KK Guys, I need help with a name for this mechanic
Basically, as your hp goes down, you do less damage... so if your at max hp, you do 100%
If your at half your hp, you do 50% of your damage
The contrary to this is The Painbreaker...The more pain he takes, the more damage he dishes out.
With him at 50% hp he deals 150% damage
This applies to meele attacks only so far.
Stamina?
Morale?
Injury?
Awsome idea I love it.
I loved it with pure love.
Also you should make abblitys that goes over of this system.
Let's see. The painbreaker's mechanic would've been easier to name. Rage, as in the angrier you get, the stronger you get.
For the opposite effect is like shying away from battle as you take more damage... morale *kinda* fits, but not quite. Stamina or fortitude works better. Similar terms: endurance, mettle, resolve, nerve... ^_^
Endurance... i like that one... Morale kinda does...
I played City of heros, still do...the term endurance is basically a regenerating mp...so im a fan of this one just for hte similarity.
Quote from: "SentinalBlade"KK Guys, I need help with a name for this mechanic
Basically, as your hp goes down, you do less damage... so if your at max hp, you do 100%
If your at half your hp, you do 50% of your damage
The contrary to this is The Painbreaker...The more pain he takes, the more damage he dishes out.
With him at 50% hp he deals 150% damage
This applies to meele attacks only so far.
hey! was this the one we were talking about in chat?
this is a good one
Hmm, im not sure how this mechanic will be done tho...
So this is a type of degradation that occurs as you lose health? This is a genius idea as far as realism goes.