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Started by Windows X, December 11, 2017, 04:33:54 am
Quote from: Windows X on December 19, 2017, 04:15:56 amThank you for your suggestion. There's part I don't quite understand here so could you eloborate it?"Pretty sure you can't use default Aim skills and normal skills in the same skillset."
Quote from: Windows X on January 22, 2018, 06:59:16 pmIt's been a while since last release and I've been testing and working on re-balance and improvements on various jobs. 1.3 will have a big update with real effort to keep things more balanced and improve enjoyment.Since there's a lot of changes going on in 1.3, I'd appreciate if anyone can test my mod before releasing. Please let me know if you're interested and I'll send current Valeria 1.3 update for you. Here's some main ideas. -Archer will have abilities similar to aim with status infliction added-Some spells has been adjusted and reworked-Monk has some offensive abilities reworked for situational use and adjusted support abilities not to render spells useless-Summoner receives magical attack and spells boost now-Holy Knight and Sword Saint abilities is now nerfed to be more balanced-Some adjustments on items making ranged weapon be more useful and balancedThis new patch will totally change the way you play the game since tutorial. Ladd can be hit by Archer. Sword skills won't work right away and hit weaker. It may raise the game difficulty a little but also make some fights easier too. Please let me know what do you guys think about these changes and have fun.
Quote from: lessen on April 06, 2018, 12:11:28 amWhen you release 1.3, would you please please include a version with the Unstretch patch included? I play in an emulator on a large screen and Unstretch is the only way I can play at 1x resolution (best performance) and not have hideous pixel distortion.
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