Just so you know this still has a very small bug where it deletes some asterisks (*) that it shouldn't.
I'll fix it in a 3.0 later but it's not a problem when dealing with Vanilla PSX FFT because I'm 99% sure that character is never used. But what Choto said, this doesn't actually make any space, it simply removes the Kanji you would normally write on top of so you can more easily see said space.
I'll fix it in a 3.0 later but it's not a problem when dealing with Vanilla PSX FFT because I'm 99% sure that character is never used. But what Choto said, this doesn't actually make any space, it simply removes the Kanji you would normally write on top of so you can more easily see said space.