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Messages - mav

41
Spriting / Re: Twinees' Sprites
July 17, 2011, 01:30:08 pm
Sweet, I'll try to get some up within the next day or two. Any palette ideas in mind? I usually just mimic the color combinations seen in Vanilla, but I'm willing to mix it up a bit.
42
Spriting / Re: Kagebunji's sprites- Moving on...
July 17, 2011, 12:12:12 pm
And here it is. Someone should test it though.
43
Spriting / Re: Kagebunji's sprites- Moving on...
July 16, 2011, 10:09:16 pm
If these palettes are fine, I'll post the SPR and BMP.
44
Spriting / Re: Twinees' Sprites
July 16, 2011, 02:11:15 pm
God, that's gorgeous. I'm working on palettes right now, Twin. So if you'd like me to give this fella the full treatment, lemme know.
45
Spriting / Re: Kagebunji's sprites- Moving on...
July 11, 2011, 06:19:14 pm
Sweet, I'll try and create some palettes for him. Just so we're on the same page though, the first palette is fine, right? You don't want me to modify that, just give him additional palettes?
46
Hah, I'm loving this already.
47
Hah, to each his own then, Eternal. Great work on the dialog--your verb choice really adds polish.
48
Gorgeous editing, Kokojo. And like Cheetah said, the script editing is really shining through (though seeing !? instead of ?! irks me, but whatever). I'm quite impressed. Keep at it, man. We need to get you some more custom sprites...
49
Spriting / Re: Koru's Sprites
June 24, 2011, 06:20:24 pm
I like this color scheme, but there needs to be more depth. Lighten the lightest shade, darken the darkest shade, etc.
50
Spriting / Re: Lijj's Sprites
June 16, 2011, 12:40:35 am
Whoa, phenomenal improvements to the sprite. Great job, Lijj. You definitely made all the right improvements.
51
Spriting / Re: Cingin's Sprites - Lali-ho!
June 16, 2011, 12:38:40 am
Hah, these sprites are so cute. I can't help but feel like your shading is a little messy though and the sprites aren't exactly FFT style. Did you create these palettes yourself?
52
Spriting / Re: Lijj's Sprites
June 14, 2011, 05:48:56 pm
Better improvements on the shading and shape of the hair, Lijj, but this still needs a little work--your hair palette is so saturated that it looks out of place, there's a little bit of outlining on the right bang, and you could use a highlight on the lightest portion of the hair.
53
Spriting / Re: Kagebunji's sprites- Moving on...
June 13, 2011, 04:52:14 pm
Hah, looks like my version is now useless. Great improvements by everyone.
54
Spriting / Re: Kagebunji's sprites- Moving on...
June 12, 2011, 02:46:28 pm
Kage, you can fix this portrait up really nicely with a couple easy steps (or none, since I've done it for you--let me know if you want it). Make the face longer and wider by one pixel, make the neck longer by a pixel, and move his right eye to our right one pixel. The hair might not even need to be reshaded--just replace the lightest color with something a little less saturated and you might be set.
55
Spriting / Re: Kagebunji's sprites- Moving on...
June 12, 2011, 01:57:20 pm
The shading on the hair needs work. I'm not sure if it's cause of his bulky shoulders, but his head looks too small, for some reason.
57
Spriting / Re: beowolf jr.
June 05, 2011, 12:41:54 pm
Aside from Kage's suggestion, it would be nice if you could have the head facing a slightly more natural angle, but that would involve redrawing most of the portrait. Good start,
58
Spriting / Re: beowolf jr.
June 04, 2011, 01:08:32 pm
Great improvements on the dead frames.
59
Great progress, Kokojo. I look forward to all of this.
60
Spriting / Re: beowolf jr.
June 01, 2011, 06:30:02 pm
Fix those dead frames too, chief.