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Works in progress

Started by Srekciv, January 01, 2009, 06:29:53 am

dwib

February 22, 2009, 10:58:07 pm #40 Last Edit: December 31, 1969, 07:00:00 pm by dwib
no celdia is right. perhaps extending the dark color used on her dress to show separation between the legs would make a tighter-looking, younger outfit rather than a baggy granny gown.
the back views look pretty good imo

SentinalBlade

February 22, 2009, 11:32:08 pm #41 Last Edit: December 31, 1969, 07:00:00 pm by SentinalBlade
back view is great. looks like the back of the wizard, but narrowed up a bit.

Cheetah

February 22, 2009, 11:54:20 pm #42 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
Every good start and I would definitely take most of the advice given so far. She is a little plain looking though and needs something else going on. I would recommend throwing some purple in there, either a belt or some designs.
Current Projects:

Srekciv

February 23, 2009, 12:23:05 am #43 Last Edit: February 23, 2009, 01:33:50 am by Srekciv
Thanks for the tips, here's what I've done with them.
[Edit:] top one is most recent.

Celdia

February 23, 2009, 12:28:46 am #44 Last Edit: December 31, 1969, 07:00:00 pm by Celdia
Better. I like the change to the back particularly though I can't say why...the pattern on the front helps a lot though.
  • Modding version: PSX
  • Discord username: Celdia#0

SentinalBlade

February 23, 2009, 12:32:18 am #45 Last Edit: December 31, 1969, 07:00:00 pm by SentinalBlade
The pattern on the front feels to native american.... the back just looks awesome. you did a great job on that bottom right one.
Did you bring her chest up any? it doesnt seem they got bigger...hmm...

I would use a purple from the hair for a design on the front. white and purple mix relativly well iwth one of the shades from her head.

Celdia

February 23, 2009, 12:43:33 am #46 Last Edit: December 31, 1969, 07:00:00 pm by Celdia
SB, look closely at the difference on the second sprite (forward-diagonal). Its a little different.
  • Modding version: PSX
  • Discord username: Celdia#0

SentinalBlade

February 23, 2009, 12:46:49 am #47 Last Edit: December 31, 1969, 07:00:00 pm by SentinalBlade
yeap, i got it :D thanks celdia

dwib

February 23, 2009, 12:47:23 am #48 Last Edit: December 31, 1969, 07:00:00 pm by dwib
straight forward sprite still looks grandma-ish but the others looks awesome. straight forward isn't used as often as most anyway though

Cheetah

February 23, 2009, 01:02:30 am #49 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
Great progress. I actually like the front design idea. Both designs are fine, it is more that I like having a design on the front and leaving the back alone. The back view in general gets a bit cluttered with the design, in addition to what I think you are trying to do to make the butt more defined. Try having the design be purple, I think you have plenty of colors to try it.
Current Projects:

LastingDawn

February 23, 2009, 01:16:38 am #50 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Hmm, I might use this sprite for the female Invoker if you don't mind of course.
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Srekciv

February 23, 2009, 01:32:11 am #51 Last Edit: December 31, 1969, 07:00:00 pm by Srekciv
Of course LastingDawn I'd be flattered. She's supposed to be a magic user.
Tried with a little purple.

Celdia

February 23, 2009, 01:34:13 am #52 Last Edit: December 31, 1969, 07:00:00 pm by Celdia
The purple works. Makes the back look more like a design and less like a lighting thing. I'm curious to see how the front will look for the walking frames though.
  • Modding version: PSX
  • Discord username: Celdia#0

Srekciv

February 23, 2009, 01:36:32 am #53 Last Edit: December 31, 1969, 07:00:00 pm by Srekciv
yeah I haven't tried putting the design on the walking frames yet.

Cheetah

February 23, 2009, 03:18:54 am #54 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
I would recommend lightening up the purple a bit. I like the simpler back design as well, lower it one pixel though. This is a very unique sprite, I'm loving it. My only final concern is the rear-side view compared to the rear view. That line around the waste on the rear-side view doesn't really seem to carry over to the rear view or any other view really. It seems like you need to make the rear-side view look like it is a continuous dress like the other frames, while maintaining the slender shape of the character's body.
Current Projects:

BeoulveBlack

February 23, 2009, 01:52:50 pm #55 Last Edit: December 31, 1969, 07:00:00 pm by BeoulveBlack
pretty cool. i guess i should get back to work myself

SentinalBlade

February 23, 2009, 03:31:57 pm #56 Last Edit: December 31, 1969, 07:00:00 pm by SentinalBlade
Either lightne the purple, or darken the brown, the brown is a bit contrasting for it. You might end up doing both. :P

I really like how that purple design will look a bit lighter. your doing a great job.

Also, i like the back, but Celdia is right. to much lighting/shading not enough design flow.

Zozma

February 23, 2009, 03:51:41 pm #57 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
i sort of liked the white design better than the purple one really..

you might have extra colors but ive made sprites before like bolmna, that dont use all 16 colors...
  • Modding version: Other/Unknown
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Kokojo

February 24, 2009, 12:06:16 pm #58 Last Edit: December 31, 1969, 07:00:00 pm by Kokojo
She looks quite awesome. I think i may use it too...
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AngrySurprisedFace

February 24, 2009, 07:46:37 pm #59 Last Edit: December 31, 1969, 07:00:00 pm by AngrySurprisedFace
Quote from: "Srekciv"Of course LastingDawn I'd be flattered. She's supposed to be a magic user.
Tried with a little purple.

I'm loving the new racial sprite.

Very nice.

xD