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Messages - Bloodthirster0

1
Quote from: Elric on April 15, 2015, 07:04:16 pm
I don't see how it would be feasible unless the mods were built to work together, which isnt really what he was asking. I can't think of any mods where the main character has all the exact same abilities, or even has the same starting and guest units.

It may be able to work for vanilla mods in some strange way, but for any kind of story mod it would screw everything up with the story progression.

If you were going to make several mods to work this way, why wouldn't you just make it into 1 mod?

Jumza is right it is for two mods which work togheter, due to the fact unknown to me if you can change the background map multiple times, like chapter 1 at USA, 2 on Japan, then 3 back to USA and 4 at Mexico.
But it also works if you want a extremely huge story mode in the same universe
2
Anything, but it is reasonable to change the world map background multiple times, change the location of the map dots, change their path and edit a battlefield enough to look like another place.

Also, is it possible to connect different mods, for example, you go to a port city and is prompted to save, then you change disks and resets and there you are into a different port city somewhere else
3
I've actually been around all time, just lurking, as I had nothing to contribute, I have played CoP and JoT5, which was great to know that eventing was taken to a whole new level and that people are very good at it due to all effort made, the spriting section in the other hand(which is the place I lurk the most) didnt evolved so much publicly.
But I believe that showing up and asking will bring up lots of things that I havent found
4
As far as editing the ISO go, what can be changed or expanded, for every detail, map editing, battlefield editing, music, spriting, background images
5
Spriting / Re: Journey of the Five Ch1 Sprites
July 18, 2013, 12:10:47 pm
Hat Guy, I love uuuu
6
Spriting / Re: Journey of the Five Ch1 Sprites
July 18, 2013, 02:01:31 am
Where is the marvelous Cactuar and the Hat guy, along with the Male Lancer, they arethe most awesome sprites
7
Spriting / Re: Locke Cole is back
July 17, 2013, 06:57:39 pm
Today's update
8
Well, I'm on vacation and playing FFT, then a sudden will to make the Locke sprite reappeared and start working fixing some stuff
9
Spriting / Re: Some Sprites
June 21, 2013, 01:11:57 pm
Nah, I lost the touch with spriting and while I would like to regain it, I don't have time anymore I'm post-graduating and working.

buuuuut, I would like to see that Dragoon Twinees made.

@elric, Yeah, this is Locke.
Only the front frames of the bald guy are on the evtchr, the back ones and portrait is custom.

I also this failed attempt on the guy the bald guy is talking
10
Spriting / Some Sprites
June 20, 2013, 03:12:21 pm
Messing with some old files on my computer I found many sprites I was working on during my active period here and also a gem by Smash, the bald guy portrait and the Knight portrait were made by mav if I'm not mistaken.

I'm posting them here in case someone gets some interest
12
Spriting / Re: Twinees' Sprites
October 20, 2010, 06:44:57 pm
finally some justice to vincent,I think this is the most tweaked sprite ever,it was tweaked over and over from time to time in its topic,becoming better and better and now it is close to perfection.

Just remenber to change portraits
13
Spriting / Re: why no body make this chars?
October 07, 2010, 10:47:04 am
I meant this guy,not Clem

viewtopic.php?p=81246#p81246
14
Spriting / Re: why no body make this chars?
October 06, 2010, 09:33:19 pm
Just reminding you guys that these sprites were posted before and their creator is registered in the forums

The Thread: viewtopic.php?f=13&t=3621
15
Spriting / Re: Bloodthirster's Sprites
August 10, 2010, 12:22:40 pm
Ohh crap,I hate asking people

But I got a small problem,as I keep lurking around,I decided to check the submission thread,and Grims was refused due misallignment,I was like 'thats going to be easy',so I checked the spritesheet and the .spr file,the sheet was ok,while the file wasnt,so I simply imported,but for some reason it keep misalligning.

If someone wants to fix it,Im posting the the spritesheet and the .spr is on the post above
16
Site Submission / Re: Sprites
June 30, 2010, 11:39:41 am
Baron Grims
BaronGrims.spr
100%
Sprite:Bloodthirster0
Port:mav
Type 1
17
Spriting / Re: Bloodthirster's Sprites
June 30, 2010, 11:35:38 am
Finally a break.

Here is Baron Grims

I'll also submit it at the submission section
18
Spriting / Re: Bloodthirster's Sprites
June 06, 2010, 02:38:00 pm
They have something to do with FFT,I was referring to things like Naruto,Bleach and random anime.

We can pick up Lezard,Lenneth or Arngrim and give 'em different names and they will fit the story but you cannot do that with the ones I said before,even if it is a hobby
19
Spriting / Re: Bloodthirster's Sprites
June 06, 2010, 02:15:17 pm
Im very sad,nobody recuced the color count of the portrait.

However I'll post all the work here,so anybody can complete it or just submit,since Grims is complete but without his portrait placed


@LD: NINJA'D.I always preferred game characters than other characters(exept for original characters),sometimes I catch myself thinking,why is he doing that character,it has nothing to do with FFT,so I always aimed for in-game characters or other FFs games,Arngrim does not count
20
Spriting / Re: Bloodthirster's Sprites
June 03, 2010, 01:31:14 pm
Hello folks,long time no see,today I felt like stopping by and finish some business,unfortunatelly Im not returning yet,but I need to submit Barom Grims,post Young Simon current sheet and anounce that anyone can take any of my sprites and do wherever you think.

But before submiting Grims,I ask for someone to make a bmp for his portrait,Graphics Gale say it is using 30 colors and Im kind of out of time to do this simple task,I will post Simon along with Grims' spr on my next post