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Gambler Job Discussion Thread (Update on First Post!)

Started by LastingDawn, November 18, 2008, 11:10:37 pm

LastingDawn

August 10, 2009, 12:41:51 pm #100 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Hmm, that smile on yours looks a bit pursed MikeMitchi, his looks a bit more natural, as far as facial expressions go. I'd have to say I prefer his smile on this one.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

MiKeMiTchi

August 10, 2009, 12:48:10 pm #101 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
Okay then.
One pix difference:

change the left-most pixel's color in the smile,
same as the color of the right-most pixel in the smile,
to make it more subtle, as Sir Voldemort suggested.
Jot5 GFX Designer :: Spriter :: Mitchi

mav

August 10, 2009, 02:04:14 pm #102 Last Edit: December 31, 1969, 07:00:00 pm by mav
Before I upload this one, what if I move the entire left eye up one pixel as well as lighten the left side of the smile? Even though I left the Dancer's eyes unadulterated when I placed 'em on the last portrait, they kinda look lopsided. Also what if we color the red tie-things on her pigtails black? It'll make the shirt pop out more and make her look a little more like a vagrant.

Cheetah

August 10, 2009, 02:20:05 pm #103 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
Sprite: Okay the black looks good now, but now on my other computer one of the shades of reds looks a bit off. The middle shade, it looks too brown.

Portrait: Definitely going in the right direction. Oh man the little touch of read on the bonnet is so great too.
Current Projects:

mav

August 10, 2009, 02:34:03 pm #104 Last Edit: December 31, 1969, 07:00:00 pm by mav
Alright, I made the changes I mentioned earlier, but I'd like to hear what you guys think...

Cheetah

August 10, 2009, 02:54:03 pm #105 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
Line them all up so we can really compare. Though for the eye on the right for most of these recent ones, there are some dark pixels in her hair that look like the continuation of her eyebrow, but it is way to low. Raising that might help.
Current Projects:

mav

August 10, 2009, 03:23:24 pm #106 Last Edit: December 31, 1969, 07:00:00 pm by mav

New image on the left. Old image on the right.
Hmm, those eyebrow pixels are probably just her hair, but I'll take care of 'em anyway. Thanks for the advice man.

...getting this down to 16 colors is gonna be tough. Right now it's around 32. Oi...

EDIT: Scratch that, I got it down to 16--we lost some of the whites and some of the blacks, and her hair is gonna have to be a little more orange than blond, but it looks pretty good. I'll attach it once I get back home. It still pretty much looks like the image at the top left of this post.

Alright, take a look at the attachment. 16 colors, note the changes, provide feedback as necessary.

MiKeMiTchi

August 11, 2009, 02:49:34 am #107 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
Cool.
Quote

All she needs now is extra cuteness. hehe. :P
..and not to mention the complete sprite palette..
Jot5 GFX Designer :: Spriter :: Mitchi

mav

August 11, 2009, 01:27:12 pm #108 Last Edit: December 31, 1969, 07:00:00 pm by mav
Extra cuteness, eh? Any suggestions?

Kagebunji

August 11, 2009, 01:48:59 pm #109 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
Maybe make her close one eye and send kiss to somewhere hehe. But seriously maybe you could do some little make-up ?
  • Modding version: Other/Unknown

mav

August 11, 2009, 10:56:39 pm #110 Last Edit: December 31, 1969, 07:00:00 pm by mav
Makeup? Hmmm...that's gonna be tough. I'd like to try pull off a winking eye, but that might look wonky. Anyhow, I wanna get the colors down completely and have the palette ready, so lemme have all the suggestions as quickly as possible.

Also, how is the sprite coming along for both the male and female Gamblers?

Cheetah

August 11, 2009, 11:14:43 pm #111 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
I think it is a great portrait. Excellent work, I'm also very excited to see the sprite completed.
Current Projects:

MiKeMiTchi

August 11, 2009, 11:15:31 pm #112 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
Well, the only thing left undone for the male gambler sprite are the arms.
For the Female gambler, I'm not working on it yet.  :P
Jot5 GFX Designer :: Spriter :: Mitchi

mav

August 11, 2009, 11:37:44 pm #113 Last Edit: December 31, 1969, 07:00:00 pm by mav
Take your time Mike; these are such ambitious sprites. I'd rather wait to see something nice than get something lackluster immediately. Once the sprite is ready we should all figure out the palettes, that way I can make sure portrait will fit the changes made necessary by the new palettes...

Again, take your time Mike.

LastingDawn

August 12, 2009, 03:27:31 am #114 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Indeed, we have all the time in the world. No need to rush through this project, a rush job would have a rather messy end result, that would nowhere live up to it's potential, so I must also reiterate, patience is the best medicine.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

MiKeMiTchi

August 12, 2009, 07:46:33 am #115 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
Thanks for the support guys.
If you guys had been wondering...

Here's my progress so far:
I have tested and completed almost 1/2 of the animations using Shishi. :)
Jot5 GFX Designer :: Spriter :: Mitchi

mav

August 12, 2009, 11:40:04 am #116 Last Edit: December 31, 1969, 07:00:00 pm by mav
Wow...that looks so damn nice, I don't even know where to begin...

Cheetah

August 12, 2009, 11:41:12 am #117 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
It is definitely looking good. The colors are looking quite good as well. Good luck with those arms and other attack animations though, those will be very tough.
Current Projects:

LastingDawn

August 12, 2009, 12:12:37 pm #118 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Hmm, that is rather impressive, the arms though can easily catch up the best spriters. This is looking fantastic, though! As for a beta version, have you downloaded the new FFT Patcher version as such in the Hacking/Patching Tools?
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

Archael

August 12, 2009, 03:18:31 pm #119 Last Edit: December 31, 1969, 07:00:00 pm by Archael
5/5