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April 27, 2024, 06:44:11 pm

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Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


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Messages - Saigas

101
Spriting /
August 28, 2008, 03:44:49 pm
Given this is my first sprite I may be a bit confused on what you mean when you say 'distributing', but I'll give you the rundown on how I changed the palette.

Stumped beyond belief in my search for a 'simple' method to modify the palette, I was forced to manually input these colors while accurately guessing the conversions from 248 into 31.  Because of this, I thought, "Why not go an extra step and put the colors in the places they'd be most relevant?"  So I did.

- First, I took the cape shades (there were only 2 in Frog's palette, so I had to create 2 more for the Knight) and replaced them with the original cape shades.  This saved me the work of having to manually change the color of the cape.

- Next, I moved the shades of blue used in the Knight palette over the original colors used for the boots and gloves, and replaced the original slots for the blue with the two shades used in Frog's 'armor' (there were 2 blues in the Knight's original sprite and 3 boot/glove shades in total, so I used the other blue from Frog's sprite to replace the final boot/glove shade).

- Then, I took the two shades of green used for Frog's skin and replaced them with the two colors used mainly for the skin in the original Knight palette.

- Finally,  I swapped out the two dark greens used for the Knight's clothes with shades of really light gray, since Frog's sprite used a solid white for his armor and that would have looked incredibly flat.

All in all, I was very happy with the results of the palette change and, best of all, no more "Over 16 Colors" warning with shishi.  ^_^  I'm getting the hang of it!!!
102
Spriting /
August 28, 2008, 10:36:05 am


Here is the new spritesheet I have made by modifying the Knight palette to match that of the colors in the original Chrono Trigger Frog sprite.

As you can see, his skin is now brighter like that of the original Frog, and his cape no longer blends with his head.  Plus, I gave him the inflating mouth animation for his singing.  ^_^
103
Spriting /
August 27, 2008, 08:34:41 pm
That sounds like the best course of action to me.  I'll get to work testing it out. ^_^ Thanks for the input.

EDIT: I have just done a breakdown of Frog's Chrono Trigger spritesheet, and his sprite has only 12 colors if you include the color used for the 'transparent' background.  All other colors are used for his tongue and sword animations.
104
Spriting /
August 27, 2008, 10:21:01 am


Well, here is an update.  I basically copied the head of Frog from his original Chrono Trigger spritesheet, since it needed hardly any modifications on size or otherwise, but apparently I wound up bringing in colors that weren't in the original palette.  So, when I tried testing my walking animations in Shishi, colors wound up missing.  So I'm gonna fix this, but I still want an opinion on the progress.

BTW, I thought about making him shorter, too, I just don't know if I'll have the patience for it. ^_^
105
Spriting /
August 26, 2008, 07:07:45 pm
It's actually funny that you bring up the original spritesheet, because I already had it.  Thanks for the help, though. ^_^  I'll be sure to follow your advice.
106
Spriting /
August 26, 2008, 03:11:37 pm
Thanks for the compliment.  A frog is definitely what I was going for ^_^. The polish will probably be the hardest part.  I'm not the best when it comes to animation, and though it seems I can create a decent base I might need someone to coordinate with on the details.  Unfortunate, but this may just be what happens.
107
Spriting /
August 26, 2008, 02:57:28 pm


Behold, with only a single color change on the palette I have created this.  Tell me what you think so far.
108
Spriting /
August 22, 2008, 08:42:59 pm
Thanks a ton!  This has helped me exponentially!  I appreciate all of the help.  Now I can get back to work.  I'll keep everyone updated.
109
Spriting /
August 22, 2008, 08:30:29 pm
Okay so I open it up and I have the first 16 colors as the palette I want to edit, right?  And the colors immediately following those are the next palette of the portrait?

[1][2][3][4][5][6][7][8][9][10][11][12][13][14][15][16]...and then the next palette?
110
Spriting /
August 22, 2008, 08:16:47 pm
0_0  Dear lord.  Which one is which then?  And GIMP will let you edit palettes?  Is there like, a specific way to do it?
111
Spriting /
August 22, 2008, 08:10:10 pm
Well, more like I'm TRYING to use SNESPal, but failing.  Everything is just so confusing, and when I open it, it shows WAY more than 16 colors.  Aside from SNESPal, the only things I have are MSPaint and GIMP.
112
Spriting / Frog from CT (Complete as of V1.1)
August 22, 2008, 07:47:53 pm
Here is the beginning of my first attempt at spriting.  I get so confused trying to use the palette editor that I gave up trying and am attempting to make a new sprite using solely the colors given in the original palette.  The generic sprite I am modifying is quite obvious.  ^_^



As you can see, trying to work around an unchanged palette is quite difficult.  If you can't tell, which you probably can't, this is meant to be the framework for a Glenn/Frog character from Chrono Trigger.  Unfortunately, I think I'm kind of in a rut as to how to go about: a) making him short, with a frog head for Frog - b) Give him appropriately colored green hair for his human form, Glenn.  It is just unlucky for me that I can't have his hair blending into his cape, but there are only two greens in the Knight palette I'm using. :P

As far as this goes, this is by no stretch of the imagination a very simplistic and amateur attempt, but in my defense I AM trying.  Any Constructive Criticism or just strait up assistance anyone can give me?
113
Archives /
August 16, 2008, 07:31:20 pm
My first dabble in text editing with Windhex has brought me this!  Behold!  Proof of DEB's existence!

114
Mercenaries /
August 16, 2008, 02:41:21 pm
LD, here is the article for Griescher's Documents that you wanted, all typed up and ready to go ^_^

Quote from: "Griescher's Documents"Excerpt from the journal of Brother Shaker, Groundskeeper for Lionel Castle.

November 3rd

A great miracle has happened!  Lord Bremondt's long lost lover Reis has finally been found!  She returned to Lionel Castle today, escorted by honorable Templar Aliste.  The poor girl.  I was still in the service of Lord Draclau back then, but I remember that dreadful curse Heretic Beowulf Cadmus placed on her.  His Holiness says that the demon magic the jealous former Templar commander used to turn her into a dragon (a DRAGON, of all things!) has scarred her memory.  She can no longer recall the love that the two of them once shared.  I do hope she gets well again.  I see sadness in the eyes of Lord Bremondt whenever he looks upon her, for Reis avoids his gaze whenever he does so.  To her broken mind, he is but a stranger.  It breaks my heart to witness such things...

November 4th

I write this entry now whilst fearing for my life and feeling so very helpless.  The entire castle is empty, all my brethren dead, Lord Bremondt and Templar Aliste murdered, and Reis has been kidnapped!  And I simply stood by and watched as it happened.  I am so ashamed of myself that my tears dot the pages of my parchment as I try scrawling out words with my quill.  But I cannot fight, I have never been in battle, and so I hid.  I hid behind the statue of St. Ajora in the hall and I watched, and now I am the only one alive.  The only one who has SEEN what has happened here.

I was tending to the polishing of Lord Draclau's memorial bust in the Entrance Hall when it happened.  There came an assortment of muffled voices through the front doors and, curious as to who might be making such noise, I quietly went forth and opened one of them.  I peeked my head outside, only to see an event that I have no doubt will give me nightmares from this day forward.  A group of strangers I had never before laid eyes upon were doing battle with Templar Aliste and the castle guards!  I could make out two faces from amongst those who were unfamiliar, however.  One was none other than that terrible man, Beowulf Cadmus.  He came to take Reis from Bremondt by force.  I feel only slight comfort knowing that his deals with demons will leave him damned to an eternity of Hell.  The other man, however, is truly the most important of them all.  Heretic Beowulf is keeping company with the Heretic Ramza Beoulve!!!  I watched as Heretic Ramza and Heretic Beowulf, along with their party of delusional blasphemers, skewered the guards.  I swear to you, Heretic Beowulf looked like he was smiling when he viciously drove his sword into Templar Aliste's stomach.

It was then that I ran back inside, leaping behind the statue of St. Ajora and praying that none of them found me.  God chose to answer my prayers, which I am wont to regret for if I had only prayed for everyone else's safety instead of only my own they might still be here.  Heretic Beowulf and his blasphemers burst through the castle door and began to slaughter everyone that stood in their way.  Inching around the sides of the statue to catch glimpses of the goings-on, I note that both Heretic Ramza and Heretic Beowulf were fighting like men possessed, and I suspect that might very well be the case.  Only Lucavi himself could have given them such power as to burn through Lord Bremondt's Elite Guard as they did.  When they passed through the Entrance Hall and on to the Great Chamber, they proceeded no further.  I heard voices arguing again, Lord Bremondt's cries for assistance and then some kind of "Dark Spell".  Only moments later there was a terrible roar, like that of a dragon, and the entire castle shook with it.  Whatever it was, His Holiness valiantly tried to vanquish its evil.  Alas, when all alone even his Holy Magic could not stand against the darkness of two Heretics given demonic power by Lucavi.  I'm certain the same dark power was used here to murder Lord Bremondt as that which was used to murder Lord Draclau.

When all was over, Heretic Beowulf and Heretic Ramza left the castle.  They took Reis with them.  The castle is now empty, save for myself, but I will not linger here.  After I perform the funeral rights for those who died, I will be placing this account in the Castle Archive and heading for Lesalia.  I will live out the rest of my days there in shame, for I know that the guilt of not aiding my Lord when he needed me most will stay with me forever.  I only hope that St. Ajora will be lenient with me, and that this account will remain intact so that no one will forget what happened here.  I know that I never will.

Brother Ephraim Shaker
Groundskeeper
Lionel Castle
115
Spriting /
August 11, 2008, 09:28:06 pm
He looks totally awesome.  I can't wait to test him out!
116
Spriting /
August 11, 2008, 09:19:33 pm
Blast!

Wait a tic, is your berserker finished now, or is that the reason you were able to fit him?  The fact being he's incomplete?
117
Spriting /
August 11, 2008, 09:03:06 pm
Quote from: "Zozma"so vanya's lovely warrior sprite fits in malak's sprite? thats good to know since i am having trouble finding things that fit into that crappy malak sprite.

Just figured out the hard way that, not only does Spiky not fit into Malak's sprite, so too do several other custom sprites not fit into SERIA and LEDY.  :(

Quote from: "Zozma"also i've learned a great trick for lowering sprite file size. you know the book reading animation when you attack with a dictionary? well the loose arm thats not holding the book can be deleted and you can just leave the arm attached to the body itself. do this for both front and back facing frames and get rid of the loose arms and the size of the file will drop quite a bit. i am actually able to fit my berserker into the malak sprite now!

This is great news!  Now I can use the Malak sprite like I had been hoping to!  ^_^
118
Spam /
August 10, 2008, 10:58:41 pm
with gooey seafood
119
Spriting /
August 10, 2008, 07:30:38 pm
Thanks a ton.  I should be able to get a good grip on things now once I've looked up all this stuff.
120
Spriting /
August 10, 2008, 06:31:19 pm
And how would I go about getting NeoPaint?