Final Fantasy Hacktics
Modding => Event Editing => Topic started by: Xifanie on March 16, 2022, 11:40:33 am
v1.372- ResetUnitCalculations() does not affect Battle Stats 0x1B7 to 0x1BF anymore.
- Event Conditionals can now trigger after (charged) actions/movement/crystalize/treasure as they are meant to, regardless of the Next Scenario ATTACK.OUT entries
- Fixed ButtonPressGoTo()'s event instruction byte length
- Restructured the hack to allow splitting of kanji space routines
v1.373- Fixed the .xml so that FFTOrgASM can apply it without errors (seems to run too)
v1.374