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April 30, 2024, 11:38:41 am

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1
Completed Mods / Re: FINAL FANTASY TACTICS OMEG...
Last post by Cleiton Santos - Yesterday at 08:44:04 pm
Quote from: NikoFirefox on April 28, 2024, 04:05:26 pmI need your assistance, ive done everything I can to get it to work and it still doesn't function on the appropriate systems. Help! Using the emulator on my android phone.
Hello, try to reproduce the settings below:

  In PPSSPP >> Settings >> Graphics

  Rendering Mode
  Backend: OpenGL
  Rendering Resolution: 2x PSP (Or more depending on device performance)
  Software rendering: uncheck
  Display Resolution: 2x PSP (Or more depending on device performance)
  Display layout & effects >> Screen Scaling filter : Nearest
  postprocessing FXAA Antialising (2x if hardware allows)

  Framerate control
  Frame Skipping: Off
  Auto Frameskip : Uncheck
  Skip buffer effects : Uncheck

  Speed Hacks
  Disable Culling: Uncheck
  Skip GPU Readbacks: No
  Lazy texture caching : Uncheck
  Spline/Bezier curves quality: High

  Performance
  render duplicate frames to 60hz : Check
  Buffer graphics commands: Up to 2
  Hardware transform : Check
  Skinning Software: Check
  hardware tessellation : Check

  Texture Scaling
  Upscale Type: xBRZ
  Upscale level: 3x
  Deposterize: Check

  Texture Filtering
  Anisotropic Filtering: 8x ((Or more depending on device performance)
  Texture filtering: Nearest
  Smart 2D texture filtering : Uncheck

  Hack Settings
  lower resolution for effects : Off

  Combine the above settings with the procedures given in the "Zodi-Ark Texture Pack for Omega Version" thread (from the first page of this post) for a superior gaming
  experience... Don't forget to extract the files...

  Have a good trip, I'll wait for you at the end of Omega's Deep Dungeon ;) 

2
FFTA/FFTA2 Hacking / Re: FFTA: Doublecast 0.50 Beta
Last post by Quietninja0954 - April 28, 2024, 11:40:18 pm
2 questions. How do you unlock the Dark Knight class and will there be documentation with this hack.
3
Reach The Future / Re: Weekly Updates - Project N...
Last post by Jumza - April 28, 2024, 10:41:12 pm
Leviathan Map Fix


I am now working on what is imo the worst offender on the Reach The Future bug list: the Leviathan Boss Fight new map incorrect textures.

It's supposed to look like pic 1 and does about 80% of the time... The other 20%...




(Thanks to Oronjoker for the second picture! Check out his channel on Twitch)
4
Reach The Future / Re: Weekly Updates - Project N...
Last post by Jumza - April 28, 2024, 10:37:55 pm
Revert New Poison / Regen


In Reach The Future (unlike regular FFT) the effects of Poison and Regen are reversed while Undead. While this was a cool idea, the AI is completely unaware of this change :( It would be difficult to make the AI react properly so this mechanic will be removed from future versions.

Lots of work is being done on understanding the AI of this game now and in the future! So there is hope this mechanic could come back again one day.

5
Reach The Future / Re: Weekly Updates - Project N...
Last post by Jumza - April 28, 2024, 06:08:23 pm
Blood Suck is Tinker


In vanilla Final Fantasy Tactics, Blood Suck doesn't come up in battle often. I wanted to give the player the option to try to use it (because I love shenanigans) in Reach the Future, so Vidalia Knights got the Spreading Plague ability... But it doesn't work as intended.



In the games data there is a skillset for "Blood Suck" and I thought I could put any ability in there and the AI would use it. Wrong! Blood Suck'd units will always use ability 00C8, which in Reach the Future is Tinker



Easy enough to fix (and the easiest way was to shift Blood Suck back to its original slot and move Tinker elsewhere)!
6
Reach The Future / Re: Weekly Updates - Project N...
Last post by Jumza - April 28, 2024, 05:00:46 pm
New updates incoming! I've been posting bug fixes and updates I've been doing to prep for releasing v1.1 on Discord and Twitter and neglecting the forum, so I have a few to dump all at once.

Here is the first Naked Soldier in Serensward Random Battle




If you travel from Serenham to Serensward triggering a random battle, you might have noticed something a little off about an AI allied unit... She's completely naked!
Let's get her some items.

7
Reach The Future / Reach the Future Documentation
Last post by Jumza - April 28, 2024, 04:32:11 pm
I will one day include full readme's with information on all skills, abilities, jobs, items, etc.

For now, enjoy the one piece of official documentation I have actually created, the RTF Job Tree ( / more like a requirements board)


8
Completed Mods / Re: FINAL FANTASY TACTICS OMEG...
Last post by NikoFirefox - April 28, 2024, 04:05:26 pm
Quote from: Cleiton Santos on June 17, 2023, 10:51:59 pmGuys, the version is PSP, use the PPSSPP emulator, I can help optimize the emulation settings if you need it


I need your assistance, ive done everything I can to get it to work and it still doesn't function on the appropriate systems. Help! Using the emulator on my android phone.
9
Map Editing / Re: Maps by Bladegrasp
Last post by Bladegrasp1997 - April 27, 2024, 07:23:49 pm
Thanks
10
The Lion War / Re: The Lion War 2.031 - DOWNL...
Last post by Angelodeflo@yahoo.com - April 27, 2024, 07:40:51 am
Wow this is an amazing find!! Thank you for all the hard work you've put into this and everyone else who's help!!

I currently just finished Tactics Orge and was dying to play this..., but is there any way to play this on a Modded PSP?

1)I know how to patch already
2)Can't seem to find an .iso for psx version, so I only got a .bin/.cue file --- then used win2iso to change it to a .iso file
3)Anything else after that ends up being corrupted on PSP

Hopefully I'm not doing it wrong 😅
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