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Magus from CT

Started by ChronosAragami, October 04, 2009, 09:44:21 pm

jimmyjw88

October 04, 2009, 11:55:09 pm #20 Last Edit: December 31, 1969, 07:00:00 pm by jimmyjw88
I think you're missing few pixels for the shoulder.
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

ChronosAragami

October 05, 2009, 12:06:40 am #21 Last Edit: December 31, 1969, 07:00:00 pm by ChronosAragami
It's just the bigger view, try increasing the original and you will see that the shoulders are in place.

ChronosAragami

October 05, 2009, 12:39:38 am #22 Last Edit: December 31, 1969, 07:00:00 pm by ChronosAragami
Here.

MiKeMiTchi

October 05, 2009, 08:28:46 am #23 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
Haha.. That's too big for me.
Okay, I'll prepare a sample..
Jot5 GFX Designer :: Spriter :: Mitchi

Asmo X

October 05, 2009, 08:35:08 am #24 Last Edit: December 31, 1969, 07:00:00 pm by Asmo X
Your palettes are all wrong. If you want a blue palette for the cape, find one in the sprite database. Right now you have 2 blues that are almost identical and then a huge leap to the dark one.

MiKeMiTchi

October 05, 2009, 09:21:31 am #25 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
14 colors total,
based from Delita's hair, head, body and legs, and Male Knight's cape and arms.

You can add 2 more colors. Maybe for the violet and reds.
And, you can change the skin tone, too, If you want.
Jot5 GFX Designer :: Spriter :: Mitchi

ChronosAragami

October 05, 2009, 10:41:35 am #26 Last Edit: December 31, 1969, 07:00:00 pm by ChronosAragami
I think this boy was very pale to me, but I think I can take advantage of colors used for the cape, hands and feet.

ChronosAragami

October 05, 2009, 11:51:04 am #27 Last Edit: December 31, 1969, 07:00:00 pm by ChronosAragami
Here my attempt.

Vanya

October 05, 2009, 02:14:02 pm #28 Last Edit: October 05, 2009, 02:35:58 pm by Vanya
You're blowing it up too much now.
Only do like x3 at most.
Right now I can't give an opinion, 'cause all I see is a bunch of colored blocks.
  • Modding version: Other/Unknown
¯\(°_0)/¯

Xifanie

October 05, 2009, 02:31:42 pm #29 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
Here's a tip Vanya: walk 40-60 feet away from your monitor.
  • Modding version: PSX
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Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

SilvasRuin

October 05, 2009, 02:33:19 pm #30 Last Edit: December 31, 1969, 07:00:00 pm by SilvasRuin
I don't believe I have a room big enough to position myself for a proper perspective.

ChronosAragami

October 05, 2009, 02:52:56 pm #31 Last Edit: December 31, 1969, 07:00:00 pm by ChronosAragami
sorry ^_^

KazeKasano

October 05, 2009, 02:58:32 pm #32 Last Edit: December 31, 1969, 07:00:00 pm by KazeKasano
Mike has the right idea here, Chronos. The skin tone being like that is just a necessary sacrifice. But this looks like it could turn out great if given the proper effort.
We will build cities in a day, we will build towers to the heavens. We will be heroes.
This sleeping city doesn't know what's coming. She doesn't feel the heat.
Even when the darkness surrounds us, we shall light up the night.

SilvasRuin

October 05, 2009, 03:00:38 pm #33 Last Edit: December 31, 1969, 07:00:00 pm by SilvasRuin
I don't believe that is "necessary" at all.  I don't believe even Mike filled up the palette.

Surely there's still space in the palette to fit in a black color like what MiKeMiTchi used for the inside of the cape.  Also, the chest area looks rather flat.  The shading/positioning of some of the pixels could use some work there.

ChronosAragami

October 05, 2009, 03:04:59 pm #34 Last Edit: December 31, 1969, 07:00:00 pm by ChronosAragami
Ok, let me get this straight, I should add a dark background to the cape and maybe change the skin tone!?

SilvasRuin

October 05, 2009, 03:07:37 pm #35 Last Edit: December 31, 1969, 07:00:00 pm by SilvasRuin
Yeah, it's just that you have a ton of purple in that image.  That dark color mike used to shade the cape would help break that monotony in the color, and it would look right since the underside of the cape would naturally be shadowed.

ChronosAragami

October 05, 2009, 03:10:38 pm #36 Last Edit: December 31, 1969, 07:00:00 pm by ChronosAragami
Like this ??

SilvasRuin

October 05, 2009, 03:30:17 pm #37 Last Edit: December 31, 1969, 07:00:00 pm by SilvasRuin
Your image is a bit big, but yes, I think that looks better.

ChronosAragami

October 05, 2009, 03:38:18 pm #38 Last Edit: December 31, 1969, 07:00:00 pm by ChronosAragami
Ok, now the face, what i could be making here?

ChronosAragami

October 05, 2009, 09:53:34 pm #39 Last Edit: December 31, 1969, 07:00:00 pm by ChronosAragami
I'm doing it based on the 3D version of it, so I'm doing it with light skin, not enough to be gray.