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March 28, 2024, 07:36:07 am

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Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


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Messages - MasterGrand

21
The Lounge / Re: Mega Tact: Online, multiplayer FFT
December 17, 2013, 12:55:13 pm
I like it ^_^
22
Help! / Re: Locking Classes
November 30, 2013, 02:17:09 pm
Quote from: Argy on November 30, 2013, 08:25:46 am
I just wanted it as I am working on a FFXII IZJS hack and thought it would be a good idea. Ideally I would then have Ramza with a skillset that had invite as to 'collect' the other classes. Thank you all for your help!


Oh cool that is big deal to make FFXII, I can say keep up and good luck ! Argy :)
23
Event Editing / Re: Save / Formation
November 30, 2013, 02:12:07 pm
Good job Elric
24
Non-FFT Modding / Re: Suikoden patcher
November 30, 2013, 01:54:20 pm
I want system events for edit all events like EasyVent Editor .
25
Non-FFT Modding / Re: Suikoden patcher
November 29, 2013, 06:38:59 am
Hello guys



Suikoden Event Camila changed to Pesmerga !!

26
Event Editing / Re: MasterGrand's Events
November 22, 2013, 07:40:00 am
Quote from: sasapinjic on November 06, 2013, 07:03:42 am
lol , that is lots of stasis swords !  :)


Yea that is very nice ^_^
27
Non-FFT Modding / Re: Suikoden patcher
November 22, 2013, 07:38:35 am
Thanks SC
28
Non-FFT Modding / Re: Suikoden patcher
November 22, 2013, 01:48:32 am
Hi guys

I show you guys Suikoden change Music in events .

29
Event Editing / Re: MasterGrand's Events
November 02, 2013, 03:51:01 pm
Hello guys

Battle Orbonne Character Vicks event, and more will coming soon events !!


30
Spriting / Re: Two sprite problem !
October 30, 2013, 12:13:40 pm
Thanks Elric :)
31
Event Editing / Re: MasterGrand's Events
October 29, 2013, 01:14:39 pm
Quote from: Elric on October 29, 2013, 10:48:40 am
Its ok lol

To fix the issue remove the WarpUnit command :P


I try remove warp but nothing, please fix the issue , I be happy if you help me Elric also I don't annoy you again .
32
Spriting / Re: Two sprite problem !
October 29, 2013, 01:02:21 pm
Quote from: Elric on October 29, 2013, 10:50:24 am
For Werewolf, download the one in the Jot5 Ch. Sprite thread. That one is fixed

Whats wrong with Titan?


Please Elric post link here for Jot5 Ch. Sprite thread. That one is fixed
33
Spriting / Re: Two sprite problem !
October 29, 2013, 12:39:24 pm
Quote from: Elric on October 29, 2013, 10:50:24 am
For Werewolf, download the one in the Jot5 Ch. Sprite thread. That one is fixed

Whats wrong with Titan?


Please Check Titan sprite Elric you will see what is really problem .
34
Spriting / Two sprite problem !
October 29, 2013, 01:02:45 am
Hello guys

Two sprite need fix, Titan and Werewolf...... :(
35
Event Editing / Re: MasterGrand's Events
October 29, 2013, 12:56:20 am
Quote from: Elric on October 27, 2013, 02:27:38 pm
I would need to see your event.txt first MasterGrand, there is no code to NOT move him, you have a code in your event that is making it happen. It would have to be removed, which is why I would need to look at your event.txt :P


Sorry Elric for not reply early because some errors in dial internet .

Effect(x214,x02,000,000,x00)
EffectStart()
{1C}(r02)
EffectEnd()
UnitAnim(x02,x00,x2C,x00,x00)
Wait(00015)
UnitAnim(x11,x00,x39,x00,x00)
Effect(x207,x11,000,000,x00)
EffectStart()
CallFunction(x05)
{1C}(r02)
EffectEnd()
Wait(00110)
Wait(00110)
Wait(00086)
Erase(x11,x00)
WarpUnit(x17,x00,004,012,x00,x00)
UnitAnim(x17,x00,x17,x00,x00)
Draw(x17,x00)
RemoveUnit(x11,x00)
36
Event Editing / Re: MasterGrand's Events
October 27, 2013, 02:04:05 pm
Quote from: Elric on October 27, 2013, 01:53:26 pm
MasterGrand, if you pastebin the event here, I can help you make it so Gafgarion does not move after the effect


No need bin you can Elric past here code for not move gaffy .
37
Event Editing / Re: K-Suto's Events
October 27, 2013, 01:41:32 pm
Good job KS, I was hope see battle :)
38
Event Editing / Re: MasterGrand's Events
October 27, 2013, 01:28:57 pm
Quote from: sasapinjic on October 26, 2013, 04:20:51 am
i like it , but maybe it will better to Ramza says something like " i purify your heart of evil and envy " , and to change animation from " Zodiac devil awakens " to " zodiac stone cures Malak " .


(Zodiac devil awakens) this only test .

Quote from: Elric on October 26, 2013, 04:10:33 pm


This is correct, there is no reason or need to move Gafgarion after the effect MasterGrand, doing this will cause an issue and I recommend you remove it.
This is not correct, as Vanilla does this more than a few times, and I also use this method in my own effect videos. So this should not be a problem, as long
as you are using just the UnitID rather than the Coordinates. (Think of the 2 assassins in the fight with Elmdor)

__________________________________________________________________________________________

Honestly I was a bit worried, since you seemed to be having a lot of issues at first MasterGrand, but the fact that you pulled through and still found out how to make this work without needing initial help (for this particular event) says a lot. Well done, MasterGrand, I hope to see some more work from you :)


Thanks Elric for cheer me :)

I don't know how let him don't move also I try to let him not move but I fail .


Quote from: Lijj on October 26, 2013, 08:31:55 pm
Great job MG!


Thanks Lijj for cheer me :)
39
Event Editing / Re: MasterGrand's Events
October 26, 2013, 01:55:23 am
I rework Gafgarion join up event again also I hope like my writer  :)



40
Event Editing / Re: MasterGrand's Events
October 25, 2013, 09:12:14 pm
Quote from: Kagebunji on October 25, 2013, 06:20:02 pm
Three times you used Gafgarion's name in one sentence, god lawl. You need to get a writer, MG, cause this language just kills me :P

Otherwise, I also liked Gaff a lot, so it's nice to see him join, haha.


I know my language is bad but you can understand me KB lol

Quote from: Joseph Strife on October 25, 2013, 06:36:39 pm
Yeah, you need to rework those dialogues, but i liked it.

As for gaffy, well, i guess my signature says for me... :P


I will rework, thanks JS and KB