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July 06, 2025, 07:16:08 pm

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91
The Lion War / Re: The Lion War 2.031 - Bug R...
Last post by Ulric - June 18, 2025, 11:58:44 pm
In the Rendezvous mission "Be a Beta", I've found an interesting, probably unintended thing. When the robo cats are called after beating Banana, I had two of them spawn on the same tile. They seemed to have issues with movement, in that it just didn't happen. Additionally, attacks aimed at the tile damaged both creatures on the tile. I only had two attacks that went off in that instance, a counter and Night Sword. Counter did the animation once but damaged both creatures, while Night Sword played the animation twice and damaged both creatures.

Once they were killed, they became chests as they normally do. Curiosity got the better of me and I collected a chest, just for it to get stuck after collecting the first.

I may be wrong, but I do believe one of the robo cats spawns in where Banana was at upon death. If that's the case, to replicate just have Banana on a spot where one of the other robo cats spawn and kill her.
92
News / Re: FFT The Ivalice Chronicles...
Last post by zend - June 18, 2025, 10:59:45 pm
They could just add some extra if they build it from scratch. Maybe not WOTL contents but they could add many extra feature like jobs or equipments. They added the preorder equipments that means they can add some features but they don't do it.
Also not being able to steal from Elmdor is lame. That is the only fun part from that fight.
But the 50 party size is nice though if it's true, though it could just be a monster farm if people can't mod the game.
93
News / Re: FFT The Ivalice Chronicles...
Last post by Gendouryoku - June 18, 2025, 08:05:29 pm
Rumor is that they started it in 2018 too. 7 years when the original took 13 months!

Then "fans" claim everything is "originally preserved" as the reason for not wanting the PSP content despite Matsuno dumbing-down the dialogue for voice actors in the original Japanese script as well as the English one. That or they move the goalpost and say it is for a "modern audience." Yeah, look how well those niche games sell when they're made for normies.

They should have made the experience better but instead just lazy ported it once again. Mobile UI, voiceovers, and some filler dialogue isn't worth it. Then they charge full-price.

Sorry for the rant. This is one of my favorite games of all time. The whole company has it's head up it's ass.
94
News / Re: FFT The Ivalice Chronicles...
Last post by UnfamedAsterisk - June 18, 2025, 05:36:18 pm
Remember when ports of Final Fantasy games had additional content to satisfy both new players and others that played the game on the original console? Can't even get that now with modern Square.
 This is literally just the same game as the PSX but with voice-acting and a sharpness filter plastered on. No dark knight class , no extra weapons , no additional cutscenes and the "new content" you have to pay for just changes Ramza's sprite a different color
  I know they lost the source code but they really had us starving for nearly two decades and this is what we get? Incredibly disappointed. I really hope that this isn't $80
People that are new to the franchise will enjoy it more but I feel like there should've been more done here than the bare-minimum
95
FFTA/FFTA2 Hacking / FFTA Sprite Edits - by RRSKAI
Last post by rrs_kai - June 18, 2025, 05:33:38 pm
Made some sprite edits. Might be able to insert them one day.

Sprite extracted by Leonarth here:
check the attachment in this comment





96
FFT TLW ReMixed / Re: ReMixed Bug Reports
Last post by TuecerPrime - June 18, 2025, 02:35:16 pm
Wonderful, thank you so much for helping me figure it out. Have a great day and thank you again for this excellent mod.
97
FFT TLW ReMixed / Re: FFT The Lion War ReMixed v...
Last post by Nyzer - June 18, 2025, 10:50:05 am
Both have the exact same gameplay (and title screen), just with different sprites given to Algus. So that's up to you.

The current beta version also seems fairly stable. I haven't gotten any new bug reports after releasing 1.2.39. 1.2.34 was also a very stable version. So those are options as well.
98
FFT TLW ReMixed / Re: FFT The Lion War ReMixed v...
Last post by lethal13 - June 18, 2025, 05:36:45 am
Quote from: Nyzer on June 17, 2025, 03:58:11 pmYeah, I forgot to change the title screen back when I made that version. At the time, I had plans to keep releasing some smaller updates here and there for the next few months, so a version 1.1.12 was going to come out a couple weeks later.

Unfortunately, that assumption was based off the idea that April-September are typically the lighter months at my job. I was anticipating a lot of free time to work on the mod. What happened was the exact opposite - work ramped up at that point and didn't really stop. I had also just started diving into big ASM hacks like Improved Level Scaling and Doublecast that really ate up the limited free time I had to work on the game.

I think I was a month and a half out from 1.1.11.401 when I realized that I wouldn't be able to work on the mod like I had been back in 2023 and even early 2024 anymore. I took that version and quickly undid all the .401 extras I could think of, then released 1.1.11 to replace the Algus Fools mod instead of 1.1.12 as I'd intended.

No worries, so which version should I go with?
99
FFT TLW ReMixed / Re: ReMixed Bug Reports
Last post by Nyzer - June 18, 2025, 01:15:58 am
Duckstation's Widescreen Hack. It doesn't work.
100
Completed Mods / Re: WotL - Ramza has Blade of ...
Last post by SirAdder - June 18, 2025, 01:04:45 am
If you want a mod that has the vanilla PSP FFT feel while adding difficulty and additional stuff, this is the one. Some of Multiplayer stuff can be gotten through single player though you still need to use multiplayer to get ALL of the stuff which is not hard if you have two devices linked together.

In terms of difficulty, I do love how every battle has a mini boss even the ones that usually don't in the vanilla FFT. Grinding isn't a chore anymore due to innate JP Boost.
Lots of new abilities and features to overcome this difficult mod, nothing too crazy about the difficulty compared to the other mods I played with.

The hardest of the mod fights are more of a puzzle than a brute force fiasco. No major bugs or glitches when I played this. I would say this is the best PSP FFT Mod for me.

Also a couple questions for the mod creator, why was there an edit recently as of the timing of this post, did you add a new download or just editing some texts? Secondly, is this called the Unreal Mod or the Ramza has Blade of Ruin Mod, I get confused with this.
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