- Axes get new formula ([(0 + (1..PA)) + PA] * WP)
- Fury Hack is also input at Brave+40% damage done and taken
- Undead takes 25% damage from Phoenix Down
- Weapon Guard evade for all units
- Global Class-evade (100% on front, 50% on side, 25% on back)
- AI attacks transparent units
- Charging does not give 50% damage bonus.
- (MA+Y)/2*MA becomes MA*Y
Discuss as you like.
More hacks.
Brave Up will add 10 Fury when it activates
Face Up will add 10 Faith when it activates
Not sure, but Arrow Guard to block Gun attacks? I want to know how you guys feel about this one especially.
I'd be fine with Arrow Guard becoming Projectile Guard as long as it works for magical guns too.
BTW, a more appropriate name for it would be "Blur". <_<
New Arrow Guard will work for Magic Guns as well. But I need more opinions on it.
I like it, it buffs up a reaction that we would probably not see being used, making it viable imo.
I'm all for it. Really perks up arrow guard.
Please tell me we're not calling it "Blur", though. Call it "Stop Missiles" or something.
Quote from: "FFMaster"Face Up will add 10 Fury when it activates.
I just realized that this is supposed to be 10 Faith, isn't it?
Anyway, one of the things I was going to mention that I keep forgetting to mention is that the ASM hack where Death Sentence ignores Block: Dead should be here, especially considering that DS is otherwise going to get fazed out and a lot of more things have Add: Dead, presumably due to Odin.
Here's a thought: change the reaction trigger to level out of... 50. All units have a 70% chance to react and this frees up Fury to be just that instead of Fury AND likelihood of reaction.
Death Sentence ignoring Cancel:Dead is interesting. If it got implemented, items would need to be tweaked a bit.
As for reactions... I'm on the fence about it. Mages are quite strong at this point in time. PX doesn't like the idea at all. You guys are going to have to convince us to add that in. With my limited knowledge, I might be able to do it...
Adding this ASM
-Charging does not give 50% damage bonus.