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Bangaa Sprite

Started by MitchyMatt, January 25, 2020, 02:00:51 am

MitchyMatt

Hey Everyone,

Long time lurker here.

I finally decided to try my hand at spriting and this is the result. Tested in-game with Valeria Patch. Not far in game however but it seemed to be working correctly plus I ran it through the animations section of Shishi's editor to see any problems or inconsistencies. I may have missed some stuff but I figured I share my progress anyway.

Credits of sprite usage:

Smash: Unfinished Bangaa sprite

Vanya: Ramza Ch2&3 Defender sprite

I don't know how much more work I want to put into it but if it doesn't require major fixes I may go tidy the sprite up.

It has 5 color palettes attached on it as well. They all seem to display correctly in ShiShi's.
  • Modding version: PSX & WotL

Nyzer

The head seems too big for that body, IMO.
  • Modding version: Other/Unknown

MitchyMatt

I can definitely see what you mean especially when it faces toward the screen.

However, I figured their race are big in the fist place and the body I stuck with was to keep it from getting to confusing to sprite. That said I tried keeping the head at least somewhat proportional to the body. But when it moves in game it looks normal than staring at its idle picture Then again that's my bias lol.
  • Modding version: PSX & WotL

Nyzer

I agree that they're a larger species in general, and that's probably a good size compared to a human head.

But then, it's on a human body. And that just looks mismatched to me.

I think a good way of making up for that would be to paste that head onto one of the larger, fully robed sprites - not as a serious replacement but just to get a basis for how that head would look on a bulkier body.
  • Modding version: Other/Unknown

MitchyMatt

Any recommendations? I could give it a quick shot but not sure which body sprite type you are referring to. Lol
  • Modding version: PSX & WotL

Nyzer

January 25, 2020, 02:24:00 pm #5 Last Edit: January 25, 2020, 03:16:16 pm by Nyzer
Zalmo, for one. Here's a crude little concept of how the Bangaa head looks on some of his spritesheet.

IMO, despite this obviously being a crude pasteover, this is way better - the bulkier body much better suited to the large head.

Conveniently, Zalmo's sprite is actually very close to the FFTA Bishop sprite, too. Though it wouldn't be my first choice for a Bangaa sprite, given that Bangaa are the physical specialists of FFTA.

So I took a look at a couple other sprites, too. The female Samurai looks like an okay base for a Templar.

Even better, though: the Jot5 male Dragoon, which has a lot more bulk to it than that Ramza Defender, and still looks like a heavy armor unit. Especially if you frankenstein the vanilla M Monk pants onto it. If you ask me, if you took the Bangaa head, the Jot5 M Dragoon, the M Monk pants, and a good pair of thick gloves from some other sprite (such as the aforementioned F Samurai), you'd have an excellent helmetless Defender sprite.
  • Modding version: Other/Unknown