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Notes: Formula 35 Heal_(Y)% Hit_(PA+X)%

Started by Vanya, October 02, 2008, 10:56:15 am

Vanya

October 02, 2008, 10:56:15 am Last Edit: December 31, 1969, 07:00:00 pm by Vanya
I'm using this formula a lot for my new Medic job, and I noticed something that hasn't been posted about it yet.

It seems to require that an inflicted status be set in order for it to heal. I tried to use it for some PS based healing with inflicted status set to '0' and it refused to work.

Can anyone confirm this is the case or add to this?
  • Modding version: Other/Unknown
¯\(°_0)/¯

Asmo X

October 02, 2008, 11:17:39 am #1 Last Edit: December 31, 1969, 07:00:00 pm by Asmo X
Yeah well this is the monk's "Revive" isn't it? Target needs to be dead.

Vanya

October 02, 2008, 11:33:56 am #2 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
Apparently, for this formula target has to be whatever is set in inflicted status. Noe status and it will never work. I wonder what would happen if I set it to inflict a status?
  • Modding version: Other/Unknown
¯\(°_0)/¯

Asmo X

October 03, 2008, 09:28:10 am #3 Last Edit: December 31, 1969, 07:00:00 pm by Asmo X
I'm pretty sure nothing, since the inflicted status resolves only when the ability connects. Also, I'm not sure this forumla supports inflicting statuses. Might have to consult Zodiac's notes...

Xifanie

October 03, 2008, 04:41:54 pm #4 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
err I tested all the formulas with the add:poison status mostly so I'm rather sure it supports adding a status.
  • Modding version: PSX
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Vanya

October 05, 2008, 08:04:29 pm #5 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
Now if I could have it work with the inflicted status as OPTIONAL I'd be happy! =)
  • Modding version: Other/Unknown
¯\(°_0)/¯