Download it here, and post your bugs here. Maybe I'll add something here later.
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Orbonne Fight Start | Tutorials explanation + allow skipping all tutorials |
Orbonne Fight Start | Options Menu |
Military Academy's Auditorium | Press L1/R1 to switch between character to add them to the squad |
World Map | Buy chemist items, Learn abilities, Change jobs, recommend the Tutorials section |
After Mandalia | Select button explanation |
After Igros | Explain smart encounters |
After Igros | Mention that different towns have different shop inventories |
After Sweegy | Move-Find Item Explanation (Because it's your last/only chance to get items in Dorter) |
After Dorter 1 | Auto-battle explanation, Triangle button to pause |
After Sand Rats | Permadeath Terminator explanation, and how they don't have to worry about their units permanently dying. |
After Sand Rats | Zodiac Compatibility Highlighting Explanation |
After Thieves' Fort | Soldier Office (Upgrade) Explanation + Invitation mechanic Explanation |
After Igros 2 | Stripping guests explanation (and how they don't have to do it in TLW) |
After Fovoham Plains | Bench hack explanation |
After Orbonne with Recruits | Propositions Explanation |
After Zigolis Fight | Mention to buy xxxx? before proceeding because they won't be able to buy those for a bit |
After Goug's Arrival | Warning for upcoming battle |
After Mustadio's Recruit | Explain Unit Switching with L1/R1 on CT display |
After Golgorand | Mention that the player can walk past Lionel castle |
After Golgorand | Warn about the next chain of 2 battles |
After Goltana's Military Meeting | Fur Shop Explanation |
After Goltana's Military Meeting | Extended Warranty Explanation |
After Back Gate of Lesalia Castle | Warn about the next chain of 4 battles |
After Yuguo Woods | Warn about the next chain of 3 battles |
After Bed Desert | Warn about the next chain of 2 battles |
After Poeskas Lake | Warn about the next chain of 3 battles |
After Inside of Igros Castle | Warn about the next chain of 3 battles |
After Murond | Warn about the final chain of 5 battles |
[mod-review]
[mod-highlight]Write a short highlight of how you feel about the mod. Ideally fewer than 25 words.[/mod-highlight]
[mod-completed]Yes[/mod-completed]
[mod-version]Unknown[/mod-version]
[mod-scores]
[mod-score=Overall]5[/mod-score]
[mod-score=Story]5[/mod-score]
[mod-score=Originality]5[/mod-score]
[mod-score=Difficulty]5[/mod-score]
[mod-score=Fun]5[/mod-score]
[mod-score=Balance]5[/mod-score]
[mod-score=Visuals]5[/mod-score]
[mod-score=Replayability]5[/mod-score]
[/mod-scores]
[mod-review-text]
Write your review as lengthy as you desire, but keep in mind that not everyone will want to read very long reviews. Short and concise reign king. But of course, mention everything that you feel is worthy of mention. More than anything, stay true to your heart!
[/mod-review-text]
[/mod-review]
Mod Highlight: This is what will appear on the special page I'll eventually code so people will quickly know what to expect from the mod and they'll be able to click to read the rest of your review.It's okay... I guess.
Overall | |
Story | |
Originality | |
Difficulty | |
Fun | |
Replayability |
[mod-info]
[mod-title]Your Mod's Title Here[/mod-title]
[mod-features]
[mod-feature]Translation[/mod-feature]
[mod-feature]Brand New Story[/mod-feature]
[mod-feature]Story Additions[/mod-feature]
[mod-feature]Character Additions[/mod-feature]
[mod-feature]Rebalance/Overhaul[/mod-feature]
[mod-feature]AI Battles[/mod-feature]
[mod-feature]New Mechanics[/mod-feature]
[mod-feature]Quality of Life Tweaks[/mod-feature]
[mod-feature]Harder Difficulty[/mod-feature]
[mod-feature]Easier Difficulty[/mod-feature]
[mod-feature]Easter Eggs[/mod-feature]
[/mod-features]
[mod-short-description]
A short description with the aim to give an overall feeling of what your mod is about in as few words as possible while still getting the point across. Ideally fewer than 100 words.
[/mod-short-description]
[mod-read-more]The url of your main topic or forum section should be inserted within these brackets[/mod-read-more]
[/mod-info]
On the mod-feature tags... remove the ones that don't apply for your mod.1.06b | - Fixed Save to Savestate, re-introduced Concatenate Cells function |
1.05b | - Fixed a few bugs, improved functions, introduced LEAddress() function |
1.04b | - Fixed a bug where replace variables would not work when saving |
1.03b | - Fixed a bug where you could only import hacks if they had both Location and Variable fields |
1.02b | - Initial Release |
PSX | WotL | Hacking Feature |
![]() | x | Acceptable amounts of community support |
![]() | ![]() | Can edit job/ability/item flags |
![]() | ![]() | Can edit skillsets/poaching/move-find items/propositions |
![]() | ![]() | Can edit the game's text |
![]() | x | Has tool(s) to make editing text a lot easier |
![]() | ![]() | Can edit existing cutscenes (events) |
![]() | x | Can write a new story (Missing tools for WotL) |
![]() | ![]() | Can change Spritesheets and their SHP/SEQ |
![]() | x | Can import new Spritesheets larger than the original's size (The bottom portion of spritesheets is always compressed... This is a big deal.) |
![]() | ![]() | Can import new formation sprites |
![]() | x | Can re-link formation sprites to other slots (Missing tools for WotL) |
![]() | ![]() | Can edit existing maps |
![]() | x | Can increase the filesizes of maps |
![]() | ![]() | Can edit ability animations (Effects) |
![]() | x | Can create, move and resize files around the ISO |
![]() | x | Can use PSX compatible ASM hacks (99.9% of ASM hacks; i.e. all the cool features) |
![]() | x | ASM code documentation (extensive, even) |
![]() | x | ASM: New/Altered ability formulas |
![]() | x | ASM: Soldier Office Upgrade |
![]() | x | ASM: Make Charge, Elemental, Jump skillsets act as regular skillsets |
![]() | x | ASM: Synthesis Shop |
![]() | x | ASM: Different requirements than "sword is equipped" |
![]() | x | ASM: Only get randoms when you desire them |
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