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March 28, 2024, 02:36:49 pm

News:

Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


Valk's Projects: 2021 update (Trance) Terra, Fran, Main Vagrant Story cast +more

Started by Valkirst, May 23, 2014, 03:27:56 pm

azavier


Valkirst

  • Modding version: PSX
Completed Sprites
  • Discord username: Valkirst

3lric

  • Modding version: PSX

Valkirst

Alrighty! Finally happy! Made a lot of mods to the hair. Not posting tonight because I need to just go through and test stuufff...
  • Modding version: PSX
Completed Sprites
  • Discord username: Valkirst


Valkirst

Whelp, I think she's done. Like usual she'll be in the first page.
  • Modding version: PSX
Completed Sprites
  • Discord username: Valkirst

Valkirst

boom
  • Modding version: PSX
Completed Sprites
  • Discord username: Valkirst

CONMAN

  • Modding version: PSX

Nyzer

Oh, damn! Are you making a full Lucavi/Altima sprite out of that?
  • Modding version: Other/Unknown

Valkirst

Yeah, I'm thinking about it. However, isn't there a lot of problems with that sprite? I guess I can create a special event may be involved some other FF 6 characters
  • Modding version: PSX
Completed Sprites
  • Discord username: Valkirst

Nyzer

Well, it definitely can't be used for recruitment or anything, and IIRC only one sprite in the game can be the file size of Altima II. Not sure if there's anything else.
  • Modding version: Other/Unknown

Valkirst

Oh yeah, I wasn't talking recruitment but I remember reading that she crashes on other maps.

Update: Terra Forming using a mobile game version
  • Modding version: PSX
Completed Sprites
  • Discord username: Valkirst

Valkirst

  • Modding version: PSX
Completed Sprites
  • Discord username: Valkirst

3lric

I dont recall her crashing on other maps. I gamesharked her into my party (no formation sprite obviously) about 19-20 years ago and didnt have issues using her in battle. Maybe one of her skills derps the map though? I dont remember
  • Modding version: PSX

Nyzer

  • Modding version: Other/Unknown

Valkirst

Maybe I got it confused with something else. Well heck, using her with my Terra summon spell just got interesting! Battle can go from normal Terra to her losing her shite...
  • Modding version: PSX
Completed Sprites
  • Discord username: Valkirst

3lric

How did you intend to switch from normal sprite to the altima sprite? Thats not a thing. It only happens in elmdor battle based on very specific callfunction command and ENTD settings. Wouldnt work without being preset ENTD and there is no going back after transform.
  • Modding version: PSX

Nyzer

Technically you could use event commands and variables to get the unit's X and Y, and possibly use the same to move the unit... Edit: No, you cannot.

Buuuut that's pretty complicated. And it would still require events to accomplish, it couldn't be an every-battle thing.
  • Modding version: Other/Unknown

Valkirst

No, no... not an every battle thing on the player side, I mean as an enemy/secret boss thing. One map for Terra then another for Trance Terra. Then Normal Terra joins.
  • Modding version: PSX
Completed Sprites
  • Discord username: Valkirst

3lric

I see. In that case its doable in one battle with several conditions.
  • Modding version: PSX