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My/our Red Mage Sprite

Started by Kuraudo Sutoraifu, November 29, 2007, 10:14:48 pm

VincentCraven

April 05, 2008, 08:38:18 am #140 Last Edit: December 31, 1969, 07:00:00 pm by VincentCraven
Cheetah, your Red Mage portrait is beautiful. I must have! :)
I changed jobs and that has made all the difference.

Cheetah

April 05, 2008, 01:17:36 pm #141 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
I'm glad you don't think he looks like Beowulf anymore because the Red Mage Sprite is based off of him and I don't want them to be too similar.

It is the Oracle's face. I choose it because he had a good neck to fit into the kerchief, the hair color I needed, and already had a hat on. Though it is true that using the rarer portraits as a base is probably better.
Current Projects:

Zozma

April 06, 2008, 12:29:45 am #142 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
i like the oracle based red mage portrait to the beowulf version. ill definately be using it, you cant really tell it was an oracle it just looks so professionally done as if it always existed.
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Sen

April 06, 2008, 02:15:00 am #143 Last Edit: December 31, 1969, 07:00:00 pm by Sen
My Red Mage portrait with 20 yr old male's face

Zozma

April 06, 2008, 03:06:48 am #144 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
see... you cant tell who it was, and cant even recognize it as parts of one of the generic origional jobs portraits :P
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Austin

April 06, 2008, 03:11:58 am #145 Last Edit: December 31, 1969, 07:00:00 pm by Austin
Nice, they're both good! Now it'll be hard to pick which one I want though. :lol:
  • Modding version: PSX

Sen

April 06, 2008, 04:01:28 am #146 Last Edit: December 31, 1969, 07:00:00 pm by Sen
He doesn't look like Zodiac eiter because I made his mouth straight.

Zozma

April 07, 2008, 06:46:22 am #147 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
so amazing what you can do with original portraits...
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Xifanie

April 07, 2008, 07:07:56 am #148 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
Hehe, very impressive. :)
  • Modding version: PSX
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Sen

April 07, 2008, 02:27:53 pm #149 Last Edit: April 07, 2008, 09:39:59 pm by Sen
I'm done now at reducing to 16 colors.

Vanya

April 07, 2008, 02:30:12 pm #150 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
That middle red gradient seems a little too grey-ish.
  • Modding version: Other/Unknown
¯\(°_0)/¯

Cheetah

April 11, 2008, 12:32:48 am #151 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
Zozma: Your Portraits are just rediculously good. The highlights on the bangs of the top portrait seem a little off though. I'm not quite sure what needs to be done to them, but it looks good as is too.

Sen: You are making good progress on your portrait, I'm still just waiting for you to shrink it down to the in game resolution. Because right now you are working with something that is twice the size of the actual thing.

Question: Does the tan background color count as one of the 16 colors available for the portrait sprite?
Current Projects:

Zozma

April 11, 2008, 12:36:23 am #152 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
the top left portrait, due to the pink hair color her bangs are a little bit difficult to edit, its possible that thats as close as i can get if i keep the hair color exactly the same, but i can look into that later...

as far as that tan color being part of it, yes it sure is one of the 16 colors, that must always be in the same location too the first color and it always has to be the same color or the portrait will be bugged.
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Cheetah

April 11, 2008, 12:52:52 am #153 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
Uhg that is annoying about the tan taking up a color, I guess that is the nature of the beast.

Maybe your lightest shade of purple/pink is just a little too light creating too much contrast? I ran into a similar problem picking my lightest white for the Red Mage scarf, and I'm not even sure I am completely satisfied with the current shade.
Current Projects:

Sen

April 11, 2008, 02:28:52 am #154 Last Edit: December 31, 1969, 07:00:00 pm by Sen
I've already shrinked my portrait and here it is.

Cheetah

April 11, 2008, 02:40:18 am #155 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
It looks good Sen. I especially like the gold band on the hat. I haven't had much luck with that and have just ended up taking it out of my latest attempts to allow for more colors. I might as well show my latest Red Mage Portrait as well. I'm definitely really happy with it. What other tweeks to people think it needs?
Current Projects:

Sen

April 11, 2008, 06:53:48 am #156 Last Edit: December 31, 1969, 07:00:00 pm by Sen
You definatley based it from FF3's RedMage hat with that curve on the hat
that might be the reason why it is difficult to put the golden band.

but you see it doesn't need any colors at all because I used the face's color for that.

Sen

April 11, 2008, 07:58:19 am #157 Last Edit: December 31, 1969, 07:00:00 pm by Sen
I've now inserte the RedMage portrait thanks to Zozma. :D

but was there any way of viewing the actual sprite in the formation screen?

Zozma

April 12, 2008, 06:52:41 am #158 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
right now no, this is probably the most well known problem with custom, and npc sprites for now. because the images are not read out of the battle folder

btw im liking the portrait :) the fact that you cant really tell the face came from another character makes it even better.
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Sen

April 12, 2008, 08:49:57 am #159 Last Edit: December 31, 1969, 07:00:00 pm by Sen
But this video shows that even in the formation screen it is still present there the sprite and also the portrait.

http://youtube.com/watch?v=y_ZzdBjQnug