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April 27, 2024, 12:21:33 pm

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Messages - JoeCool

3
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July 2016 are we serious
4
So december now, talking about restarting the project. Its been a year and change LOL
5
alright so im not the only 1 running into difficulty problems but nothing a retry cant fix. Learning curve so steep that if it was a staircase, nobody could climb it -_- Love it tho
6
did this project die??? lol the hell??
7
waddap??? been playing ffta2 and fire emblem recently
10
Any new/updates on this front??
11
Can somebody pls make a patch that works on psn version for vita =/
12
The King of Ivalice / Re: Storyline
January 01, 2015, 08:59:27 pm
Looks like a golden idea.
13
He said January,Feb would be rediculous =/
14
Apologies, don't know the difficulty scale or how long it takes to hack/script/patch. Ur getting people excited man -_-
15
Can't wait for this sh**! So I'm gonna assume Saturday morning ull be finished?
16
This would be nice. Dycedarg a normal knight starts his evil plot to killing his father and becoming king??zalbag being ignorant on the whole situation but useable/helpful like Delita is to ramza. Make up some story that fits with wiegraf and his sister miluda growing up and trying to manage in the slums that meshes perfectly into the original story. Balbanes already king or whatever his high position was playing exactly like orlandu because you know he's heavenly. Then end it off with a string of epic battles cause of the 50 year war story to mesh into the original story. Some fictional characters would have to be made tho.
17
I just like to point out how selfish marche is,trying to return home and ruining the world for other people. I would kill him on sight if I was part of that world. Unbelievable >_>
18
Help! / Re: patches for psn/vita???
December 31, 2014, 06:41:07 pm
=/
19
Help! / patches for psn/vita???
December 30, 2014, 10:09:22 pm
Is there a way to apply wotl slowdown removal and ??? patches to the vita psn version???
20
Limit break as in....something like the combos u learn from mythril weapons? Would u need stars to use the limit breaks or did u guys completely rework that?