• Welcome to Final Fantasy Hacktics. Please login or sign up.
 
April 18, 2024, 01:56:11 pm

News:

Don't be hasty to start your own mod; all our FFT modding projects are greatly understaffed! Find out how you can help in the Recruitment section or our Discord!


Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - deus-misereatur

1
PSX FFT Hacking / Re: DW's ASM Thread
September 29, 2018, 12:26:57 pm
IIRC, there isn't any Load Delay issue after combining both hacks. I did not test it extensively, though, so there might still be issues I might not be unaware of - the bug I detailed above, however, seemed fixed though, which, at that time, I was super elated for.

As for Choto's multi-hit hack, last I checked, the AI problem was still there.
2
PSX FFT Hacking / Re: DW's ASM Thread
April 06, 2018, 10:49:44 am
Um, not sure if I should resurrect this topic or not, but for the "multi-hit determined by random fire flag" patch, I think it suffers from the left hand weapon bug much like previous multi-hit patches as well.

This can be seen by having the additional attacks deal 0 damage when WP is involved in the formula and the left hand is empty, and dealing the appropriate damage when the left is suitably equipped. Weapons which are forced to be wielded with two hands deal 0 damage as well for the additional attacks.

EDIT: Upon remembering that Choto had a fix for weapon strike, I decided to try and patch that fix in, and lo and behold, it seems to be working fine. Still have to try and see if there's any other unwanted side effects or not.
3
Is it possible to have Pride's original patch to be extended to two abilities instead of just one - one that accounts for both Jump and Throw?

EDITED: English
4
281248: Ramza's starting stats and equipment. Can't find his level nor his Bravery/Faith, though.

EDIT: The offset is for an ISO though.
5
Well, the perils of WotL modding, I guess. Thanks for letting me know!
6
As the title said, I'm looking for the offsets for Ramza's starting Bravery and Faith. Searching for the starting stats/items gave three results: 281248, 2C74964, and 10149248, of which I have tested that only the first offset yields any change to Ramza's stats. However, I can't seem to find where Ramza's Bravery and Faith values are, and nothing from my search results through the WotL forum seems to produce any relevant results. Is there anyone who has found this offset?

Thanks.
7
PSX FFT Hacking / Re: Choto's ASM Hacks and Effects
July 10, 2015, 09:37:38 pm
Weapon strike fix is working now! Thanks a lot! Take your time with the multihit editor though, as I can always hack Malak's formula to my liking!  :)
8
PSX FFT Hacking / Re: Choto's ASM Hacks and Effects
June 26, 2015, 09:45:36 pm
Don't worry. Take your time. We are, after all, just bloodsuckers leeching of the time of someone who actually has RL things to do, anyhow.  *shifty eyes* :mrgreen:. Attached together are my saves (in .psv format) for both the weapon strike fix and the multi-hit edit. They are separate ASM'ed ISOs, with the only ASM I did were the weapon strike fix, and multi-hit edit, respectively.

For the former, I added Dark Whisper to my Guts skillset, giving it weapon strike, and changing its animation to 07 00 00. First strike was a nice sword strike, the rest, not so nice punches.

For the latter, I changed Dash to do a crazy 12 hits, which works, but results in the rest of the AI-controlled characters just moving and not using any of their skills. I once got the enemies to actually attack, but I can't seem to repeat that feat.
9
PSX FFT Hacking / Re: Choto's ASM Hacks and Effects
June 25, 2015, 09:41:36 am
Sorry for the extra bother, but is the multi-weapon-strike fix working for anyone as well?
10
PSX FFT Hacking / Re: Choto's ASM Hacks and Effects
June 17, 2015, 12:55:30 am
Quote from: Luiakyn on June 14, 2015, 12:25:14 pm
I feel like I'm doing something wrong with the multi-hit hack -- for PSX, are 165-16B not usable? The game freezes in battle :< (troubleshot it to be the multihitter)


Is the AI even working for you? I've messed about with the multi-hit editor as well, but it makes everyone in the Orbonne Monastery battle just walk around without doing anything.