• Welcome to Final Fantasy Hacktics. Please login or sign up.
 

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Lydyn

1081
PSX FFT Hacking /
April 03, 2008, 08:53:55 pm
I'm not. >.< I'm sure there's -some- way to change a normal action ability to mimic the same action. I'm no expert though.
1082
PSX FFT Hacking /
April 03, 2008, 08:13:21 pm
Which I'm sure you can change! Or copy or something and put it in a class ability list ... somehow. Yeah. *Nods*
1083
PSX FFT Hacking /
April 03, 2008, 07:37:14 pm
*Ahem!* So, I got it all working seemingly perfect, right? The required classes work fine, the abilities work fine, they even seem to cost the same amount of JP they should ... only problem being is that the ability list in battle is completely different!

Example: I turned the Dancer into a Dark Knight with Dark Sword, Night Sword, Poison, Frog, Death, Slow, Preach, Shock, and Hellcry Punch. I had her learn Blind and Shock (since she only had 170 JP and Shock was 0000 JP) ... but in battle, she suddenly knows Dark Sword, Night Sword, Poison, AND Frog.

Help?  :?

Edit: My 'Dark Knight' also seems to be... immune to regen or cure spells. I put innate status of Wall, immunity to Blood Suck, Slow, and Death Sentence, and she's weak vs. Holy and absorbs Dark. Cure spells aren't holy elemental though ... and it's just says it has a 00% of success, no animation even occurs on her.

Edit-Edit: She's also immune to being attacked - period. O.o Um, the closest to anything I did with the Dancer class was put innate ability of Maintenance.
1084
PSX FFT Hacking /
March 22, 2008, 03:56:31 pm
All the missing stuff doesn't really bother me to be honest. It's mostly I just have to wait until I move ... my cousins have better computers and can probably run the emulator at a decent speed. I suppose if I really felt like it, I'd figure a way to copy FFT and put the patch on it and run it through the PS2 or something.
1085
PSX FFT Hacking /
March 22, 2008, 01:19:50 am
Yay! I did it! Though about everything else is messed up ... but that's probably the image's fault, heh. Or something. Mostly just a bunch of text issues ... like no one having a name in battle, the quote all being empty.. :P
1086
PSX FFT Hacking /
March 21, 2008, 12:27:42 am
Oh, right ... so you guys are using ISOs to patch, rather than applying it to the CD.. somehow through the emulator. Well, I guess here goes my long painful search for an ISO.

Edit: Or a non-long painful search. :P
1087
PSX FFT Hacking /
March 20, 2008, 11:28:31 pm
All right, I just started to try it and already ran into a problem ... the CD Mage can't open up my saved patch (unknown image type). So.. I'm assuming there's something to do with this image file? I must seem really new to this, heh.
1088
PSX FFT Hacking /
March 20, 2008, 03:12:59 pm
So, I reworked the Bard to be sort of a 'Heavenly Knight' and the Dancer as a alternative (more powerful than the original) Dark Knight, making you need quite the bit of class levels and stuff ... so now, I'm wondering how to apply the patch. :P
1089
PSX FFT Hacking /
March 20, 2008, 01:45:00 am
Okay, so basically wait for the text editing things and basically try my best to rework one of the other classes than mimes. Thanks, I'll see what I can do. :)

P.S. - How do you apply these 'patches'? I'm using the ePSXe emulator, do I just stuff it into the patches folder?
1090
PSX FFT Hacking /
March 19, 2008, 05:11:34 pm
Really? Even if you give it a different skill set? Meh ... well, maybe the Samurai or Ninja then ... or bard/dancer? Any of those combination classes would probably do just fine, especially if I add more requirements, hm?
1091
PSX FFT Hacking / 'Newbie' Question
March 19, 2008, 12:04:05 am
So, I'm completely new at this and just downloaded it a few days ago with the thought of reworking the Mime class (original FFT) into perhaps a Dark or Mystic Knight... or something, since I can't afford the remake right now.

Anyways, I didn't see any sort of manual or readme at all. Most of it seems... sort of user friendly, though there's quite a bit I don't understand, like some of the "unknown" check boxes and how to rename skill sets, classes, etc. The spirte, I'm not going to mess with .. but the rest, yeah.

I hate to be so generic, but could someone help? Thanks.