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May 20, 2024, 04:52:37 pm

News:

Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


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Topics - Werewolfe

1
Event Editing / SPID - For Battle?
August 11, 2020, 01:25:27 pm
Hello!

I have not yet made or changed an event, but I am trying to read in the mean time to get an understanding of what I can and cannot do.  I had a question with SPID though.

Is this a viable command in battle?  Meaning, can I have a dialogue option with SPID to check if a character is in battle and have a dialogue/event play, or otherwise ignore the command if they're not present?  Or is SPID only used to begin an event, and not to alter an event itself?