Should be nice." he said. It was 15 bucks anyways. So, never seen it before, I paid my half and it's been the best $7,50 of my life. My brother funnily enough never really played it because he had no time.
188
Spriting / Basic Sprite editing
October 08, 2008, 06:00:11 pm
For my own little project I need to make some new sprites. That's all awesome and stuff, but these spritesheets confuse me to no end. I get that its all needed, but there are a few things I don't get. I added a file with a picture using a nice sprite to make clear what parts I don't get. In text these things are:

-Why is stuff organised like this, and how is it even organised?
-How big can I make the sprites?
-What arms show their front, and what the back (especially the lower arms I don't quite get)
-Making sprites was done with only 16 colours, correct?

I'd like to make a few sprites of my own, but I need some more information before starting :>
189
The Lounge /
October 07, 2008, 05:46:16 am
I heard about this place in google, after hearing about fftpatcher (and lioneditor) on gamefaqs, since everyone is requesting patches there. I just wanted multiplayer items at first, but now Im busy all day with a bad FFT patch.
190
War of the Lions Hacking /
October 06, 2008, 08:40:19 pm
k, so that means I'll simply delete the bags and replace their spot. Always hated those things anyways >o Maybe some other stupid items too that didn't add anything anyways. Does mean Im gonna edit a lot of text. Oh well.
191
War of the Lions Hacking /
October 06, 2008, 11:31:12 am
While we're busy anyways, I tried adding a few items on slots that had nothing there (item 279 etc.), made them common (not rare), enemy level 85 etc, but they wont show up in the enemy's equipment for me to steal. Using lioneditor to get them in my inventory isnt gonna work with these items, so I was wondering what else has to be done to make a few new items, or do you have to use item slots that already have an item there?
192
War of the Lions Hacking /
October 06, 2008, 06:50:13 am
I did do that, Green Archer, but it didn't work in my test battle =p Anyways, thanks people :>
193
War of the Lions Hacking /
October 05, 2008, 07:26:53 pm
So to get people to join there has to be a black screen, and they have to be on field at the end of the event, if I understand you clearly? Which probably means that using Lioneditor to get them into my party and using them when I wanted them to join is the better and quicker way, right?

Thanks for the quick reply and the help :>
194
I have been trying for the past week to make a nice patch for FFT with some changes in all areas. Also making it possible to buy those rare items at will, and having certain characters join at certain times. However, these last two things don't really work as intended.

The shop availability is simple, the items (knight swords and the like) just won't appear in the shops. I unchecked the "rare" tag," and made them available from the start in chapter 1. When I go into a shop, the only extra items that appear are the items that were already set as buyable somewhere, which seems weird. Can't I set these items to buyable, or is there some trick to it I don't know?

The other problem is about characters joining that wouldnt normally join. Say, Oran joining in Grog Hill after he meets you accidentily. Say, Formav and company joining after your battle in Mulonde (this was my test battle). I made them exactly the same as other characters who DO join after an event (Meliadoul, Rapha, Malak), but it won't work. They just teleport away and I go to the next battle. I could of course uncheck the "immunity to traitor status" box, but that's not possible with Oran. He's never fighting you after all.

Is there anything I missed, or is it just plain imossible?