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April 27, 2024, 11:49:11 am

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Topics - TheSenpaiCode

1
Hello everyone,

It's been a while since I last posted. I couldn't remember my password and was getting an error when I tried to reset it so I made this new account for now. My old account was Blitzstorm and in the past I posted that I was looking to hire sprite creators http://ffhacktics.com/smf/index.php?topic=11285.msg215588#msg215588

I thought I would update you all on how the project was going. First I would like to say a little bit about myself and what I was hoping to accomplish with the project and where it stands now.

I'm 30 years old and have been in the video game design and development industry for just over a decade. In my spare time I love learning and experimenting with projects inside different game engines. I'm also a huge Final Fantasy fan and love the series, especially Final Fantasy Tactics.

A couple years ago I had some spare time so I started with an idea to create a project and get it as similar to Final Fantasy Tactics as possible. I wanted to create all the coding my self and create my own system from the ground up with out hacking Final Fantasy tactics.
I'm talking about making everything from scratch, the coding (scripts), the camera movement, the sprites, the maps, the animations, The grid movement, the GUI, the music, I'm talking everything from scratch.

I'm not sure if anyone here has tried to do this before but it's not an easy task.
I did have some money in my pocket to contract people from the forums to help with some sprites, models and music. Some people even volunteered to do music and some concept art for this project, which I'm grateful for.

Before I say where the project currently stands I would like to show you all some clips and pictures from the project.

I started by creating a concept, a back story for the game with different classes. I then penciled many levels and concepts of the world I imagined onto paper. Once I had enough of the concept for the world down I then brought the drawings to a concept artist to tidy them up.





From concept they were modeled either by myself or a 3D modeler I had hired to help with the work load.



I began coding everything together and creating the world in 3D space. Adding the models we created I started getting more of a feel on how to piece everything together.

The project has a grid based movement system similar to FFT which I built from the ground up.



The project also has a similar game flow for the players actions.



I also built a camera to rotate, tilt and zoom. (This is a year old video, the camera has been upgraded).



Followed by the sprites which were created then animated.





To polish the game up I added a GUI. Then to help breath even more life into the game and give more emotion I added music and some sound effects.


I know everything isn't perfect and the game still has a long way to go. Which brings me to where does the project stand now.
Well I actually want to bring this game to life. To do this and avoid copyright issues I'm simply going to switch the 2D sprites over to 3D models.
I know some people may be concerned about the look but if I go for something like the image's down below and then do the same hand painted textures that we've been doing for the level's, it would turn out good and the texture's would blend together nicely.
I would have to change the dialogue face's and a little bit on the GUI. But the game engine with everything is there. All I would need to do is switch things out, which only takes a few seconds to that.





I was also thinking of changing the camera to face square instead of the corners, not sure about this yet.

So what are everyone's opinions and thought's on continuing this project with these changes or on what I've done so far?


Here are a few other images from the project.