Projects => Completed Mods => Call of Power: Chapter 1 to 3 => Topic started by: Kokojo on January 11, 2012, 10:41:20 am
Title: [Old] Makeover ~
Post by: Kokojo on January 11, 2012, 10:41:20 am
CoP jobs are currently getting a major makeover by Eternal248
Many jobs have been taken out of the game to leave us with 6 main jobs. Other jobs will stay and be modified, and enemies will gain a few enemy only jobs. Gospel, Lysay and Ecclesius will have unique jobs instead of modified ones.
Here is a overwiew:
Squire (Can equip anything, low JP Costs)
1) Panic Low chance of hasting self. 2) Rush Uses own body as a weapon. 3) Throw stone Lobs a stone to an enemy. 4) Last Hope Low chance of ressurecting 5) Distract Cancel: Charging
WARRIOR (Regen Hp passively)
1) Blitz Weapon damage around self. 2) Blitz II Weapon damage 2 AoE around self. 3) Reach Weapon damage two tiles away, requires a Sword. 4) Reach II Weapon damage three tiles away, requires a Sword. 5) Aim Unevadeable weapon damage at weapon range. 6) Power Strike Powerfull, but slow to charge. 7) Rend Armor Breaks an enemy's Armor. 8) Rend Shield Breaks an enemy's Shield.< 9) Heartbreaker Deals % damage and inflicts confusion
ELEMENTALIST (Regens mp passively)
1) Inferno Minor Fire damage to all enemies. 2) Hoarfrost Ice damage in a large AoE. 3) Thunderfall Thunder damage in a small AoE, hits random tiles. 4) Earthquake Earth damage to all units on the same elevation as the caster. 5) Gust Heavy Wind damage to units in a tri-shaped formation around the caster. 6) Soothing rain Moderate Water damage to all units. 7) Pain Dark damage in a small AoE. 8) Smite Heavy Holy damage to a single unit.
THAUMATURGE (Immune to poison, don't act, don't move)
1) Protective Stance Self: Protect/Defend 2) Warding Stance Self: Shell/Defend 3) Regenerative Stance Self: Regen/Defend 4) Deflecting Stance Self: Reflect/Defend 5) Phalanx Add: Defend around self, allies only 6) Revigorate Cancel: Defend, restores 50% HP on an ally 7) Grapple Add: Don't act, Don't move. 8) Infuriate Add: Berserk on enemies only 9) Sentinel Self: Wall
CLERIC (Tank equips, immune to silence and death)
1) Cure Restores a moderate amount of HP to a single unit. 2) Major Cure Restores a large amount of HP to a single unit. 3) Healing Wind Restores a small amount of HP in a small AoE. 4) Mass Healing Restores a moderate amount of HP in a small AoE. 5) Charge Restores MP on another ally. 6) Cleanse Cancel: Debuffs 7) Mass Cleanse Cancel: Debuffs in a small AoE. 8) Raise Cancel: Death 9) Denial Add: Innocent
Many jobs have been taken out of the game to leave us with 6 main jobs. Other jobs will stay and be modified, and enemies will gain a few enemy only jobs. Gospel, Lysay and Ecclesius will have unique jobs instead of modified ones.
Sounds good, but who the fuck is Ecclesius?! XD Ch. 3 protagonist?
Title: Re: Makeover ~
Post by: Kokojo on January 11, 2012, 01:18:46 pm
Added the main 6, but I still will add another job... Thief.
Title: Re: Makeover ~
Post by: Joseph Strife on January 11, 2012, 01:43:32 pm
I liked the new ones very much, elementalist is awesome now, seems to be a great mage.
Title: Re: Makeover ~
Post by: Dome on January 11, 2012, 02:44:01 pm
Awesome I prefer to have less, balanced job rather than a huge amount of unbalanced jobs P.s:
Many jobs have been taken out of the game to leave us with 6 main jobs. Other jobs will stay and be modified, and enemies will gain a few enemy only jobs. Gospel, Lysay and Ecclesius will have unique jobs instead of modified ones.
Here is a overwiew:
WARRIOR
1) Blitz Weapon damage around self. 2) Blitz II Weapon damage 2 AoE around self. 3) Reach Weapon damage two tiles away, requires a Sword. 4) Reach II Weapon damage three tiles away, requires a Sword. 5) Aim Unevadeable weapon damage at weapon range. 6) Overpower Uncounterable weapon damage at weapon range. 7) Rend Armor Breaks an enemy's Armor. 8) Rend Shield Breaks an enemy's Shield.
ELEMENTALIST
1) Inferno Minor Fire damage to all enemies. 2) Hoarfrost Ice damage in a large AoE. 3) Thunderfall Thunder damage in a small AoE, hits random tiles. 4) Earthquake Earth damage to all units on the same elevation as the caster. 5) Gust Heavy Wind damage to units in a tri-shaped formation around the caster. 6) Flood Moderate Water damage to all units. 7) Pain Dark damage in a small AoE. 8) Smite Heavy Holy damage to a single unit.
1) Protective Stance Self: Protect/Defend 2) Warding Stance Self: Shell/Defend 3) Regenerative Stance Self: Regen/Defend 4) Deflecting Stance Self: Reflect/Defend 5) Phalanx Add: Defend around self, allies only 6) Revigorate Cancel: Defend, restores 50% HP on an ally 7) Infuriate Add: Berserk on enemies only 8) Enmity MA*1 Healing around self, enemies only, Persevere 9) Sentinel Self: Wall
CLERIC
1) Cure Restores a moderate amount of HP to a single unit. 2) Major Cure Restores a large amount of HP to a single unit. 3) Healing Wind Restores a small amount of HP in a small AoE. 4) Mass Healing Restores a moderate amount of HP in a small AoE. 5) Charge Restores MP on another ally. 6) Cleanse Cancel: Debuffs 7) Mass Cleanse Cancel: Debuffs in a small AoE. 8) Raise Cancel: Death
What made you decide to do an entire overhaul?
Title: Re: Makeover ~
Post by: Kokojo on January 11, 2012, 07:03:51 pm
Gosh you guys are not keen to attention, it's surely not a spoiler... It's the guy that appears in most cutscenes of Chapter 2, with marquis Shallah... the brown-skinned man that you fight at one point!
Title: Re: Makeover ~
Post by: Dome on January 11, 2012, 07:09:31 pm
Guess it's my fault, I still have to play ch2
Title: Re: Makeover ~
Post by: Joseph Strife on January 11, 2012, 07:50:56 pm
Quote from: Kokojo on January 11, 2012, 07:03:51 pm Gosh you guys are not keen to attention, it's surely not a spoiler... It's the guy that appears in most cutscenes of Chapter 2, with marquis Shallah... the brown-skinned man that you fight at one point!
Damnit! You are right, my fault on this one, i didn't remember him. :P
Title: Re: Makeover ~
Post by: Eternal on January 13, 2012, 12:06:20 pm
I'll probably be retouching the equipment in the near future, too.
Title: Re: Makeover ~
Post by: Kokojo on January 14, 2012, 12:13:37 am
Added thief.
Title: Re: Makeover ~
Post by: Kokojo on January 15, 2012, 12:40:22 am
Added squire (no abilities yet) Fixed abilities for warrior. Fixed an ability for squire.
Title: Re: Makeover ~
Post by: Kokojo on January 21, 2012, 11:19:18 pm
Updated with new jobs and abilites. They are all implemented.