Final Fantasy Hacktics

Projects => Completed Mods => FFT Arena => Topic started by: Leif1991 on June 28, 2014, 11:52:26 pm

Title: Shieldrender Glitch
Post by: Leif1991 on June 28, 2014, 11:52:26 pm
I have been testing out FFTArena on my computer lately. One of the units I faced had a Shieldrender equipped. When the unit would perform a basic melee attack, he would sometimes attack twice. I don't know if this intentional or not; I thought I would point this out.
Title: Re: Shieldrender Glitch
Post by: Malroth on June 28, 2014, 11:55:03 pm
yeah its supposed to be that way (i think) it procs the shield break skill which if the target unit has no shield functions as a lower accuracy attack.
Title: Re: Shieldrender Glitch
Post by: CT5Holy on June 29, 2014, 11:15:38 pm
Shieldrender is functioning as intended. Malroth is wrong about the attack though; if you use an [Equipment] Break and the target does not have that [Equipment] equipped, the Break functions exactly the same as a regular attack.
Title: Re: Shieldrender Glitch
Post by: Reks on June 30, 2014, 06:08:18 pm
Quote from: Malroth on June 28, 2014, 11:55:03 pm
yeah its supposed to be that way (i think) it procs the shield break skill which if the target unit has no shield functions as a lower accuracy attack.


I think you're confusing this with the AI using guns (or other such 100% accuracy things/Concentrate) and attempting a break rather than an attack. Because the accuracy of the break is lower than a regular attack, of course it'll miss now and again.