(http://img809.imageshack.us/img809/6329/pwjobtree036.png)
Updated for .36, courtesy of Celdia.
Nice classes, looks good :)
Can you give a summary of each of the classes? I'm sure there's one around here, but I don't know where. Putting it here would make it nice and easy to find.
Shinobi?
NARUTO?
A short class summary for each job:
Freelancer: Initial job, they can use every item in the game, but their stats are crap.
Berserker: An Auto: Berserked melee fighter with high HP and PA.
Sentinel: A heavily armored knight who defends allies with Protect, Shell, Reflect, and Defending statuses.
Barbarian: A light armored warrior who uses Axes and can force enemies into melee engagements with Berserk, while disabling them with Blind.
Brigand: Fast warrior who can accurately steal from enemies, and can retreat and use Guns when necessary.
Viking: Red Mage-like warrior who excels at attack, defense, Thunder, and Water magic, but isn't particularly amazing at any.
Sniper: Ranged warriors who can lay Snares to permanently entrap foes not blessed with Float.
Performer: Supportive unit who can use AoE buffs and debuffs.
Harbinger: A throwback to traditional Dark Knights, the Harbinger excels in AoE skills that also injure themselves, and can bind enemies, leaving them vulnerable.
Assassin: Female only warriors who excel at Charming (and then killing) men, and can constantly sap an enemy's stats.
Alchemist: Utility unit who can use healing, buffing, and debuffing items from afar.
Shinobi: Agile ninja warrior who can use different Ninjutsu based on the terrain.
Scholar: Beginner mage unit who can use Wind/Bio magic as well as regulates buffs and debuffs with Esuna/Dispel.
Devout: Support unit who can heal allies and use Holy magic, as well as bolster Faith.
Magus: Attack mage who specializes in Earth/Ice magic and can lower an enemy's Faith. Their spells are more effective when an enemy has little Faith.
Psion: Floating, teleporting mages who specialize in Fire magic and regulates various debuffs, namely Confuse and Sleep.
Necromancer: Mages who specialize in Dark magic, Doom, Death, and Undead, who can debuff attacking enemies automatically with a new Reaction called Jinx.
Avatar: A powerful mage who can Summon Espers to attack from shards of Magicite.
Sage: Mages of the highest orders whose experimental magic is extremely wild. Aside from Flare/Gravity magic, their spells rip apart time and space itself, affecting both parties.
Templar: Warmages who can buff allies and jump into the fray of battle. Haste/Slow/Reraise/Holy are their specialty spells.
Interesting set of jobs, I daresay.
I'm deep into this incredible Mod but would love to save some time grinding out jobs to unlock the ones I'm missing. Can someone please post the job tree? The first post isn't displaying an image of it that its supposed to.