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Messages - VincentCraven

61
Spam /
March 16, 2009, 04:29:23 pm
67
The Lounge /
March 16, 2009, 12:14:25 pm
To destroy unjust authority, one must remove the support for the unjust.  The short answer is: get people to support the good of society and make the people aware of what is going on. etc.

And religion is a source of morals and standards on one hand, but also a source of corruption on the other.  Are you trying to start a religious debate??
68
Spam /
March 15, 2009, 10:42:07 am
I have very limited musical taste.

Just about anything Symphonic Metal.  Especially Epica.

Other Bands (in Genrez other than Symphonic Metal);
Moonsorrow
 Moonspell
30STM
Mars Volta
Kamelot

And FFT soundtrack ofc.
69
Archives /
March 13, 2009, 01:40:25 pm
Yes.

For example, though we may have learned much about FFT, we still haven't figured out how to make a true Doublecast ability or change the order that spots on the world map generate.

Actually, this is a time I would like someone to come in and correct me.
70
Spam /
March 09, 2009, 10:04:37 pm
Quote from: "Zodiac"Read SWAVY NOTE.
71
PSX FFT Hacking /
March 08, 2009, 02:02:42 pm
2x accuracy for Concentrate works well.
72
Spam /
March 08, 2009, 10:02:00 am
I am the walrus.

Kookooachoo.



Darn spring allergies.
73
Works in Progress /
March 07, 2009, 07:10:14 pm
Hmmm.

That's an interesting thought, but the theme behind my Event Skipper is to cut out everything that has no effect on an SCC game play.

No world map would be very good if we could figure out how to add in the other "Rogue-like" elements along with it, namely the "no HP/MP healed after battle" aspect.
That, however, is a different project.
74
Symbols of Rage /
March 07, 2009, 07:05:13 pm
The bandana discoloration on Amplifier is for the enemy sprite only.

EDIT: Just to clarify for SB
75
Symbols of Rage /
March 07, 2009, 10:27:07 am
Is it just me or: Now Loading appears while setting up unit positions for battle.

Also, what is the movement ability on Chemist "Is """" OK ?" ?  Is that still Move-Find Item?

Also, the female Painbraker (which also needs a corresponding portrait) looks wrong when casting.  The mouth is in the wrong place, and it would probably look better if there was no animation at all for the face for spellcasting.  The arms on it look out of place too. Maybe wrong sprite type?
76
Symbols of Rage /
March 07, 2009, 08:28:13 am
+1 spd would be enough in vanilla, but I don't know what you've added to other equipment.  I'm not a big fan of extra move.
77
The Lounge /
March 06, 2009, 05:14:58 pm
Nt, but the watchmen are still watchmen, no matter how you view it.
78
PSX FFT Hacking /
March 06, 2009, 05:12:36 pm
Hah, of course.

Don't listen to me my good sir, LD has the answer.
79
Works in Progress /
March 06, 2009, 04:18:08 pm
Ok, so which is better?

A) Go to Igros Castle, load "Nothing" and open up Sweegy and Dorter

B) Go to Igros Castle dot, view menu, close menu and open up Sweegy and Dorter


I might be able to make it trigger after Mandalia Plains event, but it's not working exactly right at the moment.

EDIT: Never mind, the World Map is a screwy cracker.  I'll just leave the World Map be for this version.  One of these days, I'll get rid of the pointless "Now Loading" black screens that are going to be all over the place, I tell you.
80
Symbols of Rage /
March 06, 2009, 03:57:12 pm
SB, do you have a thread dedicated to errors and glitches, or are there so many that you are aware of that you just aren't really worried about those at the moment?

I noticed that Ramza starts with a sword (which he can't equip as base class) and "Monk" class still has Monk portrait right from the get-go.