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New challenger has arrived!!

Started by VincentCraven, November 11, 2007, 07:48:06 pm

Jaakl

November 15, 2007, 08:28:53 am #40 Last Edit: November 15, 2007, 01:31:17 pm by Jaakl
I think the necro would be more dark :twisted: , it would have all the abilities of the eyeballs And all the abilities of the ghosts and not the Crush Punch (Cause its a Necro not a swordsman) And Equip Something like rods And Dictionaries or only Dictionaries And have blood suck As a commad ability, (if undead and blood suck do a everse combo dont put the blood suck ability) then the necro would be like this:

Drain Touch
Zombie Touch
Grease Touch
Sleep Touch
Look of Fright
Look of Devil
Death Sentence
Circle
Death
Demi
Dark Holy
Darkness

Equips Hats Robes Dictionaries and Accesories (non gauntlet) And no clothes

Innate Undead Float    Inmunne Blood suck???


That is My Suggestion

Argg0

November 15, 2007, 10:51:55 am #41 Last Edit: December 31, 1969, 07:00:00 pm by Argg0
Who said you need to keep them all?

Also... last time I did prepositions was... 8 years ago? Damn, I'm old.. >_>

Sudden Cry? A behemoth skill? On a mage? About the same thing as Crush Punch... ¬¬

Jaakl

November 15, 2007, 01:30:53 pm #42 Last Edit: December 31, 1969, 07:00:00 pm by Jaakl
Mmmm Maybe you're right sudden cry doesn't go there but the other skills yes

VincentCraven

November 15, 2007, 06:08:58 pm #43 Last Edit: December 31, 1969, 07:00:00 pm by VincentCraven
Looks like I'm stuck with Mime for the time being. I have no way to change the equip options, or skill options for that slot, so that slot is stuck as Mime. This may be nice for making a skill exclusive to one class, however. Perhaps Blue Mage would be appropriate here? Now it's really a monster! I kinda like Blue Mage being able to use equipment though.

As for Necromancer, I can't give Necromancer Blood Suck as a secondary. That option only works for characters who are preset in an event. I'm pretty sure if one were to recruit Elmdor (not possible because of his immunity) then he would not have Blood Suck as a secondary. If he does, then I may look at it, but from what I know, that is not the case.

Necromancer skillset, I dunno. Might as well not bother since I can't put it on the wheel for now. Only thing I thought was out of place was Float. Necromancer seems more Skeleton like to me, not Ghost like.
I changed jobs and that has made all the difference.

Chrona

November 15, 2007, 07:07:46 pm #44 Last Edit: December 31, 1969, 07:00:00 pm by Chrona
Try removing the job's Invite immunity and invite him
Silver Noble

VincentCraven

November 15, 2007, 08:17:29 pm #45 Last Edit: December 31, 1969, 07:00:00 pm by VincentCraven
I know how, but I didn't really feel like inviting him. Blood Suck seems more like a Vampire thing anyway. I guess I could look into it, but it'll have to wait until the weekend.
I changed jobs and that has made all the difference.

Argg0

November 15, 2007, 08:36:43 pm #46 Last Edit: December 31, 1969, 07:00:00 pm by Argg0
He would still have it, until someone remove it from his secondary (like putting another thing in place), then it wouldn't be possible to put it back.

huthutchuck

November 16, 2007, 01:08:49 am #47 Last Edit: December 31, 1969, 07:00:00 pm by huthutchuck
Lets not forget this thread started about finding uses for Rad, Lavian, Alicia and Boco.  Lets not allow our desire for new classes, even mine with Red Mage, forget about the original problem.

VincentCraven

November 16, 2007, 05:19:32 pm #48 Last Edit: December 31, 1969, 07:00:00 pm by VincentCraven
Ah yes. Rad = Red Mage. I suppose your suggestion for Lavian and Alicia could work.
I changed jobs and that has made all the difference.

huthutchuck

November 16, 2007, 06:54:13 pm #49 Last Edit: December 31, 1969, 07:00:00 pm by huthutchuck
I haven't gotten all the way through sigma yet, Is Cloud on level 1 when you get him, if not can that be changed?

Jaakl

November 16, 2007, 07:12:53 pm #50 Last Edit: December 31, 1969, 07:00:00 pm by Jaakl
It would be great, cause its horrible to level him up when you have your chars in a high level. Conclusion a pain in the ass to train him

VincentCraven

November 16, 2007, 08:07:30 pm #51 Last Edit: December 31, 1969, 07:00:00 pm by VincentCraven
Yes, he is level 1. The reason I haven't changed his level is that I need to add the ENTD4.ENT revision as well. Btw, I need to restore his stats, I think.
I changed jobs and that has made all the difference.

huthutchuck

November 16, 2007, 08:31:31 pm #52 Last Edit: December 31, 1969, 07:00:00 pm by huthutchuck
Well as one of the people making suggestions and not the actual patching, do what comes first and what is easier for you.

Xifanie

November 17, 2007, 07:55:12 am #53 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
Geez, stop powerleveling Vinc, raising your hacking level from 1 to 3.5/5 in one night, you're crazy.  :?
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VincentCraven

November 17, 2007, 08:05:54 am #54 Last Edit: December 31, 1969, 07:00:00 pm by VincentCraven
But there's so much hacking to do...

*Takes battle axe to FFT*
I changed jobs and that has made all the difference.

Asmo X

December 05, 2007, 08:30:49 am #55 Last Edit: December 31, 1969, 07:00:00 pm by Asmo X
I was wondering if it would be possible to have Light Cavalry classes. The sprites would just be mounted combinations and take up one slot on the formation screen. I know you can't have a mounted character on the formation screen in the traditional sense so you'd have to lodge it as a "new" sprite. They would also be monster-type classes. So you could have, say, a samurai mounted on a chocobo and its skillset could be something like Koutetsu, Bizen Boat and Choco Attack. Choco Esuna/Cure or something too if you can/want to have a 4th. Maybe the chocobo could actually be unique as well. 5 move and Fly or something. And Green.

An idea I had for a mounted knight was that the Chocobo's Choco Attack could randomly break equipment. But I have a feeling that would take up a valuable skill slot.

You might also have stranger combinations like a Goblin on a Behemoth.

VincentCraven

December 05, 2007, 08:41:15 am #56 Last Edit: December 31, 1969, 07:00:00 pm by VincentCraven
The skills for that are not too difficult, but making a class with a sprite that not only incorporates two classes in one but also alternates between animations for the rider and for the chocobo would be. I'm not saying it's not valid, but the sprite for that may not work the way we want it to. If this works, this method will be great for making mounted Knights and such as well.
I changed jobs and that has made all the difference.

Asmo X

December 05, 2007, 08:56:37 am #57 Last Edit: December 31, 1969, 07:00:00 pm by Asmo X
Forget alternating animations. The Chocobo part can handle it all. It'll get the point across fine.

At least the sprite won't have to be built from scratch.

VincentCraven

December 05, 2007, 07:16:09 pm #58 Last Edit: December 31, 1969, 07:00:00 pm by VincentCraven
^_^ That makes things so much easier.

By the way, I recently decided to give Rad innate Short Charge and the ability to wear gauntlets as well as armlets. His MAM is set to 100, so I don't think Short Charge will be a problem. His SpM is 120 just to make up for the fact that he doesn't have Doublecast. When I got him, he was pretty pathetic, especially since he starts on lv1 Red Mage and relies on his lv4 White Mage and Black Mage to cast magic. The fact that he is a male doesn't help him either. At least I made Mythril weapons give +1 MA >.>
I changed jobs and that has made all the difference.

Asmo X

December 05, 2007, 07:53:57 pm #59 Last Edit: December 31, 1969, 07:00:00 pm by Asmo X
That can be a new ability: Change Gender.