• Welcome to Final Fantasy Hacktics. Please login or sign up.
 
March 28, 2024, 07:52:03 pm

News:

Don't be hasty to start your own mod; all our FFT modding projects are greatly understaffed! Find out how you can help in the Recruitment section or our Discord!


Event Instruction Upgrade Hack v1.376

Started by Xifanie, March 31, 2022, 03:30:26 am

Xifanie

March 31, 2022, 03:30:26 am Last Edit: March 31, 2022, 06:20:02 am by Xifanie
Download it here, and post your bugs here. Maybe I'll add something here later.
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

Xifanie

March 31, 2022, 03:34:07 am #1 Last Edit: March 31, 2022, 06:21:42 am by Xifanie
v1.375
  • Fixed issues with the ShowGraphic extension that would make it throw a lot of reading errors and not work with GraphicTimeout.
  • Added support to ShowGraphic for a secondary file after the WLDBK.BIN IDs (i.e. 0x92-0xFF)

v1.376
  • Improved GraphicTimeout to allow setting its value at any point; not only once the graphic is done rendering.
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

Nyzer

ResetUnitCalculations now has some new and exciting bugs - it resets all units' Y coordinate in Battle Stats (causing issues for any units that aren't yet Added to the field) as well as units' palettes.

Also, I moved this topic out of New Project Ideas to Event Editing, so it could sit next to the other EIUH topic.
  • Modding version: Other/Unknown