I am a total Newb (bet you guys are sick of hearing that right?) but I wouldn't imagine it would be too difficult to include in the next update. Since patcher and a GS do basically the same thing if I am understanding it at all (good chance I'm not) just GS is manually altering hex by coding it differently, whereas patcher modifies it in a more user friendly way, I wouldn't imagine it would be too difficult. I hate going through the make a code load the emulator then load the ISO, a streamlined process would be nice.
Random thought. Could you go into the ENTD tab in patcher and find a specific character you want to alter on your rooster, then save, then delete it and if it is the actual character (by swapping from whatever other ENTD section or whatnot) would it still stick? I know a lot of glitches will stay with a saved file even after dirty patching unless you start a new game so there is a chance it would work.
Random thought. Could you go into the ENTD tab in patcher and find a specific character you want to alter on your rooster, then save, then delete it and if it is the actual character (by swapping from whatever other ENTD section or whatnot) would it still stick? I know a lot of glitches will stay with a saved file even after dirty patching unless you start a new game so there is a chance it would work.