Final Fantasy Hacktics

Modding => War of the Lions Hacking => Topic started by: Nax on May 21, 2021, 03:26:50 pm

Title: TacticsCrafter - A WotL modding framework using Lua
Post by: Nax on May 21, 2021, 03:26:50 pm
Hello there,

Today, I'm making the first public prerelease of TacticsCrafter, my WotL modding tool.

(https://i.postimg.cc/wMqNfcM4/TC.png)

This is more or less a reboot of Chantage, my previous project. Mods can be written using lua, calling a bunch of functions to patch bytes and/or apply ASM. Unlike Chantage however, this time, mods are applied to the .iso ahead of time.

Here are the links to:
 * The tool (https://github.com/FFT-Hackers/TacticsCrafter/releases)
 * The documentation (https://github.com/FFT-Hackers/TacticsCrafter/wiki)
 * A repository of scripts (https://github.com/FFT-Hackers/TacticsCrafterScripts)

Title: Re: TacticsCrafter - A WotL modding framework using Lua
Post by: Larkas on May 21, 2021, 09:00:06 pm
Dude, that's awesome!!! I'll be sure to check it out!

I'm not a programmer, but I'd like to contribute to this. Do you need any help with text, menus, etc?
Title: Re: TacticsCrafter - A WotL modding framework using Lua
Post by: Neonseraphim on May 05, 2023, 07:23:52 pm
Hi.

  Where can I see the scrips I can import/open? 

I see the option to Open project which requires a .tcproj file, I assume this will be a file I will be able to save and open once I import my set of scrips.  Import scripts requires .lua files.  Was wondering if you can point me to the right direction to get those .lua files please.