Quote from: Nyzer on November 28, 2020, 11:35:12 pmThat already happens, though. There are three kinds of starting stats: Male stats, Female stats, Monster stats. The only exception is Ramza, who gets Female magic stats too.
Everything else is based on job growth.
I'm not sure if you're just trying to correct for different job growth over the course of your save file, but that level of control really isn't what most players would be using the Lion Editor for, especially if they're still in Chapter 1.
And for those 3 kinds of stats there are 5 raw stats. hp/mp are set at random values. I want those values to be maxed within the rules of the game system.
Buying/starting a character male will come as 43/44hp and 10/11mp randomly (37/38hp if chemist).
Buying/starting a character female will come as 41/42hp and 10/11mp randomly (35/36hp if chemist).
Ramza can start with hp of 49-51 random (not sure about mp)
Delita can start with hp of 49-53 random (not sure about mp)
with Lion editor there are a few bugs.
#1. I cannot change the mp values from 10 to 11.
#2. If Ramza's raw hp is high and in game reads his hp value as 51, Lion editor will read the value as 52.
This tells me the tool is using algorithms that are off in the math when setting values. I would prefer to be able to access these values to set myself to test and play with. If this tool cannot provide that I'm simply asking if there is a way I can access the save file to edit this info.
I've reset over 300 games trying to get the best possible stats, but I would like to find if there is a way where I can directly change them as the perfect starting stats.